>>481
Hello my friend!
Finally I got around to listening to your songs. As always, your code is one of the most technological and advanced among all the authors. I was always surprised by your code solutions.
> Fewer songs than usual with this post
For me, quality is always better than quantity.
> If this is still a bit too complicated, I can change it back to a simple Yes/No
I just needed clarification, thank you.
t% wub - For me it sounds very similar as your
idk it's "t%" with 16kHz.
Doomcall - Wow, this sounds like a guitar track! Cool distortion. Btw, you can replace
for(i=0;i<4;i++)
with
i=4;while(i--)
and save two bytes more :)
Trackertime - Familiar theme, I also played a lot with "the coolest song" by Rio zack. And well optimized! But after 320-330 seconds the snare starts to distort in your song. Also I thought a little, and found how to get rid of 4 more bytes! Here is
251 bytes version
HARSHSLICE - This is madness, hehe.
Trackermystics - Cool song with instruments progressions! By analogy with the previous method, it was possible to
reduce 5 bytes. Also at 124 seconds the song goes up in pitch, which is cool.
the throwback - Beautiful space echoes. This is definitely remixed
"Namber tu use square wave" or
"Song for sega CD \(≧▽≦)/" by Rio zack. Correct me if this is not the case.
extended Ievan Bytebeat Polkka - Hehe, fun continuation of the theme. I like that you didn't change the sound and just continued what May_I_Change_My_Name started, but with code optimization.