Bytebeat / Catalog

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Common thread
SthephanShi replies: 331
Here you can post the results of your experiments, or something interesting you found on the Internet and would like to share it (with link to the source).


Bytebeat player and library
SthephanShi replies: 44
Hello to the music and programming fans!
This is a thread dedicated to the bytebeat player.


Songs by kOLbOSa_exe
йорик (kolbosa) replies: 96
i made new waveform, or this is a sinusoidal abuse?
gc=t/(t/[12,13,14,15,16,17,18,19,20,21,22,23,24][t>>12&13]),(sin(t/gc)+sin(t/20)+sin(t/20)+tan(sin(t


Tom sings grandpa heart sick
Eilik replies: 2


Songs by Zackx
Zackx replies: 422
Discobeat


Songs by WilliamP692
WilliamP692 replies: 119
some modified version of neurofunk



An Unfinished Song. (The Absolute Insanity Mod OST: A Bit Of What Bit)
HypernovaHeathen replies: 3
8 Bit, 16 Bit, 64 Bit, And 512 Bit...



Songs by BaenHoHoHo
BaenHoHoHo replies: 71
frferfergrtfhythgtyrgt


OMN XMMM DMMM AAA
Nathan10731 replies: 0
a gdi ahh song i made
(sample: 8 hertz) (type:Bytebeat)
VarOne=([5,5,5,5,4,4,4,4,1,1,2,2,1,1,6,0][(t>>14)%16]),
VarTwo=(&


Songs by hcdphobe
hcdphobe replies: 163
name: cool waveform second sawtooth wave
p=3*(t-(t>>10&4|t>>13&3|t>>17&6|t>>14&4)*t/((t>>16&


I Created new ByteBeats!
DeX2PM replies: 0
First bytebeat i created for random

First i take an Explosions
t>>5|(t


my TIRO remix
ChrisRM380 replies: 1
t/=4,A=t*(t&16384?7:5)&(t>>4^-t>>6)&-t>>10&255,B=t*(t&16384?7:5)*(3-(3&t>>9)+(3&t>>8)


Gabriel Miceli, crude bumpwave dubstep is coming for you
ChrisRM380 replies: 0
a=t*(t&t>>12)*64/11025,sine=x=>sin(x*PI/128)*128+127.5,bump=x=>abs(sine(x/2)/128-(255/256))*128+127.5,bump(a)



Songs by psubscirbe
psubscirbe replies: 222
Modem melody 2


...
BaenHoHoHo replies: 0
th thread is getting ruined.


Songs by Chasyxx
Chasyxx replies: 244
Yes, It is I...

anyway


Songs by MT2023
MT2023 replies: 191
Stimmer but i added drums (44100 Hz)
t=t*8000/44100,
a=((t/4*(4|t>>13&3)>>(~t>>11&1)&32)+(t/4*(t>>11&


Songs by Decent-Manager-6169
Decent-Manager-6169 replies: 96
Not quite accurate Calvin Harris - Summer


tin tin tin
ChrisRM380 replies: 2
"Which phonk polyrythm wave is better?" remaked into bytebeat
b=t*[1,1,1,[1,1,1,1.2][(t>>12)%4],0.8,0.8,0.75,0.9375]


Songs by PortablePorcelain
PortablePorcelain replies: 44
I have made a few Bytebeat songs posted to Reddit over the past month or two.

Here are some of my favorites.



remix of last palette: x rooms main menu II
ChrisRM380 replies: 0
SPD=1.75,
T=t*SPD*2,
fd=(x,y)=>x%256*(y&2047)/2048,
xor=x=>x/2^x,
(((t<<(4-(T>>13&1)))/("@Lf@DUfD".charCodeAt(T&g


A-267 when 4th of july
ChrisRM380 replies: 0
USA independence day
A-267 when 4th of July


sine only challenge
ChrisRM380 replies: 1
b=t/([1,10,5,4/3][(t>>16)%4]/[1,9,4,1][(t>>16)%4])*.63*1.5,btf=b=>b/128-1,tri=x=>btf(abs((x%256)-


Recreated SWAG-75's ambience
ChrisRM380 replies: 32
[[((sqrt(5E3*(t*1.2&16383))&128))+([1,0,2,0,1.2,0,2.4,0,1.35,0,2.7,1.5,0,3,0,1.5][(t*1.2>>12)%16]*t&#


I just realized
ChrisRM380 replies: 0
ROOMS LOW DETAILED IMAGES ARE STARTING TO APPEAR HERE??
Well, X's Rooms images too


No Limit recreation
Unname4798 replies: 5
(t*(t>>17&1?t>>16&1?9/8:1:3/4)|t>>6^t>>8|t>>12)%256^1E5/(t%16384)



CPR Sound
Mario replies: 8


Songs by Glebguything
Glebguything replies: 60
I did my best to create the codes



atari thingy remixE
ChrisRM380 replies: 0
A=[2,3,4,2,3,4,2,3][(t>>10)%8],B=[2,3.2,4,2,3.2,4,2,3.2][(t>>10)%8],a=t=>t*3^t/8*4.5,a(t*[A,


mixing up 2 bytebeats
ChrisRM380 replies: 1
BЯΣΛKXӨЯᄃӨЯΣ and SWAG-75 melody combined
(t^t>>(-t*'1111111211111124'[15&t>>14]>>12&3)<<(t>>14&7


turned a big js bytebeat into a full song
ChrisRM380 replies: 1
bass = [107, , 107, 119, , 119, 114, 114, 105, 105, 105, 117, , 117, 112, 112],b = 2**(bass[(t>>11)%bass.length]/12)*1.5&


zackx, another remix is awaiting you
ChrisRM380 replies: 2
T=t,
g=1&T>>19,
p=t*1.5*2**(parseInt(['C0735AA7C0735AFE'[15&T>>12],'8FM8FM8FM8FMAHMOCJRCJQCJMCJKCRVT'[


I'm almost done getting rid of this world of evil.
HypernovaHeathen replies: 2
This Song:


remix of Crude Sinewave Dubstep replies: 33
d=t*(t&t>>12)*8/11025|0,((d&16)/8-1)*(d*(d^15)+d+127)+(([0,0][(t>>13)%2]*t>>2&127))+24


Songs by lhphr
lhphr replies: 29
Hello! I've been doing bytebeat on and off in the recent times and I decided, why not, let's just share it with others for once! The way I will be formatting my


wow, it's so cool:)
medniybik1488 replies: 0


every sorting algorithm be like
ChrisRM380 replies: 4
t/=4,a=t>>9^t>>10,[abs(((t*33>>5)*a%256)-128),a]



xcf type thing
GarryKaye replies: 0
This video is published from YouTube and accepted my terms and services to GarryKaye! Thank you.


byebeat
hell replies: 0
signed bytebeat from azuwzrutwrt.exe


"a random song I made" warm remix
ChrisRM380 replies: 2
TEE=(t*(t&(1<<4+(t>>17&3))+3)>>8)+t,T2=((TEE/2&128)+TEE/2+32)&128,a=(sp)=>TEE*256*sp/1.5,ins=(x,y,s)=>(


beautiful melody with some kind of melody
medniybik1488 replies: 0


?: song
medniybik1488 replies: 0


the 42 melody, but & changed to ^
medniybik1488 replies: 0


the 42 melody, but with tan()
medniybik1488 replies: 0
ttan(42&tan(t>>10))2

https


"THE [] BOX" but with piano and xor
ChrisRM380 replies: 0
ERROR: Code too long.

https://tinyurl.com/theboxpianoxor
it's floatbeat to


Songs by MarioFan171
MarioFan171 replies: 38
Kevvviiinnn Stage 39 Remix
(([1,1,2,3/2,2,9/4, 9/4, 19/8, 19/8, 9/4, 9/4, 19/8, 19/8, 8/3, 8/3, 8/3, 1,1,2,3/2,2,9/4, 9/4, 19/8, 19/8, 9/4, 9/4, 19/


number base cycle
ChrisRM380 replies: 0
[code]t/=8,
a=2, //change this to any number
[(t|255)/a,(t/a|255)/a,(t/(a2)|255)/a,(t/(a3)|255)/a,(t/(a4)|255)/a,(t/(a5)|255)/a,(t/(a


xortus (atari thingy remix)
ChrisRM380 replies: 1
drumsdetail=(300**((t*[[1,,,4,,4,4,8,4],[1,,,4,,4,8,16]][!(~t>>15&1)|0][7&t>>12]%32


Based on CA98!
Fun little beat I made with floatbeat replies: 0
t*=0.8,a=44/11,m=Math.floor(((0xCA98+Math.floor(t/262144)*5500)>>(t/a>>9&14)&15)/3)*3*(t%262144>131072?1.5:1),m>1


"any idea named this?" remixed + I name my remix "it's XORington time"
ChrisRM380 replies: 0
T=t,g=1&t>>19,k=sin(8/(T/16384%1+.05))*32,sn=(t*tan([t>>3,t>>1][T>>15&1])&128)/2*(1-T/16384


tried to make a triangle wave version of "strangle and hold"
ChrisRM380 replies: 0
t /= 4,
T = t/1.5,
r = 3072,
mels1 = 'CEFJMQRV',
mels2 = '9CEILOQU',
mels3 = '8CEHKOQT',
mels4 = '7CEJOQTV',
ft = t+sin(t*PI/2048)*9,
bTf =


this is another remix of last palette
ChrisRM380 replies: 0
SPD=1.75,T=t*SPD*2,hit=random()*[4,0,1,0,2,0,1,0][(T>>13)%8]*32,((((t<<6)/("@Lf@DUfD".charCodeAt(T>>14&am


sid sojrtss maybe
ChrisRM380 replies: 0
t*=2,sid=(pat,notes,speed=17)=>(

        notes = [0,...(notes.map(e=>e[(t>>speed)%e.length]))],

        T=q=>2**(q/12),


the strrangest c compatible bytebeat??
ChrisRM380 replies: 0
t-(t*-(t>>4&t>>8)&t>>12)-(t>>4&t>>8)



sine 64:63:...:33:32 polyrythm
ChrisRM380 replies: 0
t/=16,(sin(t*12/128*PI)*128+127.5)*(-t/8*64/64&2047)/65536+(sin((t*12*2**(2/12))/128*PI)*128+127.5)*(-t


my remix level is overloading
ChrisRM380 replies: 0
SPD=1.75,T=t*SPD*2,k=sin(8/(T/16384/4%1+.05))*128,sn=((t*tan([t>>4,t>>2][T>>17&1])&128)/2*(1-


tin tin tin v2
ChrisRM380 replies: 0
/*tin tin tin*/winit=(T=t*1.2,c=1.047,cs=1.107,d=1.174,ds=1.243,e=1.318,f=1.389,fs=1.476,g=1.568,gs=1.655,a=1.754,as=1.857,b=1.977,A=t*'234


XROOMS-200
XROOMS-200 replies: 2
XROOMS-200


Does anyone remember a song like this?
ChrisRM380 replies: 2
T=t*1.4,high=t/2*2**([3,3,3,3,0,0,0,7,7,7,7,7,8,8,8,7,7,7,7,7,3,3,3,2,2,2,2,5,5,3,2,-2][(T>>13)%32]/12)&95,low=(t


tin tin tin out
ChrisRM380 replies: 0
/*tin tin tin*/winit=(T=t*1.2,c=1.047,cs=1.107,d=1.174,ds=1.243,e=1.318,f=1.389,fs=1.476,g=1.568,gs=1.655,a=1.754,as=1.857,b=1.977,A=t*'234


uhhhhhhhhhh
l replies: 1
(t*(((t>>9&t>>8))%7|((t>>13&9)%32)|(t>>15^t>>8))&64?-t>>2:2)


link:


tin tin tin tin tin tin tin tin
ChrisRM380 replies: 0
winit=(T=t*1.02,c=1.047,cs=1.107,d=1.174,ds=1.243,e=1.318,f=1.389,fs=1.476,g=1.568,gs=1.655,a=1.754,as=1.857,b=1.977,A=t*'23423423'[T>>12


remixed a big js bytebeat
ChrisRM380 replies: 1
pi = 3.14159,
SAMP_RATE = 22050, // lower this if there is lag wow
BPM = 150,
beat = BPM * (t / SAMP_RATE) / 60,
tick = floor(beat * 48) % 384,


"happy thing with long sierpinski harmony", but a triangle joined in
ChrisRM380 replies: 26
r=12288,a=t=>(t*2**(([[0,2,4,5,7,9,11,14,0,2,4,5,7,9,11,16],[-3,4,7,9,12,14,12,16,-3,4,7,9,12,14,12,19]][!(~t>


my attempt to make a perfect 2.5ths sherpard tone
ChrisRM380 replies: 0
t/=256,t/=32000,t*=32768,a=asin(sin(t*PI/512*1.5**((t>>14)/2%12)))*32+50,b=asin(sin(t*PI/256*1.5**((t>>


atari thingy but yet a remix
ChrisRM380 replies: 0
origin=(T=t*1.02,c=1.047,cs=1.107,d=1.174,ds=1.243,e=1.318,f=1.389,fs=1.476,g=1.568,gs=1.655,a=1.754,as=1.857,b=1.977,A=t*'23423423'[T>>1


Testing
kero_sene replies: 0
Code for trojanhorse_NEIGHHHHHHH (Yeah i named it and its not a virus)

t("568685")&(t&t>>8)&(t8>>9)&(t&2048?t&


Songs by absolute197
absolute197 replies: 32
Great life


bros its sierpinski harmony that sound like dubstep and ignites itself
igniting dubstep replies: 0
t&t>>12|t/(t&t>>12)t(1&t>&


I need help here
BaenHoHoHo replies: 1


the war of the bytebeats
ChrisRM380 replies: 0
btf=(b)=>(b/128-1.5),t/=2,btf(((d=t*(t&t>>12)*8/11025|0,((d&16)/8-1)*(d*(d^15)+d+127)&255)/2+((((t>>5|t>>4


yet a heavily minified remix of a big js bytebeat
ChrisRM380 replies: 1
melodyarray = [107, 107, 107, 111, 114, , 119, , 117, 117, 116, , 114, 114, 112, , 111, 111, 112, , 113, , 114, , , , 114, , 114, 114, , ,],
ch1ar


bad apple recreation
ChrisRM380 replies: 0
t/=2,T=t*0.6,T2=T*2,duoprom=function(a,b){return ((a%256)+(b%256))/2},triprom=function(a,b,c) {return ((a%256)+(b%256)+(c%256))/3},d=sin(8/(T2/1638


bytebeat
medniybik1488 replies: 0
t%(42&(t>>10)(t<<2))3|t%(50&(t>>11)(t<<2))3%256*(-t&2047)/2E


bytebeat
medniybik1488 replies: 0
random sounds

tt>>(14.88&t>>9%100)45&130|40000



bytebeat
medniybik1488 replies: 0
electro beat

(t>>t/10%10)%(t/(42&t>>10))|40000/(t&4095)



bytebeat
medniybik1488 replies: 0
bells beat


bytebeat
medniybik1488 replies: 0
t*((t>>42|t>>10)&42&t>>4)%135



bytebeat
medniybik1488 replies: 0
(t%??.??)/
----------------------------------------
Code:
((((t%10.20)/(t%30.40)/(t%50.60)/(t%10.60)/(t%20.50)/(t%10.30)/(t%40.20)/(t%50.30)/(t%(


bytebeat
medniybik1488 replies: 0
beaT wiThouT numbers, only T


bytebeat
medniybik1488 replies: 0
wtf
((z=(t%(63&t>>10)),x=(t(63&t>>10)),y=(t%(t(25>>/10/%/20/)t>>5


bytebeat
medbiybik1488 replies: 0
pacxalko beat


Is the radio trying to play something?
ChrisRM380 replies: 1
a=2,re=16384,ree=t=>((((t/8/(1+(1&t>>14)))*1.25*a*32/(4+(t>>17)%16)*(1+(3&t>>15))|128)/a)&255)*((-t/8&


a really long polyrythm in g major
ChrisRM380 replies: 8
t/=16,
a1=(t*8&128)*(-t/64*32/2&2047)/2000,
a2=(t*8*2**(2/12)&128)*(-t/64*33/2&2047)/2000,
a3=(t*


boots in bed floatbeat remix
ChrisRM380 replies: 0
t/=40000,s=s=>0.94*1.6*2**(('023578'[s%7|0]||10)/12+(s/7|0)+7.5),o=(t,b)=>(O=[O=t>12&&sin(b*200)/4+(t*


boots in bed
SArpnt replies: 6
decided here would be the easiest place to post for now considering all the other stuff i have going on, going to answer some questions i probably have:



the 2.5thoid
ChrisRM380 replies: 4
inspired by boots in bed
r=8192,s=int(t/r+1)%32,160/3*(sin(t%r/(t%r/100+8))+1)*(s%2+.6*!(s%16)),re=12288,a=t=>(abs((t*1.5**


Meme
Bob replies: 5


oo a real glitch
ChrisRM380 replies: 0
t>>=2,ftb = function(obj) {
 obj = obj%256
 obj *= 128
 return obj + 128
},
prom = function(a,b) {
 return ((a&255) + (b&255)) / 2


atuned777 remix
ChrisRM380 replies: 0
s=sin(t>>5),t=abs(t),h=1&t,r=12288,a=t=>((t*2.25/(4+(t>>17)%16)*(1+(t>>15&3))>>(t>>13&2))%256&191)


Hbday 2024
Come replies: 0


I recreated a song, but I don't know the name of it
ChrisRM380 replies: 5
t/=12.8,T=t*5/8,t*=16/15,T*=16/15,prom=function(a,b){return ((a&255) + (b&255)) / 2},beatA=(([sin(t>>1),sin(t>>2),sin(t


"credits song for my death" remake with bitcrushed triangles
ChrisRM380 replies: 11
r=24576,a=t=>(abs((t*0.875*2**([1,5,12,1,5,12,10,8,0,4,10,0,4,10,13,12,5,8,15,5,8,15,13,12,3,7,13,3,13,12,10,12][(t>>1


I remember this song, but I don't remember the name of it
ChrisRM380 replies: 2
S=48000,t*=S/4.8E4,T=t,n=T*[1,0,1,0,2,2,1,0,1,0,2,2,1,0,2,2][int(T/2048)%16],d=.25*cos((5E4+T/3200)/(T&16383)),c=.1875*


eval(unescape(escape
e.SlashMachine replies: 0
Someone, please explain how to work the eval(unescape(escape function, like in minibake or The Base 1.


A-105 from rld????
ChrisRM380 replies: 0
t<1?(this.LFSR=65535):0,

this.noise??= function(t,o=2,w=0) {


        if (t<2) {console.error("start")}

        processLFSR = function(width=0) {
                S=wi


the descending shapes
ChrisRM380 replies: 0
t*=4,[t*8/(1+(t>>13))*(1+(t>>11&3)),-t*8/(1+(t>>13))*(1+(t>>11&3))][(t*8/(1+(t>>1


Random
Nothing replies: 1
hello world


"Last Pallete" remix
ChrisRM380 replies: 0
ftb=function(f){f *= 128
return f += 128},n=t*[1,0,1,0,2,2,1,0,1,0,2,2,1,0,2,2][int(t*3/2048)%16],a=.5*sin(n*3*PI/


remix from wiretapped's bytebeat with a synth and echo-like
JayLinFlash replies: 2
You see this link:


remix of No Limit
remix of No Limit replies: 1


my attempt to recreate "boots in bed"
ChrisRM380 replies: 0
r=12288*1.5,s=t=>(0.995*abs((t*2*2**(([0,2,3,5,7,8,10,12,14,15,17,19][(t/3>>12)%12]-0.3)/12)/[1,1,1.5,


l replies: 0
(3E5/(t&t>>10))^(t>>2^(t>>7))*(t>>15*(t>>12)) //16000hz




Slightly C-compatible "lovely tune"
soheilshahrab replies: 0


l replies: 0
i'm new here

(t*((t>>11|t>>12)%5)|t&g


"someone please remix this" ok fine
ChrisRM380 replies: 0
(n=t*[1,0,1,0,2,2,1,0,1,0,2,2,1,0,2,2][int(t/2048)%16],a=.5*sin(n*PI/255+cos(n*PI/128)*(n/(524288+16384*random())))


Melody Happy XOR thingy (2 bytebeats combined again)
ChrisRM380 replies: 4
(p=t/2**('55885588'[7&t>>16]/12),(1.38*p^1.39*p>>(-t>>12&3)<<(t>>15&3))%256/3+(300*&#


"happy thing with a long sierpinski harmony" remix
ChrisRM380 replies: 6
(300**((t*[[1,,,4,,4,4,8,4],[1,,,4,,4,8,16]][!(~t>>16&1)|0][7&t>>13]%32768)*


Songs by SthephanShi
SthephanShi replies: 14
So, I need to fill in the content a little.
I'm alone here for the time being, like God in his newly created world...
I like to play with short formulas


cave story balcony remake
ChrisRM380 replies: 0
(((((abs((t/1.5*2**([0,11,7,11,0,11,7,11,0,11,7,11,0,11,7,11,2,9,6,9,2,9,6,9,2,9,6,9,2,9,6,9][(t>>15)%32]/12)&255)-12


how to make echo without some random stuff
ChrisRM380 replies: 0
r=12288,a=t=>(speed=2,length=256,t*1.0594630943592953**[0,,0,,12,,0,,0,,17,,0,,0,,14,,0,,0,,10,,0,,0,,12,,0,,0,,0,,15,12,7,3,0,,0,,14,12


a ryg bytebeat but some triangle waves joined in
ChrisRM380 replies: 0
a=((.995*(abs((t*'36364689'[t>>13&7]/12&255)-128))&127)+(.995*(abs((((t>>12^(t>>12)-2)%11*t/2|t>&g


Filter comparison: Stimmer
Unname4798 replies: 3
x=(t,y=256)=>(t/4*(4|7&t>>15)>>(~t>>13&1)&128|t/4*(t>>13&t>>15)*(~t>>11&3)&127)%


Bytebeat
Unknown1 replies: 0
a funny song I made
t*t/9|t>>6|t>>8 //32000Hz


oo glitchy
ChrisRM380 replies: 0
ftb = function(obj) {
 obj *= 128
 return obj + 128
}
,ftb((t*127|t>>7)/(t>>7))-96+(t*128)



all my songs
soheilshahrab replies: 0
C-compatible theory:


C-compatible theory
soheilshahrab replies: 0
an easy remix of longline theory by mu6k and bongo by zackxx

here:


Kernkraft 400 XOR + Drums Detail
ChrisRM380 replies: 1
winit

a=t/4*[1,4,4.8,5.4,6,2,1,2,1,4,4.8,5.4,6,6.33,6,4.8,5.4,2.7,1.35,2.7,4.8,3,6,4,1,2,1,2,1,2,1,2][(t>>13)%32]*


a smile
ChrisRM380 replies: 0


yes yes yes yes
ChrisRM380 replies: 0
converted floatbeat to bytebeat in the shortest way possible
(floatbeat here) * 128 + 128
time = t/44100,
PI = 3.14159265358979323,
fract=func


S.I.T.E but the synth is not alone
ChrisRM380 replies: 0
slide = min(1, t / 1024 % 8),
t ? (note += 2 ** (pitch = [
        -2,
        -2 + 5 * slide,
        3 - 5 * slide,
        -2 + 5 * slide,
        3 + 4 *


Macsintosh sound or E-200 fake despawn???
ChrisRM380 replies: 0
r=(x,y,z)=>(t||(a=Array(n=12287).fill(y)),c=x%256+a[t%n],a[t%n]=c*z,c),c=t*[2.8,2.8*1.25,2.8*1.5,5.6,0,0,0,0,2.8*


sine melody with cool beat
kvikoy replies: 0
a=(v=t/16[2,4,2,4,2,4,2,4,2,5,2,4,3,3,2,1][t>>13&15]((t


Just "Inter Time Dubstep" but modified a little bit
Bytebeat dubstep replies: 0
Code:
(t>>(t>>130&310)&1280)+((t&t>>12)*t>>1.2)


电池过载(in fo china) replies: 0
tile bytebeat
tile=t>>5,-(t&t>>13)^(t&am


....
Marina Vieira de Souza replies: 0
....


I made a Bytebeat guide
Ravary replies: 3
I decided to make a guide because I didnt find a guide that i liked a lot, I put a lot of time and effort on this guide, so please take a look at it, also in th


huh
u/87634218675342698753 replies: 0


CBRT
Красный Площадь replies: 0
how do people use CBRT? I'm new to ByteBeat.


Nikzapp replies: 0
I have no idea how to use this website, hopefully this works.

Made an interesting drum pattern, looks pretty cool when zoomed in
[code]
t*(


buzzing trophy
zalapalon replies: 1


idk i made a few bytebeat codes
d3nschøt replies: 0
SL idk


remake of pyryp's formula. (obviously sounds the same)
demonfong replies: 1
this.v??=0,v=(v>>1)+(v>>4)+t*((t>>16|t>>6)&69&t>>9)


Weird ByteBeat I Accidently Made...
Pawin Vechanon replies: 0


Some bytebeat I made for the "Lovebyte Turbo" entry at Evoke demoparty
Dresdenboy replies: 3
Hi, I made this as an entry for a 4-entry bytebeat "competition" (without voting) as part of the mentioned mini demo party "Lovebyte Turbo". It's been shown for


aturned777 replies: 0
thoughts on the test



baseline remixed with drums detail
NDV463 replies: 0
link:


idk
srimmer 2 fanmade replies: 1
t*(t=2|t>>4|t)


?
Pawin Vechanon replies: 1
Weird Sound I Accidently Made.

https://dollchan.net


Songs by HypernovaHeathen
HypernovaHeathen replies: 14
I've Made A New Bytebeat Song. (The Clipping Is A Coding Error)

https://tinyurl.com/


psubscirbe-bytebeat.neocities.org Changelog
psubscirbe replies: 11
This is where I keep my changes on my bytebeat player.

Update (13/08/23):


Tada!
Creaky replies: 8


Songs by Kouzerumatsu
Kouzerumatsu replies: 29
XO-Tracker: Tsukite Moonhand The Bananafox Theme

this... is just some sort of tracker being ported in bytebeat js; and yes, it's not time inde


Songs by OnixIsThePewterGod
OnixIsThePewterGod replies: 25
Hi everyone! I wanted to share my first actual bytebeat with you guys!
br>I'm somewhat new to the world of bytebeat, and I've been trying to learn how to mak


Dubstep Lazy Jones
T7F4 replies: 5
Made this dubstep version of lazy jones

Thanks to leejh20 for the drums



Songs by GetDolphinedLol
GetDolphinedLolHasReturned replies: 16
oh look a new bytebeat code!

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