Bytebeat

To bottom
Changelog / Common thread / SthephanShi / kOLbOSa_exe / lhphr / PortablePorcelain / HypernovaHeathen / BaenHoHoHo / hcdphobe / OnixIsThePewterGod / Zackx / GetDolphinedLol / psubscirbe / Kouzerumatsu / MT2023 / Decent-Manager-6169 / Chasyxx / Glebguything / absolute197 / WilliamP692 / MarioFan171

CAPTCHA
 Deletion password
  • Supported file types are JPG, PNG, GIF, WEBP, WEBM, MP4 and MOV.
  • Limit: 4 files, 30 MB per file (60 MB for Passcode users).
  • Images greater than 250x250 will be thumbnailed.
  • 621 unique users on the board.

3 Reply
images.jpg
(7.23KB, 192x170)
Cool_code_bro.jpg
(25.68KB, 313x356)
Here you can post the results of your experiments, or something interesting you found on the Internet and would like to share it (with link to the source).
Interesting and cool-sounding code I will add to my library!

Use markup button "C" or insert [code][/code] tags to wrap your code, so that it will not be formatted. Like this:
[code]
t*(t&16384?6:5)*(3+(3&t>>(t&2048?7:14)))>>(3&t>>9)|t>>2
[/code]


Or use links generated by player:
https://dollchan.net/bytebeat/#v3b64K9HSKFEzNDO2MLE3szLV1NIw1tYwViuxswMKGxmYWNibWxmaaGpqAgXAwpaaNUDSCAA=

Better to shorten your links like this way:
[Awesome tune](https://dollchan.net/bytebeat/#v3b64K9HSKFEzNDO2MLE3szLV1NIw1tYwViuxswMKGxmYWNibWxmaaGpqAgXAwpaaNUDSCAA=)

This will turn to Awesome tune

Songs by SthephanShi: >>7
Songs by kOLbOSa_exe: >>27
Post too long. Click to view.
278 posts omitted. Click Reply to view.
2961
I really want to show my first official byte beat. I have no idea what I'm doing with it, but I call it "blue screen of grooves"

[code]
t<<2^(9<<2-cos(t%8)>>1)*(t>>11<<3&-t)>>2/5
2962
>>63
this is what it feels like to eat a chip the wrong way
2963
>>91
this beat makes me want to pee faster, I don't know if that's a good thing or not. I love it though!
2965
SWAG-7 maybe.gif
(16.94KB, 256x256)
>>985
yes I remember that face being on IR
also have a SWAG-7
3022

1 Reply
bytebeat_player.png
(79.68KB, 1130x869)
Hello to the music and programming fans!
This is a thread dedicated to the bytebeat player.

Here I will keep a log of changes, as well as show new formulas and code (my own, or someone else's), which I will add to the player's library list.
39 posts omitted. Click Reply to view.
2816
>>2737 AnoUserXD is BsquareIsBack and WilliamP692
2836
pixel-art-christmas-landscape-with-christmas-tree-
(1.35MB, 2000x922)
Screenshot 2023-12-18 at 05-10-23 Bytebeat compose
(59.86KB, 1024x320)
Screenshot 2023-12-25 at 01-33-15 Bytebeat compose
(41.19KB, 1024x299)
1. Snow theme. As you may have noticed, there is snow falling and Santa hats in the pictures on the discussion threads. This is because the New Year is just around the corner! Happy holidays! If you don't like falling snow, you can choose the Dark style theme.

2. Funcbeat mode. It's been over a year since your post and I finally decided to make a Funcbeat mode in my player, heh.
Here >>2802 is more information about Funcbeat in SArpnt's thread. Created a new category with Funkbeat in the library.

3. Instant zoom. In such songs where there is drawing or animation on the scope like this or this or this or this, the display mode and scale are automatically set to proper when you click on that codes in library.

>>2737
Fixed, thank you. Also fixed LilFluffyGoattt to getDolphinedLol.

So, here are new songs in library:

--------------------------------
Funcbeat songs:
Post too long. Click to view.
2851
I noticed that there is 2 visy's in the c compatible library (sorry for some grammar errors)
2992
360_F_572735076_wgfCpOZOiow9U83kpA6SuGInOKCTPi07.j
(85.35KB, 540x360)
Here songs I added month ago:

--------------------------------
- by Gabriel Vinazza - Recognized code from https://www.youtube.com/watch?v=TLOLGaFo0Cw

--------------------------------
by orion_aboy
- samplerate detector (source) - Detects real sample rate of your machine
- song chooser (source) - Detect your samplerate with "samplerate detector", then put it into sr and the sample rate part.
- uwa!! (source) - cover of Undertale OST - Uwa!! So Temperate
- sphere (source) - Sphere visualization. Set "Diagram" mode and zoom to 2(-8).
- sphere with sierpinski (source) - Sphere with sierpinski pattern on it. Set "Diagram" mode and zoom to 2(-8).
- zigzag (source) - Set "Diagram" mode and zoom to 2(-8).
- Plucks - Plucks effect demo using circular buffer
Post too long. Click to view.
2993
103122484_pfp.jpg
(646.24KB, 1842x1842)
>>2992
pls add one desire drive

163 Reply
profile.png
(32.55KB, 480x360)
name: cool waveform second sawtooth wave
p=3*(t-(t>>10&4|t>>13&3|t>>17&6|t>>14&4)*t/((t>>16&7)+4))/1.56,d=3*(t-(t>>10&4|t>>13&3|t>>a17&6|t>>14&4)*t/((t>>16&7)+4))*1.91,(p&255)/3+(d&255)/2.5

name: siren
t*=20,[1,1,1,2,3.5,4.1,2.51,1.9][t>>11&7]*t/128*(-t>>16&15)%+(t>>10)

all bytebeat codes are from bytebeat.hcdphobe.repl.co
146 posts omitted. Click Reply to view.
2927
2953
2968
2985
3027

204 Reply
MBTL_Neco-Arc_Art.png
(312.22KB, 818x1280)
352 posts omitted. Click Reply to view.
2987
maxresdefault (2).jpg
(76.89KB, 1280x720)
>>2837
okay please why you add with combine of frodo and the magic weed just >>1820
thx
2990
2999
3007
3026

2628 Reply
Four_intro.png
(27.31KB, 1206x1277)
40 posts omitted. Click Reply to view.
2930
2932
2942
3011
3025

22 Reply
Bytebeat guide.png
(314.33KB, 778x741)
I decided to make a guide because I didnt find a guide that i liked a lot, I put a lot of time and effort on this guide, so please take a look at it, also in the guide I left a part for things that are left to do or understand of bytebeat, I also recomend that if you consider yourself a bytebeat expert, you make a guide of your own, with all the advance learnings. (I'm not a native english speaker, so please forgive my grammar errors) the link https://drive.google.com/file/d/1uxgDR60iwMvvoN96s_OGl5nz5KEHDKN-/view?usp=sharing
23
Hi Ravary and other "bytecoders",
there is a demoscene related Discord server (specializing on sizecoding), where we have a dedicated channel for generative music. The organizers of Lovebyte are also there. So if you like to join, this is the invitation link: https://discord.gg/JrttMx2S
24
The Discord invite expired. Is invite still available? Interested in the community.
25
Oops, it expired. Here is a non expiring one: https://discord.gg/ZjENf3PhDb

And there is another Discord with a dedicated bytebeat channel here (down in the "Beauty of Math" section): > https://discord.gg/NBXBKEEg6D
3023
0:23, 01ffb8696335c27873e42e0c5041f4ca.mp4
(851.43KB, 1024x576)
0:12, 78b49c901380b9b1bd10976d2f7aa3b7.mp4
(397.86KB, 1024x576)
3024
>>3023
...

500 Reply
Opera Captura de pantalla_2023-03-02_175710_dollch
(12.01KB, 1013x250)
Stimmer but i added drums (44100 Hz)
t=t*8000/44100,
a=((t/4*(4|t>>13&3)>>(~t>>11&1)&32)+(t/4*(t>>11&t>>13)*(~t>>9&3)&31)),
b=cos(12*cbrt(t%4096))*32+32,
c=(t*random()|t/8>>2)&31,
d=(t*random()|t/8>>2)&31,
[a+b+c+40,a+b+d+40]

https://dollchan.net/bytebeat/#v3b64dY/LDoIwEEX/pYnNTEtCXzFg0n6EW3VRWnYCBmYn+u0WWLs7mXvuJPfN0pR7dmHkSTRKqdo5rVR1H6MHoNoJcCuFoC23GAJ8N9ZcI7cG5SEcp11CsRttkbnViOVP59O0gDYidTMBnZxqz4jCGmlNiZMHEnMc8zQArlQ3IZitW6L8P7pF2ckknao2yAUerGJLHF7P/hqpDNpnfH4
this is my first time posting here btw
176 posts omitted. Click Reply to view.
3016
sin((sin((sin(t*PI/256*(t>>4&t>>12))*(1-t*8%2048/(t/4%2048))/64+(t/8192%1)-.5+sin(4e4/(t%16384))/4)*80)/4+random()*(-t>>11&1))*8)

🐷
3018
((atan(t/8*(t>>9&t>>14)%32)*64+sin((log(t*t%16384)*(1-t/8%2048/2048)*20)+tanh((t>>3&t>>1)%67)*168)*32+sin(sqrt(5e4/(t%16384)))*32+64)&128)+64

🦃
3019
T=t=>sin(tan(sin(t*PI/512)+sin(t*PI/256)+sin(t*PI/128)+sin(t*PI/64)+sin(t*PI/32)+sin(t*PI/16.01))/32),sin(T(t)+T(t*2)+T(t*3)+T(t*4)+T(t*5)+T(t*6)+T(t*7)+T(t*8))*(1-t/[4,8][(t>>14)%2]%2048/2048)/4+sin(log(t%16384)**2)/4

ln
3020
t/=6,a=[0.00000,0.65280,0.81096,0.79781,0.80204,0.80014,0.80116,0.80055,0.80095,0.80067,0.80087,0.80072,0.80083,0.80075,0.80082,0.80076,0.80081,0.80077,0.80080,0.80077,0.80080,0.80077,0.80080,0.80078,0.80080,0.80078,0.80080,0.80078,0.80080,0.80078,0.80080,0.80077,0.80080,0.80077,0.80081,0.80076,0.80082,0.80075,0.80083,0.80073,0.80086,0.80068,0.80094,0.80056,0.80114,0.80018,0.80196,0.79801,0.81021,0.69445,0.09075,-0.60341,-0.80997,-0.79804,-0.80195,-0.80019,-0.80114,-0.80057,-0.80093,-0.80068,-0.80086,-0.80073,-0.80083,-0.80075,-0.80082,-0.80076,-0.80081,-0.80077,-0.80080,-0.80077,-0.80080,-0.80078,-0.80080,-0.80078,-0.80080,-0.80078,-0.80080,-0.80078,-0.80080,-0.80078,-0.80080,-0.80078,-0.80080,-0.80077,-0.80080,-0.80077,-0.80081,-0.80076,-0.80082,-0.80074,-0.80085,-0.80070,-0.80091,-0.80061,-0.80107,-0.80029,-0.80175,-0.79852,-0.80840],T=t=>a[(t>>2)%a.length],T(t*(t>>10&42))

888 characters
3021

756 Reply
Screenshot 2023-04-03 153532.png
(16.68KB, 1025x257)
Yes, It is I...

anyway Here's a remix of one of Tejeez's songs

I've retried like 5 times by now :p
202 posts omitted. Click Reply to view.
2952
2960
>>2916
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJS0ihRMzI11dQCEvoaQE6JnZ2hkaa2oSaIZ2cHwoYWaob2YIaxmqGmvYmVmRWYZwrimVtZaKqZGYN0KOkoFSfmFuSkBiWWAI02MgCCWgA
Adds +1 to he divisors, ensuring no runtime div0 errors in C. Also adds a couple more ternary operations for a somewhat more complicated beat.
Still C compatible, sounds the same under my tests.
2989
link. Fully C compatible, despite it's size and complexity.
2991
3017
https://dollchan.net/bytebeat/#v3b64hU/LCgIxDPyXHJZmK2yTPrYU6f6DHyAsugdBXcHe1H83rR68mUMmTGYm5AGH9bhAAiVVelVyprGjqWIQZJeYEgXM2T2FDHtpEetIjB17jwOj/mv2H23TiIRHrDHNJ6Fttw0OJ3W6FqystuSwJ47Dj0TT92SUKMvJIGzgPl9u52U3F3nDsjHm9QY
>>2989
Used the same drum idea from here.
Tested with a basic putchar C program piped to aplay. Compiles and sounds identical.
Based off of "no limit basic".

2971 Reply
KV39.png
(3.41KB, 514x257)
Kevvviiinnn Stage 39 Remix
(([1,1,2,3/2,2,9/4, 9/4, 19/8, 19/8, 9/4, 9/4, 19/8, 19/8, 8/3, 8/3, 8/3, 1,1,2,3/2,2,9/4, 9/4, 19/8, 19/8, 9/4, 9/4, 19/8, 19/8, 8/3, 8/3, 8/3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 9/4, 19/8, 19/8, 9/4, 9/4, 19/8, 19/8, 9/4, 0, 9/4, 9/4, 19/8, 8/3, 19/8, 9/4, 2, 0][(t>>13)%64]*t>>2&127)+(t>>7)&128)+([2,1,2,19/8,2,1,2,3,2,1,2,19/8,3,2,2,3, 2,1,2,19/8,3,2,2,3,3,2,2,19/8,2,2,2,3,2,19/6,3,19/8,2,2,19/8,3,2,2,19/6,3,19/6,2,2,3,2,3,19/6,19/8,9/4,2,3,9/4,9/4,4/3,2,19/8,9/4,3,4/3,2][(t>>13)%64]*t>>2&255)/2^(128*sin(8191/(t%16384))^32*sin(4095/(t%8192)))
5 posts omitted. Click Reply to view.
2979
2982
KV39V4.png
(8.09KB, 513x256)
Finally, After 3~4 Days, It's finished, With about 13,591 characters and only 6 instruments, and a minute worth listening.

Here's the link:

https://dollchan.net/bytebeat/#v3b647RvtbuI48FWsStdNILchAQ6o1EosW7qrU0/Vdv+1PcmAKbkFp0pCt+h0737+iBMnsZPQ0t1yR7Gn9nhmPJ5MxmPT/n009Wfo6OTIbtxiWsDv6PHx0fM8jDG4juA9Au0BxX/YgOvNau5j7xt6BAYh8zC4WqAo9FcPC39txvxXfhChGZhswCUMPH8MsdNzgHGJBMElnCEQLbwQzP0AzNfYAp8BXAHsRwDO597Sg1TAdy9aSDNagPGie7iCGHzxp9/A2A+mCHxEj2jpP6wQjsBXRORAPAMj+DD1V/GEn+dg46/BAs7AwxJuiOyiGIuRfMP+d6ZVuA4QZY0WMHoXgusFJbyEmLS/LtAKccn2LaYfuwFGC4jv41U9kmXDyZL0fABnf63DiOARuPKi6YIJp70VJNZbEcVnHgpPbrHhgFOylDlcLyMLuKTzybtfoAAMp9N1AKcbKo0y+oF372G4NAGfPgogDgm5YzFV7E8oQERLSkqfLJiQOb6f8DHwhx+h8BY/EfoWoR/HfGMmYGA7fdK5IO2BTVvDSYz+jXZIu2t3aItSd+w2aX6gBD3bcUl7RNptm7VCzkbbH2MRdJrzCeEjJFTIOcV32TRMs884jII1fYghxTDLbJxTw7i5xWBsSaXhxoBOxkGKu1CA4UQNt6EdhpVwj/Qc0Y4WjH8oeKKFuCRrqReYH+P9aooyjoxZlMZOVNyjB7svepY74PmkGo5CDSwFNbTTrqxcchaQGKgbfpKK6nHonDsnIQ6b12jqk+3uCgYRxRBhHUsP6hhWxfdqRiUan0+sTC13UVnT2C46R6hwijqaxpbeS6vWfZHeJtxHo2/nybJI7snPXdKFAhTek1czKFl8JVRpqNY16wPlGu8ayJFZvRkltHH0/brwAin4Vi+/XAGlR75QpsLgJZrWf2h1HbEuUG6ir7H6GjLrWIe8uErIkhu2Hg3QMb42rPTog/se3HdH7ruzR1K9PcWR+BzPPHxPOz/29Lo9EEfdzDmAlRErInvInxBEjlBnlEsahqze4rsbw21EZ2dO2/yl33bvGga7NGpEZsNwBrbrmGdn7rHj9symQch6Jmn3TSu9h3H5PUxR5V0prk71M1VM//oTqw+5o5DXVII8qsbKZxApTiqx8osyClNIMH1K0meIviAZZyjiydMcVOV5+vy0SFNuO8UlSdb3/ue+Ujy91x+tQ1+uSWIEpvsoXsMouf/RYxJ2GjrGxb7k6zS+TFSYMf8lREp3J2O+wSjvLYTFn7MFHG4v1Jq+9dsLbgEas2I9OtJJ+BkYOWoWMWkKI054qpRG6KSJyymQJO+SNvNcEihbPdFa4mc2TJ6WlAlm8n8Bdkub8xZZ8wQv00t5/F4ZOeunarvISmgonmlZbXafvO25RPopCbW5S4rKt1Wz86iznRTsQq4uUmjUfvnkZblENU8x+dmRfXV2qJJd8cWEZn8hSicLj48N2/b5Vk8HLPAxSSsoQgQAMmQzHtvVi9tP96z8PqvOJq+bs872/AL5++iwQmcpNzlPs0wpXhaww4kaHSrROslufcnSZlG8qLB+9ne1JZHszau35Z3GgN9p2AbRnd9sTGAYnhputxF6
Post too long. Click to view.
2983
>>2982
https://dollchan.net/bytebeat/#v3b647RvtcuI28FU0mWnOBjeODRyQmaRDOchd23Qyl/uXpDMCRPAd2BnbQJhO3736sGzZlmyTkLvQEqSNtNpdrdbr1Uokfx+NvQk6Ojsya3cuKeB3tFqtHMdxXRfchPABgUaX4H/dgJvNYuq5zje0Ahomc1xwPUNh4C0eZ95Sj/ivPT9EEzDagCvoO94QulbbAtoV4gRXcIJAOHMCMPV8MF26BvgE4AK4XgjgdOrMHUgErJ1wJsxoAMqLHuACuuCzN/4Ghp4/RuADWqG597hAbgi+ICwHuhPQh49jbxFN+GkKNt4SzOAEPM7hBsvOizEoyTfXW1OtgqWPCGs4g+G7ANzMCOEVdHH7ywwtUCT5DycIkQtCDxMi4PnOg+PC+RkZmoXhY3Bmmuv1+gSLDpcjdIJVMtcwHM9+WZ0/+XDS+u2r22uvmTDzziUfswb6M+g+RCZaYRvC0RyROeDk6zII6VTXDpZCNSW9BcSPYoGtMHFQgGfXLHCO7TKFy3loABt3PjoPM+SD3ni89OF4k9VYB2z60IdugMktg6pifkQ+wksmpMRNwAjPsT5jY+BPL0TBnfuE6U8x/TDiG1IBXdPq4M4lbndN0uqNIvR70sHtltkkLULdNBu4+SshaJuWjdt93G6YtBUwNtL+EIkg0wxGmA+TECEDgm/Raahmn9wg9JfEIwKCoZbZWOeadnvngqEhlJodATIZAwnuUgJ6IznchrYXlMI90rNPOkow/K7giRTskrQlX2B2jPXLKYo4UmaRGjtWcY8e7L7oWeyAg1E57AcKWAgqaKdcWbHkNMAxUDX8JBTZ41A5d0ZCFDZv0NjDe+c19EOCwcKahhpUMayM79WMijUejIxULXZRUdPILipHKHGKKppGlt5Lq1Z9kd4m3Eejb+fJokjmyc9d0qUE5N6TVzMoXnwplGko1zXtA8Ua7xqIkVm+GcW0UfT9MnN8IfiWL79YAalHvlCmxOAFmlZ/aFUdsSqQbqKvsfoKMqtYB7+4UkiTG7oeBVAxvjYs9eiD+x7cd0fuu7NHUr49RZF44E4c94F0vu/pdXvAj7qpcwAtfVp49pA9IfAcocook9QLaL1z7281uxZeXFgN/adOw76vafTSqBbqNc3qmralX1zYx5bd1usaJmvruN3RjeQexmb3MHmVd6W4PNVPVT79608sP+T2A1YTCeKoHCueQYQ4KcWKL0o/SCDGdAhJhyI6nGSYoogmT3JQmeep89M8TbHtJJckad/7n/tK/vRefbQKfbEmsRGo7v1oDf34/keNidlJ6Bjm+4Kvk/gykmGG7BcXKdydDNkGI7234BZ/zhZwuL2Qa/rWby+YBUjMivRoCifhZ2DEqJnHJCkMP+HJUhqukyIuJ0CQvEva1HOJoWj1WGuBn9owflpCJpjK/znYLW3GW0TNY7xIL+Txe2XktJ/K7SIqoaB4pmWV2X38tmcS6ac41GYuKUrfVsXOI892ErALuapIoVD75ZMX5RLlPPnkZ0f2VdmhTHbJFxOK/QUrHS88OjZs22dbPRkwwIc4rSAIHgDwkEl5TFstbj/ds/T7rCqbvGrOKtvzC+Tvo8NynYXcZJBkmUK8zGF7Izk6kKJVku3qkoXNIn9RYfzo72oLI
Post too long. Click to view.
2984
>>2983
https://dollchan.net/bytebeat/#v3b647RvtcuI28FU0mWnOBjeODRTITNLhOMhd23Qyl/uXpDMCRPAd2BnbQJhO3736sGzZlmyTkLvQEqSNtNpdrdbr1Uokfx+NvQk6Ojsya3cuKeB3tFqtHMdxXRfchPABgUaX4N9vwM1mMfVc5xtaAQ2TOS64nqEw8BaPM2+pR/zXnh+iCRhtwBX0HW8IXattAe0KcYIrOEEgnDkBmHo+mC5dA3wCcAFcLwRwOnXmDiQC1k44E2Y0AOVFD3ABXfDZG38DQ88fI/ABrdDce1wgNwRfEJYD3Qnow8ext4gm/DQFG28JZnACHudwg2XnxRiU5JvrralWwdJHhDWcwfBdAG5mhPAKurj9ZYYWKJL8hxOEyAWhhwkR8HznwXHh/IwMzcLwMTgzzfV6fYJFh8sROsEqmWsYjme/rs6ffDhp/fbV7bXXTJh555KPWQP9GXQfIhOtsA3haI7IHHDydRmEdKprB0uhmpLeAuJHscBWmDgowLNrFjjHdpnC5Tw0gI07H52HGfJBbzxe+nC8yWqsAzZ96EM3wOSWQVUxPyIf4SUTUuImYITnWJ+xMfCnF6Lgzn3C9KeYfhjxDamArml1cOcSt7smafVGEfoX0sHtltkkLULdNBu4+Z4QtE3Lxu0+bjdM2goYG2l/iESQaQYjzIdJiJABwbfoNFSzT24Q+kviEQHBUMtsrHNNu71zwdAQSs2OAJmMgQR3KQG9kRxuQ9sLSuEe6dknHSUYflfwRAp2SdqSLzA7xvrlFEUcKbNIjR2ruEcPdl/0LHbAwagc9gMFLAQVtFOurFhyGuAYqBp+EorscaicOyMhCps3aOzhvfMa+iHBYGFNQw2qGFbG92pGxRoPRkaqFruoqGlkF5UjlDhFFU0jS++lVau+SG8T7qPRt/NkUSTz5Ocu6VICcu/JqxkUL74UyjSU65r2gWKNdw3EyCzfjGLaKPp+mTm+EHzLl1+sgNQjXyhTYvACTas/tKqOWBVIN9HXWH0FmVWsg19cKaTJDV2PAqgYXxuWevTBfQ/uuyP33dkjKd+eokg8cCeO+0A63/f0uj3gR93UOYCWPi08e8ieEHiOUGWUSeoFtN6597eaXQsvLqyG/lOnYd/XNHppVAv1mmZ1TdvSLy7sY8tu63UNk7V13O7oRnIPY7N7mLzKu1JcnuqnKp/+9SeWH3L7AauJBHFUjhXPIEKclGLFF6UfJBBjOoSkQxEdTjJMUUSTJzmozPPU+Wmepth2kkuStO/9z30lf3qvPlqFvliT2AhU9360hn58/6PGxOwkdAzzfcHXSXwZyTBD9ouLFO5OhmyDkd5bcIs/Zws43F7INX3rtxfMAiRmRXo0hZPwMzBi1MxjkhSGn/BkKQ3XSRGXEyBI3iVt6rnEULR6rLXAT20YPy0hE0zl/xzsljbjLaLmMV6kF/L4vTJy2k/ldhGVUFA807LK7D5+2zOJ9FMcajOXFKVvq2LnkWc7CdiFXFWkUKj98smLcolynnzysyP7quxQJrvkiwnF/oKVjhceHRu27bOtngwY4EOcVhAEDwB4yKQ8pq0Wt5/uWfp9VpVNXjVnle35BfL30WG5zkJuMkiyTCFe5rC9kRwdSNEqyXZ1ycJmkb+oMH70d
Post too long. Click to view.
3015
Screenshot 2024-02-20 at 15-52-18 _btb - Songs by
(31.00KB, 1135x365)
>>2982>>2971>>2984
Hello, MarioFan!
Moved all your posts in one thread and added it to the list of named authors, picture related.
It's interesting to see how you gradually improve your melody, added your song to library.
I already replied to your post on reddit, where I gave you tips to improve song performance.

I post a formatted and performance-improved version here:
- [Formatted version]

2986 Reply
0:08, Explozions.webm
(11.67KB, 320x240)
how do people use CBRT? I'm new to ByteBeat.

2964 Reply
X's Rooms Guide of the first 6 entities (READ DESCRIPTION), YouTube.com
[[((sqrt(5E3*(t*1.2&16383))&128))+([1,0,2,0,1.2,0,2.4,0,1.35,0,2.7,1.5,0,3,0,1.5][(t*1.2>>12)%16]*t*0.6|128)],[0,((random())*256|t*1.2>>6)][(t*1.2>>14)%2]/2]

https://dollchan.net/bytebeat/#v3b64TY6xDsIwDET/JVIrO0QhcZpQMXTjB1ijDBXtRltos1H+nSQwMJz0fLZP92K3ZRjZmXkPsD3XCPZiOESuJdXamdYg1ppaxAN4LZSgpLTLJJvCxpbhlDCTKaYN/hvSdZqw0i7wyJV0e84KwisBsPbzsEyAyMm6/Xft8O+zwYrCkQITbOunx3289jGVNaSUen8A

yes I made this
also have a SWAG-7
2969
IMG_1508.jpg
(81.66KB, 941x627)
almost like "funny hardcore song"
2970

27 Reply
sketch-1642018617887.png
(177.22KB, 1080x1080)
i made new waveform, or this is a sinusoidal abuse?
gc=t/(t/[12,13,14,15,16,17,18,19,20,21,22,23,24][t>>12&13]),(sin(t/gc)+sin(t/20)+sin(t/20)+tan(sin(t/t-t/(gc+0.01))))/4


https://dollchan.net/bytebeat/#v3b64TY69CsJAEITfZQvJkdHs7sVfMKUPYBtSnGcIgfwI2U58dw9i4VRfMcN8b4rzs6ULdfFqRWZFLQrxkBKyhxwgR8gJcoYyVKAK9dCyqa2qRDfiG4ds6ac07aLLV1L+JwvTr2Hb9NHFnHcsLqUoCbSE8TW092BJwyszg8bV6TbMwR5tMPp8AQ==
42 posts omitted. Click Reply to view.
2862
Screenshot_2024-01-03-09-57-45-19_40deb401b9ffe8e1
(71.88KB, 1080x506)
i saw some updates in the lib, its crazy!
i didnt even knew i posted cover on dantes inferno
also funy kapcha
2914
Screenshot_2024-01-16-13-30-39-63_f9ee0578fe1cc94d
(72.28KB, 1080x579)
2920
IMG_20240121_000029_860.jpg
(1.06MB, 1920x1080)
here to share happiness of mine first body with bones with litetally 0% exp of blender
2966
RDT_20240209_182747598983178864219436.jpg
(35.07KB, 712x431)
the subreddit is filled with shitposts and effortless posts

hey at least prelast post got 6 upvotes :)
2967

2959 Reply
2024-02-06_14-03.png
(10.78KB, 537x242)
I have no idea how to use this website, hopefully this works.

Made an interesting drum pattern, looks pretty cool when zoomed in
[code]
t*(t>>(t>>5|t>>(5+((t>>14)&3))))
[code]

Then I just added a ternary to make it play beeps too

Beeps and drums

117 Reply
track (5).webm
(449.66KB)
45 posts omitted. Click Reply to view.
2918
2934
2935
2957
2958
I forgot to put my name again ahhh!1!1

284 Reply
adwta-t1ki9.jpg
(3.85KB, 763x608)
213 posts omitted. Click Reply to view.
2907
papyrus.png
(56.24KB, 320x250)
2921
caption.webp
(12.50KB, 431x423)
2923
>>2921
I hear "WOW"
2933
0:19, m2-res_1080p.mp4
(5.88MB, 1920x1080)
2956
1:51, www.ytmp4.Net---やっぱり箱で遊ぶのが大好きな猫 This cat loves to
(5.39MB, 640x360)
i dont know what to post

2944 Reply
90824096.png
(1.41KB, 344x384)
2945
90824096.png
(1.41KB, 344x384)

2941 Reply
Untitled26_20240127193821.png
(159.82KB, 1500x1000)
SL idk
https://dollchan.net/bytebeat/#v3b64pZBBb9swDIX/imAggZRpsknbShSg2Zq2y3091ingJCxioFEcW+kwFP3vE+31sPMAA+an90Q+8T3Znw+ULJM0FY249nQQO6o78V3s6ZXaY930gh2Vr3y0vHR0uZLfN9RXfgPiRoCzJst05e8ioAVj8wj3O6b53MCCicHlxtoIDyzlAAbY+MCAbrz1g6FwBhk2g8864xwTg8Nx1C1LBZQmH4ihyEZpPUjWGuBZa4Y4eMEp7jBSiblBlsbnhPHJ4Sx6CiIcSfQtjQe/jnWgN+oqH103IszAFCVgmaIe7va0P/tD3f2O1bCTuKPHaJQSZvIp06AzXejxD7h9kvIlrFaASk0WW6XUZ4a2a07/dqGhS0hRxUYb0Pd6o9c7/T9V/MaKc8QgarWSgM+PMcckx61KsbQqlZiicXP8zLZrTyI0pxjpEiNxfPyrnK+hvYbKS/oiaUrP8hI7WvWVZnIo3VTSBOw3XFo1HU+Uqnyik74+ta/0M+42WRYFZNnHHw

SV idk
https://dollchan.net/bytebeat/#v3b64pZBBb9swDIX/imAggZRpsknbShSg2Zq2y3091ingJCxioFEcW+kwFP3vE+31sPMAA+an90Q+8T3Znw+ULJM0FY249nQQO6o78V3s6ZXaY930gh2Vr3y0vHR0uZLfN9RXfgPiRoCzJst05e8ioAVj8wj3O6b53MCCicHlxtoIDyzlAAbY+MCAbrz1g6FwBhk2g8864xwTg8Nx1C1LBZQmH4ihyEZpPUjWGuBZa4Y4eMEp7jBSiblBlsbnhPHJ4Sx6CiIcSfQtjQe/jnWgN+oqH103IszAFCVgmaIe7va0P/tD3f2O1bCTuKPHaJQSZvIp06AzXejxD7h9kvIlrFZQKjVZbJVSnxnarjn924WGLiFFFRttQN/rjV7v9P9U8RsrzhGDqNVKAj4/xhyTHLcqxdKqVGKKxs3xM9uuPYnQnGKkS4zE8fGvcr6G9hoqL+mLpCk9y0vsaNVXmsmhdFNJE7DfcGnVdDxRqvKJTvr61L7Sz7jbZFkUkGUffwA

SL Pulse
https://dollchan.net/bytebeat/#v3b64pZFha9swEIb/ijBkSKki+86ybJU1sLRd2IdBWD+sEHeQJupiWJ3MVjbK2H/fnd0F9nlg4Xt0d6/ek34l28MuJJdJmoqnLnw/hXbbhL5ulyCuBHhnskzX7TUBOjAuJ7h5ZCpLAxUTg8+NcwS3nMoBDHDhLQP6ses9g/UGGZZDnfPGeyYGj+NR7zhloTD5QAw2G1OLIeWcAT5rwUAHV+ziGokKzA1yqm55nChOfdiJeBB9iCLug+iPYdz4ud/E8CN0dUtVVyJOwdgCsEjxb3fftKFu7ykpJUzlegYaHtZSPsX5HJxSE3xQSlH1ikt416sJYKXFq8CHKES/eelFE0XXfN0PDjrSXH3+OKpiNVupqaR1n+Y0PVwAliRcnEfow/bQ7jbdC0XD01D73dlSpkFn2urxD3i2h2SverU36By75vlflTCoxBTJwHoJ+kYv9eJR/09E3xixDzKi5nOa8csd+ZjkdFspDaZSiSkaX+LZ2+EUj6dYt3LG3i35oa7yTaAA1FtJt0UNmb0Ag4VSItFJv3k+fguf6AWTS2shy37/AQ

SV Pulse
https://dollchan.net/bytebeat/#v3b64pZFha9swEIb/ijBkSKki+86ybJU1sLRd2IdBWD+sEHeQJupiWJ3MVjbK2H/fnd0F9nlg4Xt0d6/ek34l28MuJJdJmoqnLnw/hXbbhL5ulyCuBHhnskzX7TUBOjAuJ7h5ZCpLAxUTg8+NcwS3nMoBDHDhLQP6ses9g/UGGZZDnfPGeyYGj+NR7zhloTD5QAw2G1OLIeWcAT5rwUAHV+ziGokKzA1yqm55nChOfdiJeBB9iCLug+iPYdz4ud/E8CN0dUtVVyJOwdgCsEjxb3fftKFu7ykpJUzlegYaHtZSPsX5HJxSE3xQSlH1ikt416sJYKXFq8CHKES/eelFE0XXfN0PDjrSXH3+OKpiNVupqaR1n+Y0PVwAliRcnEfow/bQ7jbdC0XD01D73dlSpkFn2urxD3i2V5C96tXeoHPsmud/VcKgElMkA+sl6Bu91ItH/T8RfWPEPsiIms9pxi935GOS022lNJhKJaZofIlnb4dTPJ5i3coZe7fkh7rKN4ECUG8l3RY1ZPYCDNJcItFJv3k+fguf6AWTS2shy37/AQ

SL Saw
https://dollchan.net/bytebeat/#v3b64pZFva9swEMa/ijBkWJki+85/VWhgabOwF4Wwvmgh7iBNlMbQKpmlbJSx7947uwvsdcHG99PdPfec9SfaHLY2uoiSROw6+/Nk3aa1vnELEJcCTKnTVDXuigBL0GVGcP3IVFUaaiYGk+myJJhzKgPQwIVzBjRD11eG3GhkWPR1pdHGMDEYHEZ94VQOhc56YsjTITXrU2WpgWfNGGhwzS6ukKjATCOnGsfrBHHydivCQXgbRNhb4Y92OPi9Xwf7y3aNo6pLEcag8wKwSPBft2+dbdw9JeMYxvFqAgoeVnG8C9MplFKO8EFKSdVLLuFTI0eAtRLvAt+CEH796kUbRNc+7XsHHWku724GVawnSzmO6b1PMtoePgNWJFycV/B2c3DbdfdKUX811H57tpQqUKnK1fAFPNtDsle/2+t1jl378r+K7VVCgmRgtQB1rRZq9qg+EtEzROyDjMjplHb8cUs+Rhn9rYQWk0mMCWpT4dnb4RSOp9C42PLmZGeyI1ufMM0raplnkYr8+uX4bL/TlUUXeQ5p+vcN
Post too long. Click to view.

520 Reply
unnamed (2).jpg
(8.89KB, 640x640)
61 posts omitted. Click Reply to view.
2810
Mode: Diagram Zoom: 1/2
2911
d1_trainstation_020014.jpg
(397.27KB, 1920x1080)
2912
2915
2931

7 Reply
retro-games-mountain-8-bit-wallpaper-preview.jpg
(31.44KB, 728x410)
So, I need to fill in the content a little.
I'm alone here for the time being, like God in his newly created world...
I like to play with short formulas, especially with the family of formulas given in the op post.
Here's another formula, let's call it "Awesome level #2":
t*(t&16384?6:5)*(5-(3&t>>(t&4096?7:14)))>>(3&t>>9)|t>>3

https://dollchan.net/bytebeat/#v3b64K9HSKFEzNDO2MLE3szLV1NIw1dUwViuxswMKmxhYmtmbWxmaaGpqAgXAwpaaNUDSGAA=
7 posts omitted. Click Reply to view.
387
d2d5f8e7fa9a7fe44c1dee164e8de01e.png
(72.39KB, 1024x552)
"You are walking in the dark through a winter forest among huge frozen trees. It seems that someone is watching you from the darkness..."

Play in bytebeat player (262 bytes):

T=t/5E3,b=T>>7,k=b+2&4?8:4,S=(s,p,d=0)=>(t*2**(p+'037'[(T-d)/s%3|0]/12+((1-(T>>5&3))%2+1)/4)&128)/3,N=p=>1E5*sin(T*p|0)&64,S(2,0)+S(2,0,3)/2+(b&&S(0,-2))+(b>1&&S(.25,1)*(1-T%16/20))+(b>2&&.4*N(1E6)*(1-(T+k/2)%k/k))+(b>3&&(64/(T%k)&64)+(T&k&&.6*N(330)*(1-T%k/k)))


This song was written for Winter Chip XVIII competition on battleofthebits.org. Initially my challenge was to write the code that would fit in 255 characters. The challenge has been completed, here 248 bytes version. But then I decided to add some variety so that the drums tempo would change over time. The code uses a square wave generator that generates various arpeggios, an echo and decay effects are applied to them.

The code generates chrods progressions from the initial pattern '037'. We can generate another harmonies by changing coefficients, for example:

'Chase in the Forest' version
'Foggy Forest' version

Also, more harmonies by 'Chasyxx' on reddit:
Post too long. Click to view.
456
mouse-and-cheese-happy-new-year-2020-pixel-art-ico
(22.11KB, 700x700)
I keep forgetting to post my songs here :)

"At night, while the cat is away, mice become masters of the house and dance together in the middle of the room."

- Original / minified version – 404B size.
- Formatted version – 932B size.

T=t/1.2,b=(T>>18)%12,B=(a,c)=>b>=c&&(.88*t*2**(a[i=7&T>>15]/12)&-T>>6)%256/5,S=(s,p,v=0)=>.44*p*(t+v*sin(t/7E2))*2**([a,a1,a2,a1][3&T>>s][i]/12)&32,B(a=[0,3,5,7,0,3,-4,-2],0)+B(a1=[3,7,9,11,3,7,0,2],1)+B(a2=[7,10,12,14,7,10,3,5],2)+[S(15,2)+(b<3&&S(14,1)),(S(9,1)+(b<5&&S(14,2)))*(1.9-T%8192/6E3)+(b>1&&random()*(28-T%8192/500))+(b>4&&.8*S(b>6?14:15,2,9))][1&T>>13]+(b>2&&S(14,1,14))+(b>6&&.7*S(17,4,12))


A song obtained by alternating an array of two elements. Switching between them creates an interesting melody.

This song is a further development of my "Small mouse" song (>>424) which is a deep remix of of "cool vaporwave" by Rio zack (>>408).
1743
desktop-wallpaper-3d-star-high-quality-nature-3d-s
(55.87KB, 850x478)
RedGiant2.jpg
(260.67KB, 1170x644)
"You are traveling by the Galaxy, flying through another star system. Your path passes by its planets, asteroid belts and gas clouds, past the Red Giant in the center..."

- Play in bytebeat player - 1884 bytes, 44100Hz sample rate

Genre: space ambient. Written for Summer Chip XIII competition on battleofthebits.com, here original post. The output is stereo, continuing the "Sunrise on Mars" (>>105) instruments, better listen with headphones. The sequences of notes and chords are generated by arpeggiator algorithm based on generator from "Steady On Tim, It's Only A Budget Game" by Gasman. By changing the coefficients we can get a different songs. So I decided to make not one song, but two!

Tracklist:
- 00:00 - "Star System"
- 03:24 (204s) - "Red Giant"

Also we can change the chords to minor ones, getting a different theme and continuing the journey:

- "Flying past the Black Hole" - 1884 bytes, bonus track :)

Also posted on https://www.reddit.com/r/bytebeat/comments/15b0t6f/through_the_star_system/
2718
196990196-kid-on-bicycle-on-a-mountain-looking-at-
(33.92KB, 450x300)
"You are riding your bike down a road among the mountains. A valley with forests, meadows and waterfalls rushes below.."

- Original / minified version - 790 bytes, 44100Hz Floatbeat
- Formatted version - 1855 bytes

Written for "Very Rare Formats II" competition on battleofthebits.com, here original post.

This is a further development of the Dark Forest song technology, using a squarewave arpeggiator that generates different chords and progressions from a pattern.

The echo uses a popular technology with cache array, but it may be freezes on Firefox with weak machines (phones for example). It's better to use a different echo method in your songs, for example, by simply repeating the function.

You can remove /128-1 at the end and switch to regular bytebeat mode, there will be no difference except artifacts at the beginning and end of the song due to insufficient precision (only 256 values), so floatbeat mode was used for better sound.
2889
Screenshot 2024-01-06 at 03-53-25 Bytebeat compose
(72.26KB, 606x912)
Screenshot 2024-01-06 at 03-52-12 Bytebeat compose
(76.64KB, 606x912)
Animation of light in Diagram mode. Shine a flashlight on the sphere from all sides.

* 1/16 zoom sphere
* light 1/16 zoom sphere

1/16 zoom gives 16 diagram "pixels" in height. To get more pixels, we need less zoom:

* 1/32 zoom sphere
* light 1/32 zoom sphere
* light 1/64 zoom sphere

Unfortunately, the animation smoothness directly depends on the scan speed. But at high zoom the resolution suffers:

* 1/8 zoom sphere
Post too long. Click to view.

2857 Reply
Untitled.png
(11.30KB, 816x460)
this.v??=0,v=(v>>1)+(v>>4)+t*((t>>16|t>>6)&69&t>>9)
2888
im going insane 😃😃😃😃😄😄😄😅😅😅😂😂😂😂😂😂😂😂😆😁😁😁😁😁😁 /j

2849 Reply
Mandelbrot Set.png
(1.26MB, 1920x1080)

220 Reply
Lovebyte Turbo @ Evoke 2022 (live capture with audience), YouTube.com
Hi, I made this as an entry for a 4-entry bytebeat "competition" (without voting) as part of the mentioned mini demo party "Lovebyte Turbo". It's been shown for 30 s to the crowd (check video), but you can run it for longer of course. The main requirement is to make the code not bigger than 256 bytes.
max(0,min(128,((b=(-t*1.0595**(("0010010030705503"[t>>13&15])-12+3*(t>>18&1))&255),c=(b**3)>>5,(sin(b*(.2+sin(t/6e6))*.2))*c+c)*(-t&8191)>>18)))-((sqrt(t&8183)<<6&64)*(((t>>15)&1)^(t>>13))-(t&15))*(t>2<<19)+((t&16383)*(-t>>3&511)/7e4)*random()*(t>1<<19)

Link to play
335
elder-scrolls-morrowind.gif
(1.28MB, 498x494)
>>220
Interesting event! I would love to attend such demoparty.
Your tune reminds me a doom soundtrack a bit, cool.
Also you should fix the amplitude of the drums to get rid of distortion.
358
ee37c38a19b258d4883f03779c32d689.webp
(18.45KB, 500x500)
>>220
Also, here the 238 bytes version:

max(0,min(128,(b=-t*1.0595**('0010010030705503'[t>>13&15]-12+3*(t>>18&1))&255,c=b**3>>5,sin(b*(.2+sin(t/6E6))*.2)*c+c)*(-t&8191)>>18))-((sqrt(t&8183)<<6&64)*(t>>15&1^t>>13)-(t&15))*(1048576<t)+(t&16383)*(-t>>3&511)/7E4*random()*(524288<t)


Added to the library!
394
Thanks for adding it. The drums actually got much more beefy by randomly distorting based on the hihat's amplitude.

The actual name of the track was "Visitors from the Dark Side". Could you please change it in the library?

If you like you might check out more of the different bytebeat entries released at some recent demoparties here:
https://demozoo.org/productions/tagged/bytebeat/

727 Reply
Ractangle.png
(10.63KB, 686x393)
I did my best to create the codes

Random Dumpstep

woing

sin rythim

ok thanks bye i'll do more soon
50 posts omitted. Click Reply to view.
2789
Screenshot_2023-12-15-23-40-06-266_com.android.chr
(98.93KB, 742x532)
It's Christmas
2790
1702673542459.png
(16.56KB, 703x431)
2828
Did funcbeat just appeared and then after day it disappeared?
2829
>>2828
i regret ctrl+f5'ing
2841
RobloxScreenShot20230714_162402049.png
(740.94KB, 2316x1080)

2827 Reply
The Hardest Math Class in the World?!?!, YouTube.com

141 Reply
think speak heavy.png
(140.12KB, 680x361)
decided here would be the easiest place to post for now considering all the other stuff i have going on, going to answer some questions i probably have:

i deleted my reddit and youtube and other account because i'm trying to clean up all sorts of accounts for privacy reasons, i don't trust reddit with my account and i didn't enjoy posting there. i feel like i only had my point proven when everyone became unable to post. songs that i release should appear on my website when i get around to it so i don't feel like i've lost anything.

my website hasn't been updated in a long time because i've wanted to really do a proper cleanup for a long time so i can fix all the bugs and massively reduce the loading time (then post on things like 512 kb club, 256 kb club, etc)

the reason i've added funcbeat mode is for a few reasons:
- i wanted something that would be close to something like tinyrave, with a statement based syntax and sec t since it feels less like something ported from C and more fitting for javascript
- passing a function out and having the scope around it allows better performance since every variable outside of the returned function is only passed once
- because t is only passed into the last function, you can always easily take the last function and create a wrapper around it to warp time after the fact
- because of a few of the previous reasons and other practical differences it can be very useful to show off the music making aspects in a demonstration without having to explain things like sample rate and bytes and other programming concepts


anyways since the website isn't going to have a visible update for a long time i'll post this song here early:
Post too long. Click to view.
213
bagladesh.jpg
(107.43KB, 3555x2133)
2802
Screenshot 2023-12-18 at 05-10-23 Bytebeat compose
(59.86KB, 1024x320)
>>141
It's been over a year since your post and I finally decided to make a Funcbeat mode in my player, heh.
Here some tutorials how to convert bytebeat to funcbeat:

"42 melody" ported to funcbeat (play):
return (t,s)=>(t*=s,t*(42&t>>10)&255)/128-1

In this case, if you choose other sample rates, the sound will change. To prevent the sound from changing, you can set 8000 sample rate in the code, as in the original 42 melody (play):
return t=>(t*=8E3,t*(42&t>>10)&255)/128-1

Note that the funcbeat has a floatbeat range, from -1 to 1. Actually, (x&255)/128-1 is a conversion from bytebeat to floatbeat in the code above.
"stimmer" ported to funcbeat (play)
return (t,s)=>(t*=s,t*(4|t>>13&3)>>(~t>>11&1)&128|t*(t>>11&t>>13)*(~t>>9&3)&127)/128-1

In this case, the formula contains &127, so it’s enough to do x/128-1.

Also, some variation of my Dark Forest, ported to funcbeat: Attack in the Forest

Message edited: 18.12.23 Mon 06:31:37
2825
t/=48E3,s=s=>2**(('023578'[s%7|0]||10)/12+(s/7|0)+7.5),o=(t,b)=>(O=[O=t>12&&sin(b*200)/4+(t*s('0035'[t/3&3])/4%1>t/3%1)/4*b||0,O],(T=>{for(i=0;i<9;i++)(N=t-3/8*i)<0||(n=N*s(N%3*4-(N/3&2)+7),O[i%2]+=N<132&&T(n+N%3/9*T(n/((N/3&3)+1)))*(1-N*4%1)/3*.6**i)})(t=>abs(t%1*4-2)-1),O),t>127?o(t+4):o(t>48?(a=t%1,x=t*2&7,(t/4|0)*3+(t>96?(t&3)+a-(x>3):[a,(t&3)+[a%(1/12),(a-1)**2,a,a-.5,a*3/2,a*2/3,a-1,a-1][x],[a*3/2,a,a*3/2,(a-1)**2,a,a-.5,a*2/3,a*2/4][x]][t/16-3|0])):t,t<24||(t*(t/8-13|0?2:1)%1)**.4)

https://dollchan.net/bytebeat#v3b64ZVJNb6MwEP0vSCQzYxN/JhAak1P3SKSqN8TBdLMSUhtWiw+RSv97h7a3PdieeX7z5sN+z16m39eszpIKvnp0cg5zaCwRwFZbty+rbTfn5aL7ZTEalbECZsU+inK3RzkFSHLA0MAldJeQGmM3m3m8wUBWM98LSDSzlnb7bZeU27ie0dw0bOeGTRqWRctLL+E5NO9/pn8wBv0wno4PoxAIbUiFUxWNeNLLArfQslybO/IFtCxnuRCUl27MbS9CezKOC3iGm2COOhJbCr6IDoVBRAJTtOTX1I52B2LhD4QUmjjMkHLDuhYLw5Io127K8wRJeKz5aHx1hhiYJe8hkd2UEpLyPAxy3GdzPJwhrYliAffGYd1F+Q10MQfDw0MJkcWJrIwyFru9jOQUO2SVY8Csq+/uvex+Ln4I/4d9BfDuV3rPozWHwvE7IdZJppP1PK1EXF9VGMbPtjaYrxo7j5nM5vj29/X6FBM/vq+01jJ7+/4Jv16nmIZrTNnHJw

2814 Reply
track (2).webm
(188.22KB)
link:
https://dollchan.net/bytebeat/#v3b64RU/LasNADPyWLmQjrZVYWmvtTWlz6w/0anwwSQ6GJg7NQg99fHvlFloxCDTSSJp3d5iPJ3fvpsdSK8F1fgPZMgttppVwVAwAEjs/BbC03wsjPkDUtDCxgvRDKlqEVrGChjmYpoS+FyLSBUqZdKB/IpO0w9DfwVcxdesFP3joO79UzbBqYtdmDGHLil5ixjpWr+PlOJ/B/tkUr7xLWEviyg7dpguYMKKPKf32s+zERPrUhLWZWSDrv/2O3G08X19Oz2Mx76o28PkN
code:
i=t/4,(pow(1.001,-i%1024)((127&i(7&i>>10))<(245&i(2+(5&i>>14))))64)+(300*((t[[1,,,4,,4,4,8,4],[1,,,4,,4,8,16]][!(~t>>16&1)|0][7&t>>13]%32768)*.04)&128)/2+random()(-t&4095)/150+(tsin(t>>2)&255)(-t&8191)/24E3*'00100101'[7&t>>13]

2811 Reply
SCREW YOU.gif
(171.83KB, 381x320)
t*(t=2|t>>4|t)
2821

2807 Reply
img0.jpg
(627.92KB, 1920x1200)
2808

77 Reply
BYTEBEAT BACKGROUND VISUALS BE LIKE....jpg
(9.27KB, 221x430)
I've Made A New Bytebeat Song. (The Clipping Is A Coding Error)

https://tinyurl.com/Long-Bytebeat-Link
9 posts omitted. Click Reply to view.
2431
oh
2514
2589
2639
2681

951 Reply
Rick Astley - Never Gonna Give You Up (Official Music Video), YouTube.com
26 posts omitted. Click Reply to view.
2472
B1AA1862-D476-4401-A3FF-3E533FA72CE2.jpeg
(1.70MB, 3264x2448)
2484
20CD08D3-9781-49B2-A51F-D218C11D7B87.jpeg
(357.24KB, 612x613)
2542
71D591ED-D651-4928-ACB7-80B462FF03D6.jpeg
(404.62KB, 869x1518)
2554
3CC6B56F-B9D4-4F6A-8F45-8DCDB13DCD66.jpeg
(100.10KB, 570x404)
2576
9D6D44A7-20FC-4DC0-BFDF-4C85FA33D6CC.jpeg
(230.45KB, 1085x773)

1899 Reply
bytebeatplayer.PNG
(16.72KB, 1078x560)
This is where I keep my changes on my bytebeat player.

Update (13/08/23):
Added sinf(), alongside with cosf() and tanf().
6 posts omitted. Click Reply to view.
2144
gruigigruigigruigigruigigruigi.png
(469.56KB, 1632x835)
HELP
2175
bytebeatplayerdifferentmode.PNG
(2.92KB, 345x72)
You can now change from:

value="bytebeat" (Bytebeat)
value="floatbeat" (Floatbeat)
value="bitbeat" (Bitbeat)

More modes added soon!

Helped by (u/Butterroach)[https://www.reddit.com/r/bytebeat/comments/1668ru7/comment/jynh9ip/?utm_source=reddit&utm_medium=web2x&context=3].
2232
>>2175
value="signedbytebeat" (Signed Bytebeat)
value="tanmode" (Tanmode)

"Tanmode" is basically the tan(input*PI/128) view of the code. (if that makes sense)

"Signed Bytebeat" is basically the 128 offset of "Bytebeat" mode.
2409
The visualizer has been added to the bytebeat player fun fact: the visualizer was actually taken from https://psub-scirbe1.neocities.org/visualizer

Made everything in the player glow.

Let me know if you want to update the library more often.
2414
>>2409
visualizer doesn't work on firefox.

2324 Reply
sparkle.png
(241B, 16x16)
3 posts omitted. Click Reply to view.
2329
>>2324
how?
2332
>>2329
its just pcm, basically audio converted to raw text data that the bytebeat can read and play

doing something like this isnt really that hard, you just need an audio file and convert it to the raw PCM text, and do this:

a=``, // insert pcm data between the backticks. doesnt matter if there are newlines
a.charCodeAt(t%a.length)


this one does multiply t by 4 and multiply the overall result by 3.8, but that's not important for all stuff
2341
2353
93AC70A7-7B77-4D83-84C0-804720F992C6.jpeg
(180.21KB, 491x469)
>>2324 how come whenever i change the speed in the code, which is the a.charCodeAt(t4%a.length) to something like a.charCodeAt(t3%a.length) it glitches out?
2355
>>2353
idk pcm is weird

415 Reply
kouzerublush.png
(64.37KB, 444x420)
XO-Tracker: Tsukite Moonhand The Bananafox Theme

this... is just some sort of tracker being ported in bytebeat js; and yes, it's not time independent.

Bout the music though, its literally the music theme of the character of mine, Tsukite :3

Post too long. Click to view.
24 posts omitted. Click Reply to view.
1859
>>1858
bruh what
ok never do change everytime to post
2201
chris-barbalis-ax4zu9rp7jo-unsplash.jpg
(2.49MB, 6000x4000)
2211
download (10).jpeg
(22.38KB, 540x470)
2212
Sakuya Izayoi Touhou Sticker - Sakuya izayoi Touho
(3.07MB, 479x498)
2255
selfie wa!.jpeg
(52.28KB, 720x527)

171 Reply
CEF93255-C7A7-4ABF-8515-9FF7F4B1DA68.jpeg
(111.44KB, 1609x413)
5B548BBE-D310-4A42-9511-F351E3506E30.jpeg
(84.40KB, 1594x405)
Hi everyone! I wanted to share my first actual bytebeat with you guys!
br>I'm somewhat new to the world of bytebeat, and I've been trying to learn how to make songs. However, after experimenting a lot, I've finally made one!

I recently figured out how to use arrays for sequencing, so I figured I could start making a song. What I ended up with was a Sierpinski melody + kicks from another bytebeat, and I think it turned out really well! The song is about 32.76 seconds long.

Here it is!
s=t>>17&1,t>>"45"[s]&t*"2256"[t>>13&3]|[1e4,[5e3,5e4][t>>13&1]][s]/(t%[4096,8192][s])

(dollchan / sarpnt)

And here's a badly annotated formatted version:
(dollchan / sarpnt)

I'm hoping I can sometime move away from classic bytebeat and into HQ songs like the ones under the Big JS and Floatbeat tabs. I always have you guys to help! ;)

Anyways, what do you guys think of my first song?
20 posts omitted. Click Reply to view.
942
1x1.png
(95B, 1x1)
I've looked at some bytebeats with reverb and I've tried to understand how it works. From what I understand, it seems to me that it works something like this:
- Declare an Array object and fill it with 0s

- Take your "melody" or whatever and add <Array>.shift() to it

- Push that divided by a number??? (like 3) maybe??? into the array

- Set the output to the "melody"

I still don't have a good idea of this. I tried doing this myself:
t?0:d=Array(2000).fill(0),main=sin(t/4)/4+d.shift(),d.push(main),main

Dollchan
it's messy lol xD

Dividing main by 2 or larger in d.push(main) gives a different result: I hear a bit of bounciness and the tone comes back. I turned the ample rate down to 8000 and I heard it wasn't a smooth decrease; it seems to "step". Lastly, I decided to use a number between 1 and 2 and the fading is slower, but I could still tell I did it wrong because of the "stepping".
Post too long. Click to view.
943
You aren't doing anything wrong with the reverb effect. It's just that the "melody" that you've put in doesn't change enough, as in there's no notable pitch nor volume changes within the code.

Here's an example where the delay is more clear.
977
IMG_1212.jpeg
(146.53KB, 1000x667)
t?0:v=Array(r=48e3).fill(0),f=floor,s=f(t/12e3),m=sin(t/((25+f(t/192e3)%4)-s%16))+v.shift(),b=sin((s%4?1e2:1e4)/(t%12e3)),n=!(f(t/6e3)%2)*(random()*((t/48e3%1)-1))/2,v.push(m/3),(m+b+(f(t/r)%2)*n)/3

Floatbeat | 48000hz
Chasyxx | Dollchan
You are traveling through space in your ship. There are plenty of dangers out there. Thankfully, all you can see ahead of you is the vast emptiness of space. Maybe no one has explored it yet. You think, this is why they call it the final frontier.

I decided I wanted to join in with the space lore stuff. Wish more people could do it too...
Also I just learned how to do reverb as well as no array arrays. My reverb isn't really that good but I still think it fits the space theme. I'm legitimately proud of this though, especially for keeping it under 200c. ;)
1027
a.png
(163B, 1x1)
sin(t/([25,25,22,23][0|t/48e3%4]-(0|t/12e3%2)))*(t/6e3%1-1)-sin(t/1e5)/1.5-1

Chasyxx only because I'm tired

interesting huh
1036
1x1.png
(95B, 1x1)
#include<stdio.h>
#include<stdlib.h>
#include<math.h>

#define r 48000

//Set output length (in seconds) here!
#define time_seconds 30

int main(){
  double t;
  double out;
  double a[r]={0};

  FILE *f = fopen("bb.raw","wb");

  while(t<(r*time_seconds)){
    out=sin(t/(25-floor(fmod(t/12000,16))))/3+a[(int)fmod(t,r)];
    a[(int)fmod(t,r)]=out/1.4;
    fwrite(&out,sizeof(double),1,f);
    t++;
  }
  fclose(f);
  return 0;
}

1838 Reply
de82b5b1c73d735960eee9cba11c8a87.png
(25.44KB, 256x256)
Made this dubstep version of lazy jones

Thanks to leejh20 for the drums

Dubstep lazy jones
1839
Sorry, im actually from sweden, the VPN changed the location
1840
HEYY U GOT FROM COOL PEOPLE SERVER!!
1841
>>1839
> Sorry, im actually from sweden, the VPN changed the location
no problem try not used vpn again
1844
Thanks to leejh20 and kouzerumatsukite for helping me.

Add a bit of this and that, get some harmonies and some good drums and you're done!

Dubstep Lazy Jones
1846
neco-arcirhgdrihrnerh.gif
(206.57KB, 220x220)

55 Reply
stone_500k.gif
(3.47MB, 256x256)
I have made a few Bytebeat songs posted to Reddit over the past month or two.

Here are some of my favorites.

creepy droning static thing

1fccccf1


plucky sierpinski

Crude Sinewave Dubstep Remix


Doom E1M1 theme recreation
Post too long. Click to view.
34 posts omitted. Click Reply to view.
359
sir-howdy-vivecx.jpg
(1.09MB, 1920x3026)
>>95
"23-character dubstep" - hehe, can be shortened to t&t>>12|t/(t&t>>12), now it's 19-character dubstep :)
Also, dubstep by krcko (t&t>>12)*(t>>4|t>>8) has 21 character
>>109
Oh, that detective theme was good!
>>111
The player is very slow and can not cope with this brainfuck, suddenly.
>>115>>116
> t>>4+t%34|t>>5+t%(43+(4<t/7777%8?3:0))|t/4|t/8%32+3
> can be shortened
Oh, thank you, fixed.
>>119
> binary cycle
> ternary cycle
> octal cycle
Post too long. Click to view.
786
blank.png
(120B, 1x1)
797
pillars_of_creation.png
(6.03KB, 220x229)
1056
pomegranates.gif
(6.08MB, 192x192)
Well, it's been a while since I've made something really significant

Here it is

I wouldn't expect this to be popular, but at least it is one of my favorite creations that I am really proud of.
1486
flat,750x1000,075,f.jpg
(137.95KB, 750x920)
Oh, I missed so many of your songs, here and on reddit. Should be added to the library.
>>786
Cool compilation of Greaserpirate's techs! One note, unicode characters for variables are not encouraged. It's better practice to use regular characters. you can use big letters, for example.
>>797>>1056
511 by johanvandegriff, but stereo and with reverb, nice!

44 Reply
Hello! I've been doing bytebeat on and off in the recent times and I decided, why not, let's just share it with others for once! The way I will be formatting my bytebeat songs in this thread is as such:

Name: (Name); Date: (Date); Sample Rate: (Sample Rate)
(Code)

Description: (Description)

The songs will be grouped up with a quality value ranging from 0 to 3. The quality value shows how good I personally think the song is, and the rest of the info is generally self-explanatory. One thing to mention though - if the date for the song is "-", then the date is between 28 April 2019 and 12 March 2022.
Either way, here's my list of bytebeat songs!



Quality value: 0


Name: (testing)1; Date: -; Sample Rate: 8k
Post too long. Click to view.
22 posts omitted. Click Reply to view.
483
>>481
Damnn.. a Trackermystics is FRICKING COOL YOU REMIXED MY SONG! AHHHHFUBEGUWEUBGIWEGUBWEGE
551
flat,750x,075,f-pad,750x1000,f8f8f8.jpg
(178.46KB, 750x1000)
>>481
Hello my friend!
Finally I got around to listening to your songs. As always, your code is one of the most technological and advanced among all the authors. I was always surprised by your code solutions.
> Fewer songs than usual with this post
For me, quality is always better than quantity.
> If this is still a bit too complicated, I can change it back to a simple Yes/No
I just needed clarification, thank you.
t% wub - For me it sounds very similar as your idk it's "t%" with 16kHz.
Doomcall - Wow, this sounds like a guitar track! Cool distortion. Btw, you can replace for(i=0;i<4;i++) with i=4;while(i--) and save two bytes more :)
Trackertime - Familiar theme, I also played a lot with "the coolest song" by Rio zack. And well optimized! But after 320-330 seconds the snare starts to distort in your song. Also I thought a little, and found how to get rid of 4 more bytes! Here is 251 bytes version
HARSHSLICE - This is madness, hehe.
Trackermystics - Cool song with instruments progressions! By analogy with the previous method, it was possible to reduce 5 bytes. Also at 124 seconds the song goes up in pitch, which is cool.
the throwback - Beautiful space echoes. This is definitely remixed "Namber tu use square wave" or "Song for sega CD \(≧▽≦)/" by Rio zack. Correct me if this is not the case.
extended Ievan Bytebeat Polkka - Hehe, fun continuation of the theme. I like that you didn't change the sound and just continued what May_I_Change_My_Name started, but with code optimization.
837
Hello!

>>551
> This is definitely remixed "Namber tu use square wave" or "Song for sega CD \(≧▽≦)/"
Unfortunately not. It's actually a rough recreation of the starting synth of an old tracker song named Unreal Super Hero 3. Decent guesses, though.

It's been a year since my first post here, and even though I don't really have anything special prepared, here are some more bytebeats that I was able to complete in the meantime!
Most of the codes in this post are remixes of codes made by others.



Quality value: 2


Name: autochxrded; Date: 28 March 2023; Sample Rate: 32k; Self-defining?: Simple; Type: Bytebeat
Post too long. Click to view.
1367
Hello!

Not many songs to offer again, as I'm getting caught up with other things and motivation has been a bit low, but here are some more songs!



Quality value: 1


Name: preciserr; Date: 21 April 2023; Sample Rate: 32k; Self-defining?: No; Type: Bytebeat
x=t&t>>12,y=t/4096,z=!(~t>>13&15),(y/x%1==y%x/x)*(y/2**!z%1)**.5*127+(50*(t%2**(13-z))**.5&128)

Description: A song created with the use of precision errors in floats.


Post too long. Click to view.
1481
viktor-kro-tylerwest0121-1.jpg
(298.27KB, 800x1000)
>>837
autochxrded - Nice chords! Thanks for pointing out the original by May_I_Change_My_Name, I can't following reddit because of the huge amount of flooding and informational garbage from reddit children, and thanks to you I found a good post with interesting technology.
C0D3R4V3 - Heh, you also could not resist remixing the song by Decent-Manager-6169 ;) Useful sliding technique! I need to use it too.
skyrnpqriy - The sound of a synthesizer is similar to an electric guitar. I like the semblance of percussive harmonics that start at 14 seconds.
Beyond Saturn's Rings - This is something incredible. Such beautiful space theme, pleasant harmony! I see delays, echoes, slide effects, vibrato, a lot of cool tech. Long echo tails pick up some background noise, but that sounds good too. And nice description :)
I was very imbued with this song, I listened for a very long time. Such a soothing lullaby. You have a lot of beautiful songs, but this one, in my opinion, is one of the most beautiful.
>>1367
preciserr - Boosting error, interesting. And you added drums for beauty. By the way, the formula can be reduced by 4 bytes if use floatbeat.
name melody - At first I looked at the extended version, and did not understand why name[StringAsArray] is used. Then I looked at the N[c] in minified version and understood, good! Also, I substituted my name, turned out funny.
ventures - Very pleasant sounds! Nice chords. Also, you can use sin(a(p)*PI) instead of 2*asin(sin(a(p)*PI))/PI, the sound will be same.
Niarix Visions - Cool, 90s rave style, I like long songs with changing sound. I see you applied the min() and max() at the end to limit the sound. Because of the kick, right? Usually I scale each instrument by multiplying by factors so that when layered on other sounds, they do not exceed the limits. However, the song will sound quieter. And your song does not sound quiet, and the kick is juicy! Nice work.

Message edited: 05.07.23 Wed 02:00:39

227 Reply
6wmq2v.jpg
(48.02KB, 577x433)
11 posts omitted. Click Reply to view.
250
download.jfif
(11.57KB, 152x331)
251
BABY OPPOSITION EXPUNGED!!!!!!.jpg
(3.22KB, 117x91)
255
HadephobiaSpiderlol.png
(97.60KB, 344x302)
269
31230079_170x100.png
(20.95KB, 170x91)
1302
bfd40c5b748109d1dab087f51d211e0d-Dolf10.jpg
(205.29KB, 1280x720)

Delete Post  
[Previous] [0] [Next]

Changelog / Common thread / SthephanShi / kOLbOSa_exe / lhphr / PortablePorcelain / HypernovaHeathen / BaenHoHoHo / hcdphobe / OnixIsThePewterGod / Zackx / GetDolphinedLol / psubscirbe / Kouzerumatsu / MT2023 / Decent-Manager-6169 / Chasyxx / Glebguything / absolute197 / WilliamP692 / MarioFan171
To top