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  • Currently 178 unique users.

No.3  
images.jpg
(7.23KB, 192x170)
Cool_code_bro.jpg
(25.68KB, 313x356)
Here you can post the results of your experiments, or something interesting you found on the Internet and would like to share it (with link to the source).
Interesting and cool-sounding code I will add to my library!

Use markup button "C" or insert [code][/code] tags to wrap your code, so that it will not be formatted. Like this:
[code]
t*(t&16384?6:5)*(3+(3&t>>(t&2048?7:14)))>>(3&t>>9)|t>>2
[/code]


Or use links generated by player:
https://dollchan.net/bytebeat/#v3b64K9HSKFEzNDO2MLE3szLV1NIw1tYwViuxswMKGxmYWNibWxmaaGpqAgXAwpaaNUDSCAA=

Better to shorten your links like this way:
[Awesome tune](https://dollchan.net/bytebeat/#v3b64K9HSKFEzNDO2MLE3szLV1NIw1tYwViuxswMKGxmYWNibWxmaaGpqAgXAwpaaNUDSCAA=)

This will turn to Awesome tune

Songs by SthephanShi: >>7
Songs by kOLbOSa_exe: >>27
Songs by lhphr: >>44
Songs by PortablePorcelain: >>55
Songs by HypernovaHeathen: >>77
Songs by BaenHoHoHo: >>117
Songs by hcdphobe: >>163
Songs by OnixIsThePewterGod: >>171
Songs by Rio zack: >>204
Songs by GetDolphinedLol: >>227
Songs by psubscirbe: >>284
Songs by Decent-Manager-6169: >>520
No.32  
demporal tisturbance.webm
(109.80KB)
Based on Sierpinski harmony - 44100Hz or 32000Hz :3

Demporal Tisturbance:
((0.5*t&t>>8|t&t>>12&t&t>>8)|t*[.3,.335,0.5,0.5][(t>>16)%4])%128+t*0.5%[32,64,128,255][(t>>16)%4]*[0.4,0.3,0.2,0.1][(t>>16)%4]


Arch#0474, user id: 873714032593481748 made this
:3
No.34  
Pseudo Noise
(t<<8|1<<24)/(255&t)
No.36  
Screenshot 2022-04-07 5.49.23 PM.png
(9.71KB, 446x173)
No.37  
No.41  
Sorry, I rarely came here, there was no time. I will try to be here more often, to watch the posts and to improve the player.
>>32
Such a warm sound. Sierpinski gives a recognizable sound and harmonics. I like.
>>34
Almost like white noise, but with math!
>>36>>37
Oh, my ears are bleeding :D
Also, nice visualizations on the first one.
No.59  
cbrt-filerootz.webm
(179.22KB)
aaaa
No.63  
No.64  
No.73  
I Survived On $0.01 For 30 Days - Day 3, YouTube.com
(t%(t>>3|t>>12)) best at 10kHz
(t%(t>>3|t>>12)-t) best at 10kHz
(t*(t<<3|t>>12)) best at 8kHz
(t*(t<<.1|t>>9)) best at 8kHz
((t>>3|t>>12)*(t*(t<<3|t>>12))) best at 8kHz
No.78  
Hi, I have made a thing.
x=6.28318530718*4*t/44100,
a=1200-(1200>>((t>>16)%2)),
b=400+(400>>((t>>14)%4)),
c=200+(400>>((t>>10)%4)),
d=200+(200>>((t>>12)%4)),
(sin(x*a)+sin(x*b)+sin(x*c)+sin(x*d)+4)*30


 (t>>10|t*5)&(t>>8|t*4)&(t>>4|t*6) 
No.79  
>>78
Forgot to add, they're both 8000 Hz, but the first one I originally made for 44100 and then changed it so that it worked for 8k.
No.84  
No.91  
.png
(15.20KB, 1044x672)
44100Hz t^t*(1|t>>3|t>>12|t>>8)>>1
No.96  
>>91
Fixed your formatting.

Use markup button "C" obove the text area or insert [code]your code here[/code] tags to wrap your code, so that it will not be formatted.
No.114  
2022-07-24_03-17.png
(2.91KB, 1016x248)
Bytebeat might as well be a JS-powered in-browser DSP engine, so where to start? If you're a synth nerd, then lowpass filters is the first thing that comes into your mind.

I'm amazed nobody has done this yet.

Stimmer LP12
No.118  
2022-07-26_18-03.png
(6.45KB, 1015x218)
Follow up to my lowpass filter post, now 24dB/oct!

LP24 demo
No.120  
Untitled.png
(4.29KB, 1024x254)
Here is another demo of my 24dB/oct lowpass filter. This time with distortion, to get that iconic acid TB303 sound.

LP24 distortion demo
No.131  
Yet another LP24 demo. (istg I can't stop making these)

I also wasn't able to reliably implement a delay effect. Maybe somebody could help me out with that?

LP24 demo
No.132  
No.138  
No.139  
No.146  
No.160  
did this out of boredom
[t*t/(t>>12&t>>8)<<7|t*(t>>11&t>>6)<<7,t*t/(t>>11&t>>6)<<7|t*(t>>11&t>>6)<<7]
No.161  
step sequn.png
(245.02KB, 1080x487)
Link

btw the remix was from PortablePorcelain
No.162  
e
No.189  
track (9).webm
(103.11KB)
32killohertz and floatbeat
t/=4,(((((((t*[1,1,1.5,2][t>>10&3])*"2235"[t>>14&3])|t>>3)%128)+(3E5/(t&4095)&64)+random()*((-t>>[6,5,5,5,4,5,5,5][(t>>12)%8])%64+64))/1.5)+(((t>>1)*"2235"[t>>14&3])%128)/Math.pow(1.0005, t&4095))/128-1

or https://dollchan.net/bytebeat/#v3b64bY+7DoJQDIZfxTSBtHCAcyVooptuLq7IcFQSBxGiJ3FQ390KjvYf2vy9fOkTjv2phQWEYmkFThGSWglW7oRu6rBaKRmbhpI9aG3cHkbLfq0XV4YipStK0axdgSG2cu4oLi2lN3899R1SgpjxYF0KN8pOuanxe0hTVDUUlTblHSqYyrdwbP1DjrBi68M5H/oHqlxK6cTsx+V9XWUKBNx9N1zanQ/8ndE8JKCbXt1ceh8OrQ/w/gA
No.192  
No.195  
ColorCs.exe, YouTube.com
No.198  
Bouncing.webm
(5.16MB)
loooll
No.200  
track (10).webm
(122.59KB)
sin(t/([1.64,1.95][(t>>11)%2]))/Math.pow(1.001,t%2048)

from here https://youtu.be/ITuGdHxHi0A?t=468
No.206  
h=(((2E5*t>>12&255^sin(51%t)%t&-219)/3.14-t%-6.28)+14),i=t%227&2E3/(t&4095)+log((t&8191)*16)/-3.14|6.28+t%sin(24*t),n=h%40.01&216+i%227,(n-255%i-h+log(t&4095)*16)+41
No.218  
Screenshot_2022-10-11-14-32-52-354.jpeg
(451.22KB, 1280x800)
t&t*(3*1)>>2^t>>2*~10%t>>1*289
No.221  
Screenshot_2022-10-11-14-32-52-354.jpeg
(451.22KB, 1280x800)
It is better in 11kHz

// one_more_glitch_beat from glitch mac

one_more_glitch_beat!2cdcb!abcdc!deadcf!deaf
No.224  
Five & Ten
t*(t>>5&t>>10)


Stand, Back, You...
(t>>(t>>(t>>12&15)))>>t


Some kind of Non-JS echo effect I discovered?
((t*(t>>12))<<(-t>>10&7))&-t>>2


Nice stepdown effects there
t*(t>>(t>>10&7)&t>>12)


Fuzzy!
(t>>2)*(t*(t>>11))


Wubby sierpinski
((t>>4)*(t*(t>>13)))&t>>6|t&t>>12|t*1.5&t>>10


Record scratching sounds
t*((t>>6)%(t>>7&31))


Cool percussion track
-t*(t>>3|t>>4|t>>5|t>>6|t>>7)-t


Inchwormy Beat
t<<(t>>8)*231


Lord Graga's Frere Jacques made proper by multiplying that array
((t>>7|3*t|t>>(t>>15))+(t>>8&5))*[8,8,9,9,10,10,-8,-8,10,10,11,11,12,12,12,12,-12,13,12,11,10,10,-8,-8,8,8,6,6,-8,-8,-8,-8][t>>11&7|t>>12&24]


Simplified Constructivist
(t*[1,,1,,,,,,1.5,,1.5,,,,,,1,1.2,1.5,1.8,2,2][t>>10&31]&127)+(t>>12&1?(t*[4,4.8,6][(t>>8)%3]&127)*(~t>>4&255)>>8:0)


POW techno
Math.pow((t>>(t>>12&1))&65535,(t>>10&3)+1)|(t<<4&16383)/(t>>5&127)


Buzzing tones-o-Matic
Math.pow(t*(9&t>>10)&255,((t>>4&3)+1)/((t>>11&1)+1))


Tunnel sounds music?
(43*(t|t>>11)&255)*(8|~t>>6&55)>>6


Another cellular melody
(t<<1&t*3&-t>>5&t>>10)-1


Stimmer but the patters are inverted
t*(4|t>>13&3)>>(t>>11&1)&128|t*(t>>11&t>>13)*(t>>9&3)&127


Combination stimmer + Street Surfer
(t*(4|t>>13&3)>>(~t>>11&1)&128|t*(t>>11&t>>13)*(~t>>9&3)&127)^(t&4096?(t*(t^t%255)|t>>4)>>1:t>>3|(t&8192?t<<2:t))


Stimmer but it uses 1583736's Cool waveform i guess (32KHz Floatbeat)
w=a=>(abs(1-abs(.5+cos(a/64.25))**.3)**(1-abs(1-abs(.5-sin(a/63.75))**.5))),(w(t*.09375*(4|t>>15&3)<<(t>>13&1))+w(t*.1875*(t>>13&t>>15)*(~t>>11&3)))-1


Stimmer but with reverb (32KHz Floatbeat, uses lhphr's something something reverb routine)
A=Array,r=(i,g,C,V,S,P,W,M,e,I)=>(L=0,H=(s,b,x,y,z)=>L++<b?s(b,x,y,z):L=0,R=(d,t,l,s)=>(t.push(A(l-s*L).fill(0)),H(R,d,t,l,s)),t?0:(O=A(),p=A(),s=A())+R(C,O,V,S)+R(P,p,W,M)+R(P,s,W,M),F=d=>(O[L].shift()+H(F,d)),F(C),o=d=>(O[L].push(i-g*O[L][0])+H(o,d)),o(C),c=d=>(O[L][O[L].length-1]+H(c,d)),f=d=>((p[L].shift(),p[L].push(L?s[L-1][s[L-1].length-1]:c(C)),s[L].shift(),s[L].push(-g*p[L][p[L].length-1]+p[L][0]+g*s[L][0]))+H(f,d)),f(P),I*i+s[P][s[P].length-1]/C*e),r((t/8*(4|t>>15&3)<<(t>>13&1)&128|t/4*(t>>13&t>>15)*(~t>>11&3)&127)/512-.25,.95,7,8600,750,3,1500,200,1,1)


Electrohouse3 (from Drifting electricity)
t>>t%(t&1?1+"6534"[t>>14&3]*10:34)&t>>4



And now, here are my contributions to other user's formula!
sidekick (originally found from Glitch Machine)
t*3&t>>7|t*6&t>>9|t>>4


Simplified Tito (500Hz)
t>>6<<t%((8|t>>7&3)-(t>>11&3))


better minified stimmer
t*(4|t>>13&3)>>(~t>>11&1)&128|t*(t>>11&t>>13)*(~t>>9&3)&127


better minified SADLY (2KHz)
43*(t|t>>7)

better minified CAT-GIRL
129E3>t?(35E3>t?8:84E3>t?9:8)*t|(t>>2)+(67500>t?13:98E3>t?12:13)*t|t>>3|t>>5:0


better minified Harmony v2
w="1234341"[(t>>13)%7]*t,w%50.01+w%40.1+w%30.1+w%60.01


better minified Array song
a="11231123112444555"[(t>>12)%17],b=2+(~t>>16&3),t*b/a%50.1+t*b/a%50


better minified ripthisentry.txt, tune#3
n="1010221010221022",freq=n[int(t/500)%16]*2,mod=t/15e3,sin(t*freq/40.7+sin(t*freq/40.7)*mod)*64+64


better minified VL-Tone Rock 1 rhythm emulation (signed bytebeat)
n="01220121",f=n[int(t%14664/1833)],(f==0?3.2*(325>t%1833?(t%1833*-3.15>>6)+16:0)/16*(t%1833*3.15&16):0+(f==1)?3.2*(163>t%1833?(t%1833*-6.3>>6)+16:0)/16*(t%1833*6.3&16):0+(f==2)?51.2*random()*(1449>t%1833?1536/(t%1833+1024)-.5:0):0)


better minified chiptune engine v1
delay=8E3,len=8,s1="12486421",s1v=[16,8],s2="23564762",s2v="84",n=[0,16,0,16,0,8,0,8],st1=t/2*s1[round(t/delay)%len]&4*s1v[round(t/delay)%len&1],st2=t/2*s2[round(t/delay)%len]&4*s2v[round(t/delay)%len&1],nse=4*random()*n[round(t/delay)%len],nse+st1+st2


better minified atari styled bass
28*"808080080080800880808080080808800880808080808080088008808"[round(t/20)%57]&t/90&-t/91


better minified Ice Age
(t*"6787"[t/1.6&t>>12&3]/8&t>>10)-5


better minified sin function test
delay=32,64*sin(t*((1+(int(t/delay/128)&7))/20)&t/delay/256)+64&-t/delay


minified "Cat-girl". Nya!
17*t|(t>>2)+(14-(t>>15&1))*t|t>>3|t>>5
No.225  
Screenshot_2022-10-04-17-32-09-953.jpeg
(23.36KB, 301x330)
// raining metals
w=t*(0x1ad62|t>>2^t>>38),e=t*t&w<<2,b=e|w,a=b-t>>3-290|393,t>>a
No.252  
Trollface_non-free.png
(80.64KB, 347x288)
((t|t%255|t%257)+(t&t>>8)+(t*(42&t>>10))+((t%((t>>8|t>>16)+1))^t))
No.258  
.PNG
(14.39KB, 1041x258)
high rhythm thing
(t>>(t>>13)*t/127)|t>>4

https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJS0iixswNhQ2NNrRJ9QyNzzRogz0RJR6k4MbcgJzUosQSozNjIwMCgFgA

t-(t^-t>>5)+t^-(t>>8)|t>>5


first made it
t+(t&1)+(t>>5)*(t>>1)/1|t>>4|t>>8


Other:
thing 32KHZ
s=t^-(t^-(t&t>>8)),e=t^-t>>9&t>>8,s^e>>8+t>>4


— 10.10.2022
((t*t>>9|t*(t>>16))|t>>4)


code without number — 10.10.2022 - 32KHZ
(d=(t^(x=t*t^t>>t+t|t+t>>t,a=x^-x,xa=x+a*x,zax=x&xa|a,zax*t^t>>t)))


random remix
(t>>3>>t^t>>6)*(t&t>>11)/5


huh what is this 14.10.2022
t+((t>>8|t>>9)*(t&t>>8)/127)


rhythmic noise 14.10.2022
t>>(t*t>>(t>>11&t>>12)*255)
t>>(t*t>>(t>>10&t>>11)*255)


source 24.10.2022
t^127*t>>7|(t>>4|t>>5)+(t>>3|t>>4|t>>2)


beat thing 26.10.2022
((t*6&t>>5|127*t>>4)>>t/64&t>>5|t>>4|t>>t/64)


_symphony
t%`_symphony`.charCodeAt(t>>12&7)|t>>5


t|(t^127|t<<16)^-(t>>5|t>>4)|t%127^41*(t>>12)|t>>5


More: https://discord.gg/ycWR9Y8v3k
No.268  
track (18).webm
(72.87KB)
sin(t*"0110100001100101011011000110110001101111001000000111011101101111011100100110110001100100 "[t>>9])
No.273  
No.331  
No.342  
E53w8EaWEAMGFOh.jpg
(187.47KB, 948x1500)
Songs by SthephanShi: https://dollchan.net/btb/res/7.html#7
Songs by kOLbOSa_exe: https://dollchan.net/btb/res/27.html#27
Songs by lhphr: https://dollchan.net/btb/res/44.html#44
Songs by PortablePorcelain: https://dollchan.net/btb/res/55.html#55
Songs by HypernovaHeathen: https://dollchan.net/btb/res/77.html#77
Songs by BaenHoHoHo: https://dollchan.net/btb/res/117.html#117
Songs by OnixIsThePewterGod: https://dollchan.net/btb/res/171.html#171
Songs by Rio zack: https://dollchan.net/btb/res/204.html#204
Songs by GetDolphinedLol: https://dollchan.net/btb/res/227.html#227
Songs by psubscirbe: https://dollchan.net/btb/res/284.html#284

Also, it will be necessary to allocate time and add interesting songs to the library.

Message edited: 17.01.23 Tue 11:43:32
No.368  
Screenshot 2022-08-11 155647.png
(21.24KB, 168x178)
t*4*[1,1.13,1.275,1/0.75,1.5,1.7,1.875,2][(t>>12)%8]

Major scale
No.377  
No.378  
Screenshot_20230204-173936_Firefox.jpg
(251.06KB, 1080x562)
No.389  
No.405  
No.406  
Bytebeat codes collection by Kehkeown, aturned777, YTRMI203
Favorite 09.01.2023
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKtHS0CixszM0VLPQ1NYwNFIDciyBLCBlrmZopKmrYQLmAJmamkq1AA


16.02.23
https://dollchan.net/bytebeat/?fbclid=IwAR2Q5tgmkddctCeMWNWaDlU8v6HJG0oBC_hquXBOipLLByBiQ1j_YzGFF0c#v3b64q1ZKzk9JVbJS0ijOzNMo0YousbMzNFYzjtU3MdSFckpAHE2IlBGUp6SjVJyYW5CTGpRYAtRubGRgYKCjlAsxyy0nP7EkKTWxRKkWAA

22.11.2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKrGzK9HXMNHWADIMTTVVDc00tTQMtTWM1UACxpqadnYaRmC2oaaSjlJxYm5BTmpQYglQr7GRgYFBLQA

17.11.2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJS0iixswNhQ2NNrRJ9QyNzzRogz8TOLtpQx1DHWMdIxzg2GiyvZh6rpKNUnJhbkJMalFgC1GxsZGBgUAsA

15.11.2022
helicopter be like
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKtHSKKkpsbMzBBFGIMI4zsRc11BbAyRoFGdmrqWRmFSsUaIG4htqAoG+oauZko5ScWJuQU5qUGIJ0BhjIwMDg1oA

16.11.2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKqnRKIkzNDKvKbGxMTTTjNPVKLGzM60BEiaaNSWqQJk4E0MtkKChkSZI2FSpFgA


24.10.2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKokzNDLXKrGzM6/RAJImNUDCVFMbxDaugQkYaSrVAgA

14.10.2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKrGz0yjRApN2doaGaiDSSFPLyNRUU0lHqTgxtyAnNSixBKjU2MjAwKAWAA

01.11.2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKlFNiC+uzC3IyM+rTNBLzkgscgZKOJZolNjZGRqpmWvWABmmSrUA

05.10.2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJS0ijR1yjRMjQy19S0syvRBzJqSuJKVIF0XImdnWWNBpA0ATFNNZVqAQ

03.10.2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKrGzM60BEiY1JTUaJdoaJXElqoZG5jUl2kBBixowR1NLA8gxNNPUVKoFAA
No.420  
No.421  
art-красивые-картинки-dwemer-The-E
(149.59KB, 811x483)
>>114>>118>>120>>131
You are truly an expert in the field of signal processing theory, I take my hat off to you. You are a powerful wizard!
You have implemented not only the low pass filter, but the envelope mechanism where you can set attack, decay, sustain, release. Cool!
Really ingenious code, if I have time, I'll have to study it. Also I immediately noticed that you took the code from raphaelgoulart (bossabeat, bytefunk) as the tracker engine.

Some moments, don't understand your expressions like
("undefined"!=typeof s1&&null!=s1||(s1=new SawVoice),s1),
s1.freq = window.channels[0].freq,
You can just use
"undefined"!=typeof s1&&null!=s1||(s1=new SawVoice),
s1.freq = window.channels[0].freq,
in those places in the code.

And you can use Math.E instead of e=2.71828182846,.

Thanks for sharing your work!
No.462  
Audacity-Inst.webm
(1.35MB)
convert to code or play
(t*t>>8)*(t&t>>8)
in bytebeat
No.488  
Ordinator.webp
(112.47KB, 600x800)
>>78>>79
Both are very pleasant to listen.
>>160
Oh, my brain is about to explode from this stereo alarm clock!
>>161>>162>>192
I've always liked it when people remix remixes and the song gets harder and better every time. It turns out collective creativity and cooperation, stretched in time! By the way, lhphr also has a cool hardcore remix of this song, called Sequencemania.
By the way, how to specify your nickname in the library? Is it still the same NewFall2020 or is it worth changing everywhere to NewFall2K?
>>189
Nice. But in general, this is a regular bytebeat converted to a floatbeat with x/128-1 conversion.
>>198
Lol! Dancing video size, I see this for the first time. Is it somehow set when coding webm?
>>224
Stand, Back, You... - Interesting slowdown effect
Some kind of Non-JS echo effect I discovered? - I would not say that it looks like an echo, but the effect is interesting.
Nice stepdown effects there - This formula is rich in effects.
Cool percussion track - Sounds like an old ticking clock
Inchwormy Beat - A short formula, but sounds interesting, like from an old handheld snake game. UPD: Hehe, now I understand why you gave such a name! The waveform seems to be crawling like a caterpillar on max zoom.
Simplified Constructivist - Nice, it sounds more clear than the original. Added your version next to the original, so as not to make a replacement.
POW techno - Pretty short code, while the drums are not repeated. Also, you can use pow(x,y) instead of Math.pow(x,y). And instead of pow() it is often better to use the exponentiation operator x**y.
Tunnel sounds music? - Cool tunnel echo effect! And it sounds like there's a sine wave in there.
Another cellular melody - Seems like the remix of "Wheezing modem". But your song is based on the distortion effect when overflowing the 255 range. If you switch to the signed bytebeat, the melody will be simpler.
Combination stimmer + Street Surfer - Nice, two classic hits are together now! But it sounds a bit dirty.
Stimmer but it uses 1583736's Cool waveform i guess - Sounds very strange, like a drunken melody.
better minified stimmer - Yes, we can sum up signals not only by adding, but also by logical "or" |, which has a lower priority, so we can get rid of extra brackets.
better minified SADLY (2KHz) - I would not want to change the bitrate, so we can shorten to 43*(t>>41|t>>2), thanks for the idea.
better minified CAT-GIRL - And this is what I call the real optimization! Nice!
better minified Harmony v2 etc - The idea of converting arrays to strings is not new, but it can not always be applied, for example, when the numbers are two-digit or negative or non-integer. The library is full of formulas where this can be done.
better minified Array song - Wow, that b=[5,4,3,2][(t>>16)%4] to b=2+(~t>>16&3) trick was good. Respect!
better minified ripthisentry.txt, tune#3 and better minified VL-Tone Rock 1 rhythm emulation (signed bytebeat) - We can get rid of those n variables by substituting the strings in their places.
minified "Cat-girl". Nya! - Tricky move by converting (t&32768?13:14) to (14-(t>>15&1)). It's good that the numbers 13 and 14 are next to each other, otherwise the optimization would not work! :D
No.489  
No.490  
No.492  
(t % 32000 < 16000)*(t % 2000 < 1000)*((4*t&32) + (5*t&32) + (6*t&32) + (4*(15/16)*t&32)) + (t % 32000 > 16000)*(t % 2000 < 1000)*(1.5*(4*(8/9)*t&32) + (5*(8/9)*t&32) + (6*(8/9)*t&32) + (4*(8/9)*(15/16)*t&32))

https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJS0ihRUFUwNjIwMFCwUTA0A9KaWmAxmBBERMNEq0TN2EhTQVtBwxTBNEMwTbQ0DE31Dc00IUJgMYTZdnjMNtQz1QJpt9C31ES2BU3ADF0ApgXVXqVaAA
No.493  
No.494  
((t%10000<5000)?(4*t&32):(9/2*t&32)+(128*((t%2000)>1000)))+((t%5000)>2500)*(t&32)+(((t%5000)<2500))*(3/4*t&32)


https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJS0tAoUTU0AAIbUyChaa9holWiZmykaaVhqW8EYWprGBpZaIEUGoGU2IGUa2oChYEiYE12RkBKU0sDqhoubgMWB0oY60NNVaoFAA
No.497  
No.499  
No.500  
Opera Captura de pantalla_2023-03-02_175710_dollch
(12.01KB, 1013x250)
t=t*8000/44100,
a=((t/4*(4|t>>13&3)>>(~t>>11&1)&32)+(t/4*(t>>11&t>>13)*(~t>>9&3)&31)),
b=cos(12*cbrt(t%4096))*32+32,
c=(t*random()|t/8>>2)&31,
d=(t*random()|t/8>>2)&31,
[a+b+c+40,a+b+d+40]

https://dollchan.net/bytebeat/#v3b64dY/LDoIwEEX/pYnNTEtCXzFg0n6EW3VRWnYCBmYn+u0WWLs7mXvuJPfN0pR7dmHkSTRKqdo5rVR1H6MHoNoJcCuFoC23GAJ8N9ZcI7cG5SEcp11CsRttkbnViOVP59O0gDYidTMBnZxqz4jCGmlNiZMHEnMc8zQArlQ3IZitW6L8P7pF2ckknao2yAUerGJLHF7P/hqpDNpnfH4
this is my first time posting here btw
No.505  
very hard level preview.png
(5.37KB, 1020x250)
t=t*8000/44100,
TWO=2,
THREE=3,
FOUR=4,
a=(t/FOUR*(t&16384?7:5)*(5-(3&t>>8))>>(3&-t>>(t&4096?TWO:16))|t/FOUR>>(t&16384?t&4096?THREE:FOUR:THREE))&63,
b=sin(9*cbrt((t*1)%4096))*32+32,
c=(t*random()|t/4>>TWO)&63,
d=sin(t*(t&16384?7:5)*[1,2,3,4][(t>>9)%4]/20)*32+32,
(a+b+c+d)

Link
No.506  
flat,750x1000,075,f.jpg
(137.95KB, 750x920)
>>258
high rhythm thing - It seems that this thing increases the frequency infinitely, although in fact the pitch changes cyclically.
first made it - The croaking of alien toads
— 10.10.2022 - Weird 8bit jumps. After 10 seconds, interesting bass starts to sound.
beat thing - At 32000Hz sounds like a 8bit helicopter.
>>268
Is it morse code? What does it mean?
>>368
Okay, let it be in the library as a good example.
>>406
22.11.2022 - Interesting notes progression on classic formula
>>489
What's the tune? Sounds familiar.
Nice, but at the same time your code is terribly unoptimized, it can be extremely reduced. Maybe you will work on generating optimized code?
Here is an example of how your code can be optimized: formatted version / minimized version. I also looped your melody so that it repeats.
There you can shorten the code even more, this is just what I wrote in haste. The idea is to store only changing data in an array that will be iterated over sequentially.
>>499
Oh, nice chords! It is a pity that the melody is too short.
No.509  
>>506
Yeah, it really does need optimization. I'm trying to write some Java code that will help me write longer pieces of music in C, but I'm still just testing things out.
No.512  
tumblr_5d033312d36fb7c3a00da5033cadc2df_d05b53d0_1
(724.92KB, 1280x1920)
All hcdphobe songs now moved to a separate thread: >>163

>>500
t/8>>2 is equivalent to t>>5
>>505
Please write your name next time so I don't list you as Anonymous in the library.
> TWO=2,
> THREE=3,
> FOUR=4,
It does not make sense. Better use numbers.
The main melody is very quiet, it was necessary to equalize the sound like this
>>497
Really lovely tune! Reminds me of something from a NES game. Added to library with a formatted version, but I'm too lazy to shorten your code there, unlike your first song.
>>509
Good luck! Looking forward to your next songs, you make beautiful melodies.
No.515  
track.webm
(146.77KB)
If you add this to the library, please put the user as "MT2023"!
t+(t>>9|t>>2)*(t>>9|t>>4)*(t>>[10,1][(t>>12)%2])

link
No.516  
>>512
Thanks for replying to me!
Heres "Very Hard Level" by me (MT2023) minified.
t=t*8000/44100,
a=(t/4*(t&16384?7:5)*(5-(3&t>>8))>>(3&-t>>(t&4096?2:16))|t/4>>(t&16384?t&4096?3:4:3))&63,
b=sin(9*cbrt((t*1)%4096))*32+32,
c=(t*random()|t>>4)&63,
d=sin(t*(t&16384?7:5)*[1,2,3,4][(t>>9)%4]/20)*32+32,
1.3*a+(b+.6*c)+.4*d

Link
Here's "Stimmer but i added drums" minified by me (MT2023):
t=t*8000/44100,
a=((t/4*(4|t>>13&3)>>(~t>>11&1)&32)+(t/4*(t>>11&t>>13)*(~t>>9&3)&31)),
b=cos(12*cbrt(t%4096))*32+32,
c=(t*random()|t>>5)&31,
d=(t*random()|t>>5)&31,
[a+b+c+40,a+b+d+40]

Link
No.519  
track (2).webm
(101.68KB)
sorry its not perfect
can you remix it for me to make it better

rate:8000 type: floatbeat
b=t*[2,2,2,1.9,1.7,1.7,1.5,1.5,1.35,1.35,2.5,2.5,2.25,2.25,2.25,2.25][(t>>10)%16],[(b%64),(b%64)+(b%51),(b%64)+(b%43)+(b%51),(b%64)+(b%43)+(b%51)+(b%32)][t>>14]
No.529  
Opera Captura de pantalla_2023-03-05_215410_dollch
(4.03KB, 1018x253)
Note: If you add this to the library, please make the owner name as "MT2023"!
t=t*8000/22050/2,
(((t/2*(4|t>>14&3)>>(~t>>10&1)&64)+(t/2*(t>>11&t>>13)*(-t>>10&3)&63))+((t*random()|t>>4)&63))+40

link
No.563  
16782732269314472005806204121848.jpg
(2.49MB, 4624x2604)
No.566  
anrrrit.png
(15.48KB, 1018x252)
t=t*8000/44100,
nf=((t/8*((t&4096?t%65536<59392?7:t>>6:16)+(1&t>>14))>>(3&-t>>(t&2048?2:10))|t/8>>(t&16384?t&4096?4:3:2)))&31,
sn=(t*random()|t>>5)&31,
sn2=(t*random()|t>>5)&31,
k=cos(9*cbrt((t*1)%4096))*31+31,
a=(((t/4*((t&4096?t%65536<59392?7:t>>6:16)+(1&t>>14))>>(3&-t>>(t&2048?2:10)))&t/8>>6)&31),
[(1.3*nf+(sn+.6*k)+.4*a)+50,
(1.3*nf+(sn2+.6*k)+.4*a)+50]

link
No.569  
6467.png
(16.47KB, 1025x253)
not minified version:
t/=4,
c="6467",
((t*2*c.charCodeAt(t>>10&3)>>(5&t>>10)>>(3&-t>>14)))&-t>>[2,3][(t>>12)%2]

minified version:
t/=4,
((t*2*"6467".charCodeAt(t>>10&3)>>(5&t>>10)>>(3&-t>>14)))&-t>>[2,3][(t>>12)%2]

not minified version link
minified version link
No.584  
Opera Captura de pantalla_2023-03-10_184651_dollch
(5.13KB, 1021x244)
t=t*11025/44100,
a=((sin(21*cbrt((t*[1,2][(t>>([14,12][(t>>14)%2]))%2])%4096))+4*128&63)|t/2>>5&31),
b=(t/8*(t>>10&t>>12))&32,
c=(random()*t|t/8>>3)&31,
d=(2*t*(t>>14&t>>12)>>(3&t>>10))&63,
e=(random()*t|t/8>>3)&31,
[a+b+c+d,
a+b+e+d]

link
No.587  
Opera Captura de pantalla_2023-03-10_220124_dollch
(1.85KB, 959x250)
t*((t>>9&t>>12)-(3&t>>9)&64)

link to the bytebeat
No.594  
u=(s,e,p)=>Array(e-s).fill().map((x,i)=>i+s).map(x=>p(x)).reduce((a,b)=>a+b),t=t/512,k=1e2,m=x=>x**cos(x)-0.99,u(1,k,x=>sin(m(x)*PI*t+cos(t)*2)/m(x))/cbrt(k)/60

floatbeat, 48khz
No.597  
Opera Captura de pantalla_2023-03-12_145004_dollch
(12.20KB, 317x252)
t/=5,
[((t*(5+(3&t>>14))&t>>4)-1),
((t*([4,3,4,3,6,5,6,5][(t>>10)%8])*(5+(3&t>>14))))|t>>2]

link
No.617  
названия (67).jpeg
(7.67KB, 251x201)
bulid a music that contains only sqaure waves
No.645  
Electronic House.png
(5.26KB, 1021x241)
I made 2 versions, the first one the loop version, and the second one the non-loop version.

Loop version:
t=t*8000/44100,a=(t>>t%(t%2?t&32768?41:t&16384?51:61:34)&t>>6)&63,b=sin((4e4/(t&4095)))*31+31,c=(t*random()&31|t>>5)&63,d=(t%(t%2?t&32768?41:t&16384?51:61:34)|t>>6)&63,e=sin((t)%(t%2?t&32768?41:t&16384?51:61:34)/2)*31+31,(a+b+(c*[0,1,1,1][(t>>17)%4])+(d*[0,0,1,1][(t>>17)%4])+(e*[0,0,0,1][(t>>17)%4]))-[0,0,0,22][(t>>17)%4]

Loop version link
Non-loop version:
t=t*8000/44100,a=(t>>t%(t%2?t&32768?41:t&16384?51:61:34)&t>>6)&63,b=sin((4e4/(t&4095)))*31+31,c=(t*random()&31|t>>5)&63,d=(t%(t%2?t&32768?41:t&16384?51:61:34)|t>>6)&63,e=sin((t)%(t%2?t&32768?41:t&16384?51:61:34)/2)*31+31,(a+b+(c*[0,1,1,1][(t>>17)])+(d*[0,0,1,1][(t>>17)])+(e*[0,0,0,1][(t>>17)]))-[0,0,0,22][(t>>17)]

Non-loop version link
No.646  
image.PNG
(82.70KB, 1920x1042)
Street Surfer + music for a C64 game [Stereo] - Publich 18 March 2023
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSitYoUTMxsDSz1yjR0iiJK1E1MjXVrCmxszPRtLMztAIyjGuASiwMLY3sS2xsjKxKNDV1wGrt7GBaS7SAHEMjKzCpCdRtYwOStoCaE6tUCwA
Reddit: https://www.reddit.com/r/bytebeat/comments/11uxkww/street_surfer_music_for_a_c64_game_stereo/

slightly improved version of rrola's - Publich 17 March 2023
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKtHSMKhwdrS0gGE7O40SOztLNRBpaKCpqWZoqqkGZFso1QIA
Reddit: https://www.reddit.com/r/bytebeat/comments/11t7y2b/slightly_improved_version_of_rrolas/

Modem melody rhythm - Publich 17 March 2023
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJS0tAtUdMosbMzUQMRmiDS0FBT11BNF8RXqgUA
Reddit: https://www.reddit.com/r/bytebeat/comments/11t8clc/modem_melody_rhythm/

Sine Infinite Morze Rhythm (THE LAGG) - Publiched 17 March 2023
https://dollchan.net/bytebeat/#v3b647d2xTsMwEIDhd/GAmuoA20kTG4mOvETVIUAHJKAD2RDvji9tpRbBwJDaiD9OVcexcp9sxzp16bt52D5uzI3pb/u3p9eZfoZrP5/PVk58Ko0sUmmkTnVtqccWN9YbvXB+36p9Gz9WjjsHcU52xY/XqX8Yz1baWkLnpaulCxKi+CjB6ulsdxStlS49JpYGwoMHDx48ePBM44kxZ8ahJeYaoRRZH7AHnHvKUth8SygFz7Ck4+H4xqWiabNXnecfbRp+6hfuJMaX4YpneONS/Ix7ks76LxZUCMFa26Qjw95k/8ruPY1H7+XR2EO92LHBgwcPHjx4+OkVDx48ePDgwYMHzz/xkLDiwYMHDx48ePDgKdpDwooHDx48ePDgwYOnaA8JKx48ePDgwYMHD56iPSSsePDgwYMHDx48eIr2kLDiwYMHDx48ePDgKdpDwooHDx48ePDgwYOnaA8JKx48ePDgwYMHD55Tz3o1LJfOXszSV6jWVVVduquFEfOy+9esu+dtP9xv+sF8fAI
Reddit: https://www.reddit.com/r/bytebeat/comments/11t6foc/sine_infinite_morze_rhythm/

harmonic psychedelica - Publich Feb 19 2023
https://dollchan.net/bytebeat/?fbclid=IwAR2Q5tgmkddctCeMWNWaDlU8v6HJG0oBC_hquXBOipLLByBiQ1j_YzGFF0c#v3b64q1ZKzk9JVbJSKrGzMzRSK9EuUTU0MtcF0wYGQAE7O1NtoIgWUCQOKGamXaIGkVKqBQA
Reddit: https://www.reddit.com/r/bytebeat/comments/116erq4/harmonic_psychedelica/

crazing breaking melody - Publiched January 2023
t*((t>>11&8)+(12&t>>9)+(t>>7&12)-(4+(t>>12)))


altered version of Tundrah - Publich 03 November 2022
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKrGzM60BEiY1JTUaJdoaJXElqoZG5jUl2kBBixowR1NLA8gxNNPUVKoFAA

I have a copy of this composer (sorry for brazenly stealing the website code from it).
In general, I planned for it to work on all IPs (for example, in Russia), but in the end I messed up something of my own and abandoned it. Sorry I stole from him, if you want to see my copy here: https://aturned777.github.io/bytebeat-composer/

cokufaqikk 2023
No.647  
IMG_1609.JPEG
(89.88KB, 1024x1024)
[127-(t*32|127),0][(t>>11)%2]*[1,0][(t>>14)%2]

At 32000 hz
No.648  
blackscrn.png
(149B, 9x9)
128*sin(t*(t/3>>12)|127+32+t*(t/3>>12)|127)

At 192000 hz
No.659  
// Highway to Hell Riff (by bulletbill)
t/=437/80,
A = (t%18.83+t%25+t%29.5),
D = (t%19+t%22+t%28),
G = (t%16.5+t%21.1+t%28),
A0 = (t%25+t%29.5+t%37.75),
E = (t%25+t%33+t%39),

verse = [0,0,0,0,0,0,0,0,0,0,D,0,D,0,G,G,0,0,0,0,0,0,0,0,0,0,D,0,D,0,G,G,0,0,D,0,D,0,G,G,0,0,D,D,0,0,A0,0,A,0,0,0,0,0,0,0,0,0,A,0,A,0,A,A][((t>>10)+58)%64]*2+((t>>10)<64?0:((t+4096)%8192<6144?2e4/(t%2048):3e5/(t%2048))&128),

bridge = [E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0,E,0][((t>>10)%32)]2+(((t>>10)<376||((((t>>10)>400)&&((t>>10)<404)))?3e5/(t%2048)&128:(2e4+((t>>10)-374)2e3)/(t%2048))&128),

chorus = [A,A,A,A,A,A,A,A,A,A,A,A,A,A,D,D,D,D,D,D,D,D,D,D,G,G,G,G,D,D,D,D][((t>>10)+10)%32]*2+((t>>10)%32<12?((t+2048)%8192<4096?2e4/(t%2048):2e5/(t%2048))&128:(t%4096<2048?7e3/(t%2048):1e5/(t%2048))&128),


(t>>10)<518?
(t>>10)<406?
((t>>10)<374?verse:bridge):
chorus:
(D*2)/(((t>>9)-1035))
No.660  
track (3).webm
(90.63KB)
44100khz signed Bytebeat
t/=28,([0,sin(t),sin(t)+sin(t*2),sin(t)+sin(t*2)+sin(t*3),sin(t)+sin(t*2)+sin(t*3)+sin(t*4),sin(t)+sin(t*2)+sin(t*3)+sin(t*4)+sin(t*5),sin(t)+sin(t*2)+sin(t*3)+sin(t*4)+sin(t*5)+sin(t*6),sin(t)+sin(t*2)+sin(t*3)+sin(t*4)+sin(t*5)+sin(t*6)+sin(t*7),sin(t)+sin(t*2)+sin(t*3)+sin(t*4)+sin(t*5)+sin(t*6)+sin(t*7)+sin(t*8),sin(t)+sin(t*2)+sin(t*3)+sin(t*4)+sin(t*5)+sin(t*6)+sin(t*7)+sin(t*8)+sin(t*9),sin(t)+sin(t*2)+sin(t*3)+sin(t*4)+sin(t*5)+sin(t*6)+sin(t*7)+sin(t*8)+sin(t*9)+sin(t*10)][(t>>10)%11])*10
No.682  
>>541

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