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No.204  
tumblr_c3aa69737fc5078725ba213c5225cb97_3becdaba_2
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No.208  
FB_IMG_1658798678285.jpg
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No.211  
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No.212  
istockphoto-1160644899-170667a.jpg
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No.217  
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No.219  
FB_IMG_1665504097394.jpg
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No.222  
images (63).jpeg
(47.36KB, 679x452)
No.223  
Z96n.gif
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No.229  
c16ab6e0b57cbcf908efbdfb8c8c316c.jpg
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No.232  
4a84f331197e1f0926dfe02ab2d9e00b.jpg
(68.42KB, 510x680)
No.233  
track (13).webm
(368.13KB)
>>232
a=t*'12345432'[7&t>>12],b=(t/4)*'1242'[3&t>>12],[3&t>>12],[a*([1,1.2,1.8,2.7][3&t>>16])|127,b*([1,1.2,1.8,2.7][3&t>>16])]
No.247  
3bde0e9f2fad34106de9bd856b8633af.jpg
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No.248  
No.249  
No.254  
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No.257  
images_-_2021-12-31T162132.673.jpeg
(10.79KB, 400x400)
No.259  
b251a2f5f427daa0b0dffaddb1c44f84.jpg
(12.27KB, 310x310)
No.260  
No.262  
No.264  
6a250d5674b284a444bda1740808e758.jpg
(193.11KB, 736x736)
Do u mean MUSIC? that is typo
Here
No.265  
I give this song is "hard life"
No.266  
6880a04b34d2c97bc4c49148bd46bc15.jpg
(24.15KB, 445x405)
No.267  
67c11eda545a6d222cb9b8089a8c1510.jpg
(116.72KB, 640x640)
No.274  
5f148d34ae103c641904804eea93af16.jpg
(26.96KB, 480x320)
No.276  
No.277  
FB_IMG_1671710746873.jpg
(36.05KB, 720x854)
t|t%6780
No.278  
Should you play at 32khz
No.279  
images (64).jpeg
(15.26KB, 320x320)
No.280  
play at 10khz
t*[1,4,4.8,5.4,6,2,1,2,1,4,4.8,5.4,6,6.3,6,4.8,5.4,2.7,1.35,2.7,4.8,3,6,4,1,2,1,2,1,2,1,2][(t>>11)%32]*1.52

or
link
No.281  
No.282  
is not a cover kernkraft 400 that actually melody of kernkraft 400 by zombie nation
No.283  
cb0f6f10eea9d4720c037dd00a73ba0b.jpg
(103.41KB, 675x1200)
No.286  
5c7404c188a32f32f9fc189bfee2cc08.jpg
(67.04KB, 600x903)
No.287  
images (65).jpeg
(3.44KB, 320x180)
t^t*(t>>10&42)|t>>3&t>>9
No.290  
>>283
s=17,p=t*1.042,w=64,
v=p*[.502,.4,.3,.448][3&t>>s],
v2=p*[.75,.6,.452,.67][3&t>>s],
v3=p*[.896,.796,.75,.896][3&t>>s],
v4=p*[1.126,.896,.896,1.126][3&t>>s],
((v&w)+(v2&w)+(v3&w)+(v4&w))*(t&16383)/16383/2-64+
((_=t=>sin(cbrt(t/40)*20)*32+128),_(t%16383))+
(32*random()*(-t&8e3)/8e3)+(t*[0,sin(t/1.3>>1)][1&t>>14]&-t>>7&127)/3

Link
No.292  
a1cf22a345552a4d2bfaeba706d1d706.jpg
(36.43KB, 564x376)
No.300  
No.302  
unnamed.png
(98.08KB, 288x288)
t*2**(([1,3,5,6,8,10,12,13][7&t>>14]+12)/12)

Link
No.308  
t*2**(((t>>14)+1)/12)
No.333  
elder-scrolls-morrowind.gif
(1.28MB, 498x494)
>>274>>276
Oh, known trick to sum up waves with a slight shift, gives a flanger effect.
Also nice drums! An interesting way to select drums through an array.
>>259
Nice bass synth!
No.350  
vivec-tribunal-morrowind-vasili-nikolaev.jpg
(95.56KB, 643x900)
Finally got around to listening to a bit of what people are composing here. Started with you my friend.
>>232
Nice simple array generators.
You can use &128 instead of |127, it also gives square wave.
>>247
Sawtooth bass synth, I like the warm sound!
>>249
Nice combo with sine.
>>254
Funny combination of classic C formula, and the js code. I especially liked that the song lasts for a long time without repeating itself.
>>262
Hehe, cbrt kick. A cool loop turned out, also added to library!
>>264
Oh, that's how the track called by the author, hehe.
>>266
Stimmer is my favorite classic C formula, it's so funny. There are a lot of his remixes in the library, let this one be.
>>267
Cool, looks like a doom soundtrack. By the way, I did not study fm-synthesizing at all, you clearly show how to implement it!

All above added to the library, the rest will listen later.
No.357  
ee37c38a19b258d4883f03779c32d689.webp
(18.45KB, 500x500)
>>280
Haha, the 90s! Nice array melody! Here the 8kHz square version
>>286
Oh, an interesting fix!
>>283>>290>>292>>300
A warm nostalgic vibe. Nice work, my friend! A yellow star, I really like the tune.
Also, you don't need a function. ((_=t=>sin(cbrt(t/40)*20)*32+128),_(t%16383))+ can be simplified to (sin(cbrt((t%16383)/40)*20)*32+128)+
Here the minified kick + hihat version
No.379  
5d9d01e36c675c53977b188d3e275e4f.jpg
(62.91KB, 635x635)
No.380  
5bfb879f6689d30fbadcfe5cfa4638f1.jpg
(69.67KB, 736x1361)
No.381  
No.383  
9517e0e6b016aaea0777a4152f4af775.gif
(41.28KB, 220x220)
No.384  
No.386  
The-Elder-Scrolls-фэндомы-Альмсиви-
(211.82KB, 806x616)
>>379
It's okay, I also come here once a month. Also, 1.04&255 is just 1, so w=255,((1.04&w)+(1.05&w))/3.5 is just 2/3.5.
>>380
You can just use 6400 sample rate, and not to divide time t/=2,
>>381
Oh, ((p*1.04&255)+(p*1.05&255))/3.5 is no longer possible to simplify, I agree, okay.
Cool evil intro for some big song turned out!
>>384
Reminds me of some song from 90s, can't remember, hehe.

Message edited: 08.02.23 Wed 15:55:25
No.395  
No.396  
No.397  
No.398  
Oops that not sega saturn it's sega CD
No.401  
No.402  
r=t/1.3,d=(-r&8191)/8e3,m=((p=.9*t*2**([0,3,5,7,0,3,-4,-2][7&r>>15]/12))&-r>>6)%256/2,
b=(p%512)/4*(-r&16383)/16e3,
a=[0,3,5,7,0,3,-4,-2][7&r>>15],
a2=[3,7,9,11,3,7,0,2][7&r>>15],
a3=[7,10,12,14,7,10,3,5][7&r>>15],
s=t*.9*2**(([a,a2,a3,a2][3&r>>14])/12)%64*d*2,
m+b+[0,s][1&r>>13]

link
No.408  
No.411  
No.412  
>>411
OMG NICE TONE YOU REMIX MY SONG
No.413  
p=[2,4,5,9,2,4,5,9,2,4,5,9,12,9,7,5,0,2,4,7,0,2,4,7,0,2,4,7,0,2,4,0,-2,0,2,5,-2,0,2,5,-2,0,2,5,-2,0,2,-2,-3,-1,1,4,-3,-1,1,4,-3,-1,1,7,-3,-1,1,9][63&t>>13],
z=t*2**(p/12),
(z*1.005|z/2.02)%256/2.5+(z|t>>5)%256/2.5

Link to play
No.414  
No.418  
No.422  
No.424  
main-qimg-95c04fc3b83abd28a1c15644b24d7d82-lq.jpg
(111.66KB, 602x877)
Thank you for the songs. As you asked me why I don't add your songs right away, dozens of songs appear on reddit and here every day, and I didn’t even have time to add songs from the second half of 2022. And I look, the farther, the songs appear more often. This activity is very time consuming.
>>395
Yes, at the maximum approximation you can see how the duty cycle of the PWM changes.
>>396>>397
Oh, those are cool video game sounds!
>>401
I like how you improve your songs every time.
Nice, fast note sequences along with the decay make that recognizable chiptune sound. But with square waveforms it sounds even cooler! "Cool song with squares"
>>408
Beautiful tune. I remixed it, made a functions for different sequences. Here is the "Small Mouse" song!
>>411
Nice remix, my friend! The original is also awesome, this is a more happy sound.
I'm glad that other users visit the threads of other participants. I was afraid that everyone just uploads songs not noticing anything around. Come, comment, discuss and remix each other's works!
>>413>>414
Good melody for castle levels in old games!
>>418
You changed the (t>>12)-2 part to make the sound change every time. Fun! Also the original song has no name.
No.425  
6c285ca063bfa127e1205dbe26370bc9.jpg
(40.83KB, 510x680)
>>424
Yay thx for adding :)
No.426  
Hello can you changed name song my library so "hard life" is wrong to "-PWM MUISC- remix" change to PWM MUISC remix, "PWM song" change to hard life
Also "melody of kernkraft 400" by zombie nation change to "kernkraft 400"
No.430  
t*[1,4,4.8,5.4,6,2,1,2,1,4,4.8,5.4,6,6.33,6,4.8,5.4,2.7,1.35,2.7,4.8,3,6,4,1,2,1,2,1,2,1,2][(t>>11)%32]*1.52

A "6.3" has "6.33"
No.431  
23c6095fef547bd0ed8213d0764f36df.png
(629.11KB, 900x1296)
>>425
Thank you for the songs. I shouldn't whine about the lack of time and too many songs, but rather rejoice that more people are interested in bytebeat, use the player and come to this forum :)
>>426>>430
Done. By the way, I can change your avatar in the first op-post if you want. To do this, attach a picture in a new post and let me know.
No.432  
Sorry i forgot to change code that again
There is
s=17,p=t*1.042,w=64,
v=p*[.502,.4,.3,.448][3&t>>s],
v2=p*[.75,.6,.452,.67][3&t>>s],
v3=p*[.896,.796,.75,.896][3&t>>s],
v4=p*[1.126,.896,.896,1.126][3&t>>s],
((v&w)+(v2&w)+(v3&w)+(v4&w))*(t&16383)/16e3/2+
((_=t=>sin(cbrt(t/40)*20)*32+64),_(t%16384))+
(24*random()*(-t&8e3)/8e3)+(t*[0,sin(t/1.3>>1)][1&t>>14]&-t>>7&127)/4+(32*sin(sin(v*PI/128/'21'[1&t>>13])*(-t&8191)/2048/1.5))


Also sawtooth wave version
MNIINY sawtooth ver
No.435  
No.436  
>>435
Nice remix again :D
No.438  
No.439  
t*((42&t>>10))%256*(-t&2047)/2e3

link
No.440  
AridEnchantingIndianskimmer-size_restricted.gif
(877.24KB, 500x271)
No.441  
No.442  
No.443  
No.444  
82975bc58625926c92416568435ed88a.jpg
(27.85KB, 464x419)
>>424
I made a full song from that remixes!
Here the "Mouse Festival" song. Story:
"At night, while the cat is away, mice become masters of the house and dance together in the middle of the room."
No.445  
>>444
oh nice :D

there adding beat on kernkraft 400
DJ kernkraft 400
No.449  
Haha this is my favorite genre
Link here
No.450  
((-t>>2&255)*((127&t*(7&t>>10))<(245&t*(2+(5&t>>14))))%256+(-t>>2&255)*(2+(42&2*t*(7&t>>10))<(24&t*((3&t>>14)+2)))%256)/2

link to play
No.457  
No.458  
a9bcaa1ab17557db8bee9243aa08aa73.gif
(1.11MB, 600x525)
No.459  
tumblr_1548bcaed5fe1c466d80b572583a50a5_e8999f09_1
(674.17KB, 1280x1587)
>>432
The song has become even more beautiful!
>>435
Wow, nice cover turned out! Also sounds good at 32kHz.
By the way, well-minimized code, I did not find how to shorten it :)
>>439
I always use (1-t%period/magnitude) decay in my formulas. The advantage of my method is that you can control not only the damping period, but also its final magnitude:
t*(42&t>>10)%256*(1-t%2048/2048)
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKtHSMDFSK7GzMzTQVDUyNdPSMNQtUTUyMLHQBxGaSrUA
t*(42&t>>10)%256*(1-t%2048/3000)
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKtHSMDFSK7GzMzTQVDUyNdPSMNQtUTUyMLHQNzYwMNBUqgUA
t*(42&t>>10)%256*(1-t%2048/4096)
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKtHSMDFSK7GzMzTQVDUyNdPSMNQtUTUyMLHQNzGwNNNUqgUA
t*(42&t>>10)%256*(1-t%1024/2048)
https://dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJSKtHSMDFSK7GzMzTQVDUyNdPSMNQtUTU0MDLRNzIwsdBUqgUA
>>440>>441>>442>>445
What a cool idea you came up with those adjustable drums. sin+cbrt sounds powerful!
>>445
> oh nice
Oh mice!
Thank you :D
>>449
Sounds like the 80s!
>>450
I didn't notice that these two formulas go together so well.
By the way, now I very rarely add classical formulas for some reason, apparently because they mostly sound poor compared to the JS code...
>>457
Well picked bass, my friend!

Message edited: 23.02.23 Thu 16:50:59
No.460  
No.463  
>>432
Didn't you fix this code a original
No.464  
No.465  
make album on library like:
"Daily beat remixes" which song are using "sin(cbrt(t))"
there i make this remix
Remix of Neurofunk
No.466  
>>443
Didn't you add this on library
No.467  
s=a=>2**(a/12),g=3&t>>15,
p=s([1,3,4,8][g]),
p2=s([4,6,8,3][g]),
p3=s([-11,-9,-8,-4][g]),
(p*t%256/3)+(p2*t%256/3)+(p3*t%256/3)

link
No.468  
flat,750x1000,075,f.jpg
(137.95KB, 750x920)
>>460
Interesting, it really is perceived differently and fun.
>>463
I have now replaced the old one with the new one.
>>466
There are too many songs in the library. I need to change the library format and structure, and make separate sections for authors who have more than a couple of songs. Their sections will be hidden by default, and will open on click.
>>464>>465
Hmm, it's getting too boring when take a song, just add drums to it, and it turns out to be a "remix". It's too easy. But I agree, your remixes sounds cool. So I will add :)
>>466
Well, I added almost every song of yours. In general initially I added only the best songs for other members. This is unfair to them. My hands are even itching to remove a couple of extra songs from the library, leaving the most interesting.
No.469  
>>468
Hey why you replace on sawtooth version didn't you see this code a original has fixed a "my new instrumental in new year"
No.470  
The original has square wave
No.472  
No.473  
Da da da
this isn't remix of "Vl-Tone Rock 1 rhythm emulation" by spikkks
No.475  
>>473
Damn i forgot to remove this
n=sin(t**3)
No.476  
No.480  
istockphoto-607477044-612x612.jpg
(52.58KB, 612x408)
very wonderful song a melody from "castle at the night"
the echo effect was helped by kouzermatsu
No.482  
102879503_p0.jpg
(742.63KB, 2000x1015)
VERY LARGEST CODE MADE IN HOURS!
so i have think to make extended version from melody of castle at the night but the song are like 8-bit
No.484  
>>482
bruh is not a very largest it just over 1k characters in code so this song called "battle castle"
No.487  
Cuplikan layar 2023-02-28 135411.png
(7.76KB, 711x79)
No.495  
>>482
fixed
s=x=>2**((x+.15)/12),d=12168,g=15&t>>15,a=t=>(p=t*s([2,4,5,9,2,4,5,9,2,4,5,9,12,9,7,5,0,2,4,7,0,2,4,7,0,2,4,7,0,2,4,0,-2,0,2,5,-2,0,2,5,-2,0,2,5,-2,0,2,-2,-3,-1,1,4,-3,-1,1,4,-3,-1,1,7,-3,-1,1,9][(t>>13)%64]),(p*2&128)/1.5)*(1-t%8192/12e3),//sequence melody
b=t*s([2,2,2,5,0,0,0,0,-2,-2,-2,-2,-3,-3,-3,1][g])/4,//sequence bass
m=[2,2,2,0,0,0,0,0,-2,-2,-2,-2,-3,-3,-3,1][g],
m2=[5,5,5,5,4,4,4,4,2,2,2,2,1,1,1,4][g],
m3=[9,9,9,9,7,7,7,7,5,5,5,5,4,4,4,7][g],
L=a(t)/1+a(t-d)/2+a(t-d*3)/4+a(t-d*5)/8,//stereo delay effect was helped by kouzerumatsu
R=a(t)/1+a(t-d*2)/2+a(t-d*4)/4+a(t-d*6)/8,
k=((b%256)+(b%254))/6.5,//bass
x='1112111111111112'[g],//decay rate on motif
mtf=(s([m,m2,m3][(t>>10)%3])*t&32)/1.5*(1-t*x%65536/65e3/x),//motif
ns=random()*[10,0,10,0,16,0,10,0][7&t>>12]*1.15,//snare
dr=(4e3/(t*'1 121121 1 21124'[15&t>>13]%8192)**.1&32)*1.4,//drum
cr=(t*sin(t>>3)&-t>>8&255)/3.75*(t&32768)/32e3,//crash
h=(t/4096>128?k:0)+(t/4096>256?mtf:0)+(t/4096>384?ns+dr:0)+(t/4096>512?cr:0),//extends
[L/1.9+h,R/1.9+h]//output
//date: 27 FEB 2023 By Rio zack, date fixed 1 MAR 2023
No.496  
No.498  
FB_IMG_1666023979495.jpg
(63.61KB, 676x960)
No.513  
No.524  
44-441319_anime-girl-scenic-raining-animal-ears-pr
(298.95KB, 1920x1080)
No.525  
No.540  
j848aek8tvt51.webp
(10.11KB, 1350x1350)
Thank you for your songs. I am writing here not because you asked about it, but because I was going to answer you today. :D
Know that I follow your thread, but I can not answer every day and replenish the library. I pay attention to you more than anyone else, because you have really great songs, and I like to see your progress. By the way, I should listen to new songs from lhphr tomorrow.
>>473>>475
Sounds cleaner and better than the original, good!
>>476
Let's go party! I love how the song starts clean and then gets distorted more and more, going crazy.
>>480
Oh, you mastered the echo technology, nice! A beautiful song turned out.
But dividing by one a(t)/1 is pointless.
>>482>>484>>487>>495>>496
Epic. Congrats on first big song!
Did I have to put the non-loop version in the library instead of >>495 one?
Also, familiar percussion. I recognized that you took the drums from lhphr's Awaiting Connection. Most likely, you get it from this post >>393, where I explained its work.
>>498
Nice Sierpinsky Harmony remix. I like that rave bass.
>>513
Cool FM synth. Also like the chords! But your code can be extremely shorted by using function, like this shorted version. I don't want to create a big file for this, so I'll add my shortened version to the library.
>>525
Wow, it's like some kind of tragedy is happening, for example, an evil boss kidnaps the protagonist’s bride, and this music plays!
No.545  
>Did I have to put the non-loop version in the library instead of >>495 one?
Yes
No.562  
e46e96790a1a90bc5e08feb245239322.jpg
(65.34KB, 700x695)
No.591  
No.665  
765d5e99ec4d68924394167817ccc70f.jpg
(16.73KB, 640x874)
I made remix of "random 100c music i made" by Glebguything
X100X

So didn't you see that 2 my songs here
No.683  
Reimu_Hakurei_Infobox.webp
(129.06KB, 717x1032)
No.686  
No.706  
No.729  
No.761  
profile pict touhou.jpg
(42.30KB, 686x685)
So my username is Zackx commonly used on yt and in game or other. i have collection my nickname changed every month.
My reddit username is u/ItsZack7391
So i didn't changed again this imageboard like some kid stealing other bytebeat code
No.764  
i don't have time to make btb waiting for admin to comming here then adding library
No.770  
a modified was me
the custom tempo including delay efffect was helped by kouzerumatsu
nightmare in castle
No.772  
tyler-clemmensen-DQ_KYf1LF6E-unsplash.jpg
(3.15MB, 5601x3739)
1. harmony
2. slow down
3. squ
so I'll continue to add bass and drumkick this melodies
enjoy~☆
No.781  
Aero Chord - Time Leap [NCS Release], YouTube.com
No.783  
>>781
Oops fix that time leap
T=1.0525,b=a=>t*2**([0,0,0,2,4,4,4,7][7&t*T>>15]/12)/5.95%a/2,a=t=>(p=[0,7,,0,7,,0,7,,0,7,11,9,7,6,2,4,7,,4,7,,4,7,,4,11,12,14,7,6,2][(t*T>>13)%32],z=t*2**(p/12)*2.7,(z&-t*T>>5&255)/1.5)*(1-t*T%8192/12E3)/2,a(t)+a(t-(1<<12)*3/T)/2+a(t-(1<<12)*5/T)/4+a(t-(1<<12)*7/T)/8+a(t-(1<<12)*9/T)/16+(b(128)+b(127))*(t*T>524288?1:0)
No.785  
tumblr_mqtd8gTUix1rzr4ivo1_500.gif
(240.63KB, 500x375)
No.801  
when i copy from crazy noise beat drum into inside castle and become hardcore castle loll
٩(╬ʘ益ʘ╬)۶
No.807  
20230411050426_1.jpg
(168.52KB, 1366x768)
No.808  
>>807
how's that.
No.810  
>>808
So i swearing/racist in lobby some i have high emotion to fucking lose game and then muted:(
No.813  
windows-11-stock-red-abstract-black-background-amo
(2.30MB, 3840x2400)
No.815  
Screenshot 2023-04-11 230030.png
(112.70KB, 641x498)
No.826  
No.827  
No.828  
>>827
hmmmmmm
No.835  
flat,750x,075,f-pad,750x1000,f8f8f8.jpg
(178.46KB, 750x1000)
>>562
Beautiful track with echo and nice chords!
And I see you started using *(1-t%8192/12E3) fades like mine, nice.
>>665
I feel some cybergoth vibe. Let's rave! I like your drum remixes.
>>706
Almost a full song, cool! This song reminds "I Wanna Byte You" by kleeder. The same chords. o_0
Also, (r>262144?1:0) can be shortened to (r>262144). It will return true or false, but with type conversion true will be converted to 1, and false to 0. The same with others, (r>524288?1:0) is (r>524288), etc. Here the example.
>>729
Keep going with good drum remixes.
>>761
Ok, renamed your nickname in library. Please try not to change the nickname next time so that I don't have to do it all over the library again.
>>764
I will add you when I have enough time. Sooner or later. Sorry, I was pissed off with questions in private reddit messages "When you add me to the library?" from many members.
>>770
Nice melody with echoes. But I think the title is wrong. It doesn't look like a nightmare, it's a good melancholic song. Also this is further development of "inside castle" from >>480 as I understand.
>>772
Awesome melody! Your songs are getting better and better! I like squarevawe generator with echoes so much! This is my favorite instrument in my songs, if you have noticed.
>>781>>783
Almost a full song. Reminds me chords from some progressive trance. Oh, I look for original song, it's good!
>>785
Funny drum remix.
And, [66536<t?1:0] can be replaced with [+(66536<t)], one character less. + is type conversion from boolean true/false to number 1/0.
[(t>262144?1:0)] --> [+(262144<t)]
>>801
Oh, that is fast.
>>807
Wow, lenny face and crazy noise beat go well together!
>>815>>826
Well picked bass.
But why do you use Signed Bytebeat mode? Just use regular Bytebeat mode and +64 instead of -64 at the end.
And 1.24*1.8 is just 2.232.

Message edited: 14.04.23 Fri 14:55:40
No.836  
>>835
thx for adding btw why u add only 1 this >>772 pls add that a harmony
No.841  
No.842  
No.846  
>>842
Nice how are u here
No.848  
animesher.com_kawaii-hatsune-miku-gif-1378273.gif
(887.03KB, 500x349)
No.850  
t^t>>(t>>14&15)

48khz
No.853  
106889410_p0.png
(2.34MB, 1408x864)
No.859  
t^t>>(-t*'1111111211111124'[15&t>>14]>>12&3)

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
No.860  
Cuplikan layar 2022-09-14 214540.png
(1.49KB, 46x46)
No.861  
No.863  
No.866  
animesher.com_kawaii-hatsune-miku-gif-1378273.gif
(887.03KB, 500x349)
No.868  
The Kid LAROI, Justin Bieber - STAY (Official Video), YouTube.com
No.869  
Screenshot 2023-04-19 093652.png
(65.33KB, 805x288)
filter added by kouzerumatsu
btw so please don't choose this 1 cover song in library
No.872  
based on >>302
aaaaaaa
No.873  
No.874  
2023-04-14 (1).png
(1.15MB, 1366x768)
No.878  
No.879  
da0019439f2476b1d80e562cfae5fe8d.jpg
(9.35KB, 240x240)
>>878
Fuck off why u make that shit u steal that filter formula. wanna die?
No.891  
giphybitch.gif
(0.97MB, 450x299)
from >>859 a remix thing this breakcore i made
DUM TUCK DUM DUM
drums detail
No.892  
105906982_p0.png
(3.19MB, 2000x1143)
i added bass too this ^ω^
pretty cool huh
this song named is "Morning day"
No.893  
No.895  
No.896  
No.898  
channels4_profile.jpg
(100.08KB, 600x600)
No.899  
aa927fb444755f6577f5ba478cb07287.jpg
(53.76KB, 866x866)
From >>895 modified
Link to play
No.900  
a79e2b707f8c4ea931e1f6b8d4ab9a9c.jpg
(14.15KB, 300x300)
*'1001011110010111'[t>>13&15]
No.902  
>>892
r=12288,e=x=>t*2**((x+.75)/12),a=t=>(e(([0,2,4,5,7,9,11,14,0,2,4,5,7,9,11,16,-3,4,7,9,12,14,12,16,-3,4,7,9,12,14,12,19][(t>>13)%32]+12))&256)*(1-t%8192/16e3)/6,g=(((3e2**(t*[[1,,,4,,4,4,8,4],[1,,,4,,4,8,16]][!(~t>>16&1)|0][7&t>>13]%32768)**.04)&128)/2.75+(random()*(-t&4095)/150)*(t>524288)+((t*sin(t>>2)&255)*(-t&8191)/32e3)*'00100101'[7&t>>13])*(t>262144),b=((127&e([0,0,0,2,-3,-3,-3,4][7&t>>15])/8)+(sin(t/2e4)*16+64)&128)/3*(t>1048576),
[a(t)+a(t-r)/2+a(t-r*2)/8+a(t-r*3)/6+a(t-r*4)/12+a(t-r*5)/12+g+b,a(t)+a(t-r)/4+a(t-r*2)/6+a(t-r*3)/8+a(t-r*4)/8+a(t-r*5)/24+g+b]

link to play
No.904  
No.905  
No.909  
No.923  
Cuplikan layar 2023-04-23 041957.png
(36.55KB, 685x479)
No.926  
>>807
this feels so weird with headphones on
No.927  
>>926
that cool for me lol

btw more bytebeat code in reddit post
No.930  
no-mans.gif
(2.11MB, 498x280)
No.932  
Xa7MBhGK7FSe0TvX.mp4
(757.60KB)
No.933  
>>932
your code is not compatible with C. i modified your code to make it compatible with C
No.945  
eabb6bdcc1554590a1731ef06c65b806.jpg
(97.18KB, 960x1408)
No.950  
9eb6874f1430cb6735bb356a8c92ea38.jpg
(56.77KB, 750x422)
No.964  
No.974  
touhou-touhou-fumo.mp4
(2.48MB)
No.976  
No.981  
azel-disciple.gif
(1.96MB, 498x280)
No.982  
No.1045  
No.1050  
60af6eda3b7256c8617529f6b3881df8.jpg
(44.34KB, 690x691)
>>1045
Go ahead
why u post on my thread i don't have time to make btb
No.1073  
la creatura V2.jpg
(47.91KB, 686x693)
No.1075  
>>1073
bro still has no chill after that one guy that posted in his thread lmao
No.1077  
>>1075
cuz i'm bad mood
No.1091  
((t*2**('047'[(t>>10)%3]/12)*1.04*2**('0572'[3&t>>17]/12)&127)+(t>>10)&128)

32khz
No.1096  
ABBA - Gimme! Gimme! Gimme! (A Man After Midnight), YouTube.com
No.1121  
channels4_profile (2).jpg
(62.00KB, 600x600)
No.1125  
No.1126  
No.1148  
artworks-dEzzppym9ASmSOlD-cWH5Mw-t500x500.jpg
(72.26KB, 500x500)
No.1149  
tumblr_69312a86e6eb34f872896228ccb229da_0de322ca_4
(952.94KB, 270x200)
No.1184  
No.1194  
dancing-dance.mp4
(4.65MB)
No.1214  
commodore-64-computer-fl.jpg
(27.21KB, 508x284)
NTSC
PAL
some similar Empty 512 Chars?
No.1215  
l87c3kds7l3b1.png
(945.63KB, 960x720)
>>1214
dude i was post from private server discord there something different name song as "in" and "on", stupid SHI-
No.1230  
No.1239  
6cc6ea52-73f0-4cc9-83cf-6e737cec31c2.jpg
(57.35KB, 735x972)
No.1242  
Night of Nights (Flowering nights remix) By COOL&CREATE/beatMARIO, YouTube.com
No.1248  
>>1239
bro do you even know what a middle finger means? :skull:
No.1252  
images (5).png
(4.78KB, 225x225)
No.1253  
39720HZ
m=t>>2,
D=d=m&8%"21 35 3"[m>>9&6]*m|m>>5|m*6&m>>7%m*(m&1024?2:6)|(m&20?1:5),D&=255,
sine=x=>sin(x*(PI=Math.PI)/128),
min(255,sin(sqrt(t%16384)*2)*32+32+D/3+(((sin(t/(.001+(t>>11)%8)>>(t>>9&7))*t)&255)*(-t>>5&255)>>9)/3+random()*(-t>>4&255)/4+sine("21 35 3"[m>>9&6]*m)*32+32)
No.1269  
breakcore-amen-break.gif
(0.98MB, 342x498)
tutorial will soon..
sorry why message has 8k limit character so i can send discord media link here
Amen breaknight ポひゕ a very longggggggg...... char

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