Bytebeat

To bottom
1. Don`t create new thread for each song every time, or you will be banned!
2. Create your own thread and post all your songs in it, or post in the Common Thread.
3. Post your requests and reports here.

[ Common thread / Requests / Changelog / Rules ]
absolute197 / aniruF / ANoUserXD / aturned777 / BaenHoHoHo / Blueygray / botbeat / BrokenCircle / Chasyxx / ChrisRM380 / Decent-Manager-6169 / emelchenko / eSlashMachine / Glebguything / Greaserpirate / hcdphobe / Holiday-Charge-1313 / HypernovaHeathen / IgorZevel / kOLbOSa_exe / Kouzerumatsu / LarkeyFactorial / lhphr / MarioFan171 / MT2023 / n3409 / nickdoesthings / OnixIsThePewterGod / p8192 / PortablePorcelain / PrincessPriscillaPT / psubscirbe / rubi / SArpnt / SentleXR / Slinx92 / SthephanShi / Syranero / Thinguy / TKBMC1845 / trashimpossible3699 / Two2Fall / Underline / Unname4798 / Zackx

CAPTCHA
 Deletion password
  • Supported file types are JPG, PNG, GIF, AVIF, WEBP, WEBM, MP4 and MOV.
  • Limit: 4 files, 30 MB per file (60 MB for Passcode users).
  • Images greater than 250x250 will be thumbnailed.
  • 1876 unique users on the board.

7 Reply
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So, I need to fill in the content a little.
I'm alone here for the time being, like God in his newly created world...
I like to play with short formulas, especially with the family of formulas given in the op post.
Here's another formula, let's call it "Awesome level #2":
t*(t&16384?6:5)*(5-(3&t>>(t&4096?7:14)))>>(3&t>>9)|t>>3

https://dollchan.net/bytebeat/#v3b64K9HSKFEzNDO2MLE3szLV1NIw1dUwViuxswMKmxhYmtmbWxmaaGpqAgXAwpaaNUDSGAA=
15 posts omitted. Click Reply to view.
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"Suddenly you encounter space bandits while traveling. You fight them off and escape in your shuttle." 🏴‍☠️☠️💥🚀🪐

- Formatted version - 3065 bytes.

- Minified version - 1355 bytes.

48000Hz bytebeat. Continuation of the tech used in the Wanderer song. Tried to make the sound even more similar to NES. Two channels for the pulse waves, one channel for a NES-like stepped triangular bass, also noise drums and kick. From the features, I managed to get rid of the clicks inherent in the triangular wave.

Wanted to post this closer to Christmas, but I couldn't resist. Maybe it's worth writing songs more often than half a year. Happy upcoming holidays!

Message edited: 19.12.24 Thu 00:25:16
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"The snow is falling, the wind is starting to blow in your face. A storm is coming, and you are going to battle."

- Original / minified version - 958 bytes.
- Formatted version + filter - 3966 bytes.

Originally written for Winter Chip XX contest on batleofthebits.com in bytebeat1k category. The song is 3 minutes long. The melody is built by applying different effect patterns to the same set of notes, allowing for a short code with the song evolving over time. The technology is a continuation of my previous works simulating the 2A03 (NES) sound, as in
Post too long. Click to view.
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"You are flying over an ocean surface, a huge gas giant planet with rings slowly rises above the horizon."

- Formatted version - 2820 bytes.

Originally written for Summer Chip XV contest on battleofthebits.com. Space ambient song, 4:47 duration, 48000Hz stereo floatbeat mode. Some ideas are taken from far echoes by lhphr, such as the periodically changing low-pass filter, pulsating bass, and accelerating kick. The music uses triangle and square oscillators, which smoothly change, overlapping each other. A stereo signal is used for the surround sound of the instruments. Also added a high-pass filter to center the waveform.

Message edited: 20.09.25 Sat 23:20:34
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"Be careful! Snow cannons are working! Snowballs, icicles and carrots fly past!"

- Original / minified version - 841 bytes.
- Formatted version - 2910 bytes.

Written for Advent Calendar 2025 contest on batleofthebits.com in bytebeat1k category. Used the technology I'd already developed in my previous works. There was very little time, I had to do something urgently. Maybe the song could have been developed further, since there are still a ton of bytes free, but there is no time left, heh.

Message edited: 10.12.25 Wed 15:41:41
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>>11206
It's kinda funny, as soon as I began listening, I began imagining this situation. I'm thinking of carrots flying out of cannons, icicles being thrown, and snowballs being shot out of machine guns made of ice. It's kinda funny to think about but I feel sorry for the people in that situation - carrots to the face hurt pretty badly. I have experience when my brother threw his snowman's head at my face a few years ago. >_<

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This is where I keep my changes on my bytebeat player.

Update (13/08/23):
Added sinf(), alongside with cosf() and tanf().
7 posts omitted. Click Reply to view.
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You can now change from:

value="bytebeat" (Bytebeat)
value="floatbeat" (Floatbeat)
value="bitbeat" (Bitbeat)

More modes added soon!

Helped by (u/Butterroach)[https://www.reddit.com/r/bytebeat/comments/1668ru7/comment/jynh9ip/?utm_source=reddit&utm_medium=web2x&context=3].
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>>2175
value="signedbytebeat" (Signed Bytebeat)
value="tanmode" (Tanmode)

"Tanmode" is basically the tan(input*PI/128) view of the code. (if that makes sense)

"Signed Bytebeat" is basically the 128 offset of "Bytebeat" mode.
2409
The visualizer has been added to the bytebeat player fun fact: the visualizer was actually taken from https://psub-scirbe1.neocities.org/visualizer

Made everything in the player glow.

Let me know if you want to update the library more often.
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>>2409
visualizer doesn't work on firefox.
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use https://zopium.neocities.org/bytebeat/ instead of bytetable and this lump of chatgpt code it uses audioworklets instead of audiobuffernodes and has base64 url encoding

10913 Reply
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https://dollchan.net/bytebeat/#4AgCAO0eNVm1v2zYQ/q5fwQpxSsm0ZMmOHSdVim4NsABrN6wZsM01YFmibDYS5YpUHCPNf99Dym6yAQNmBXo53stzD++OSVd1q5Ol875pK/IhzTZCcnIjNW+2Dced3A+DiAzIak9uduld6wz+989ZMif0nduNUAR/KVGi2pac5CZUdQilN6kmaVnWO0UU/9pymQm5JrsNlyQXRcEbLjXJNqmUvISThhMu01XJ8wCe/+VMHHGbaPF7aDfpnmS11KmQxq2GhRWqLnDDoa1MBA4XZJtqOJCBc2MwqRoOs7LNOdxJvBe1iY88NvVOGkaWetPUu6XxLHTgOH/WLaK1ZU62rbbBDsBhDAncKFK0MtOilki3JvvvBkZxzQ8A120FTAqglCj3gfNTveP32IsN2CA3ZJPe847MPWkVz8l92gjDiQKGI917jhxkDYcN4Q+pZb5VBmrVTu5eK9Kkdq1Iq7pVxP1Yk59FJbQbEMPrioOedY3U/S1vCp5pn+yE3liEzWavN9Ur553hSNfP4OFekXbLrJbiYD4nSoI0xMt5hs0ouVzDCwB2Rjkxme3JKA7ODxaKULhVwO9C4JoAdrWoG9DsBeRTXfFdt32VMPoVJ3VB/kqzuwcEcj/sieQ7cK50Y5lMzQZY2Z6njRs4fug4K10XSZFcFb34bBJG8XQQMdCX6HDCqsSs0vnIB2M0Gg+HIZ31b3vn0SwOZzPP6xv5rXn1b3tV+kCDYcSyWlF62x9fj06hGHlhfD06qhq9OKQRnMTD8Xk4nXosilkUsWjIbq+uokmSTN/iZXox61MjmHqLoOF5m3FKU6aY8JKr1DqbxywOpixmo8XcaJ6djhZ+7PtUDKaI488jNjaruE/YNIhGbGIV1el04fnR9Qg4rkd93aPRmzfK83wbb3IlBrHnT0Lh+ef9KD73QEcY2nrLzSZs0ibP6pyj7FE7fNmV4wrbiiK0O/7Drx/Mzn5thUYZk7JGtWHbRZWWQRA41iyJx2fTCXNWCR0Gs9lsCty6Z5eAxKT3/dP3gzOAyDrNc6tI7VI49g7K2veNTp5QOvymw27Zn4y9XvzWur8w95H30jh+YTyGMeZOMnfm1YI58xUj9jo+jcw8s8N39kJmrhyX1XMgxfxptsmxw6kWFWcPzOby6BDTpuDRVGNChpcHAWoUn8ul+QbbZoSYIYfORdtu0Xfckt/KnDdKp2gow7TkD5pEMSkx9tD1xDQHRfMoTeZfmFiYfngIUPqN4Ip6NnwXDw2TgClAC+mByh4VQdeX3uV3vXsLU8yhv/j2bdgtdOj7iVntJAY+vpc/njx+ebogy2cHVbo1iZ08igCvlN6jfu+TRLZl+dZ1L9xfXC/Q9ScglGvqodS3ZZrxd2VJXYZr4HpPB2+g5TjVVu16vWdI+45j+B1rD8laUmo5qGpZqy0c5aBEamvfIcE9UO0KgOmQISuv7/7h9l9IIetH3sussPjPLGn3O3l0T1yDGEOSFmUN7tOVoiDFj89QXE+fpYX+5FjTZPlmcEzgS4st0pjeZbn/LE8eU3P+Gv0+FI0NTq+2kWRuqQ4fDhvDsLq4dJ6YY48cnBlSJ8OuQa/teRjmQplnd06Z1nTwcjgrk8hBj2AY/ndxwtHvUosS/Z7htCvEukUZAhwaeYfBjRpUut4ezzxSNHVFPqYfzYmi7PGiGLl5XZbd8QT1NLeVu9TLzhhOMIVN3EPpz+GdGbgLU2mmdyyq/nOKR4CGGFHQ54ROT61qL06S4bG6n836/ctniSXkuBsHdhHYkhmGv7XS1s7L/yNeWaqoZhgMrBtFfwM
11207
Please do not create a new thread every time you post a song. Create one thread and post all your songs in it, or post in the common thread.
11209
>>10913
bih you are not iwaku


10776 Reply
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My great sierphinsky #1

Hey, Pretty good!
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>>10812 why am i keep remixing this?
whatever
It's my favorite ones lol

MY VOLUME METER!

Someone like, "copied PrincessPricillaPT" is half-true because i've got idea from there and made similiar but not actually used his technology, it's my technology lol

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Cover of Homeworld (Suno, 1st Version)
real
original link
1 post omitted. Click Reply to view.
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>>10297
👋
11121
>>10706
👋

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Whoa! First time on dollchan!
6 posts omitted. Click Reply to view.
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I am sorry if I didn't upload anything, so I will upload some stuff I created!
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11119

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I decided to make a guide because I didnt find a guide that i liked a lot, I put a lot of time and effort on this guide, so please take a look at it, also in the guide I left a part for things that are left to do or understand of bytebeat, I also recomend that if you consider yourself a bytebeat expert, you make a guide of your own, with all the advance learnings. (I'm not a native english speaker, so please forgive my grammar errors) the link https://drive.google.com/file/d/1uxgDR60iwMvvoN96s_OGl5nz5KEHDKN-/view?usp=sharing
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Hi Ravary and other "bytecoders",
there is a demoscene related Discord server (specializing on sizecoding), where we have a dedicated channel for generative music. The organizers of Lovebyte are also there. So if you like to join, this is the invitation link: https://discord.gg/JrttMx2S
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The Discord invite expired. Is invite still available? Interested in the community.
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Oops, it expired. Here is a non expiring one: https://discord.gg/ZjENf3PhDb

And there is another Discord with a dedicated bytebeat channel here (down in the "Beauty of Math" section): > https://discord.gg/NBXBKEEg6D

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Motherlode V2 (please use this version!):

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H4XX3D Up For Barbecue (bytebattle season 2 entry):

Post too long. Click to view.
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Dennis Skrillchie (remix of George on Blogspot, C compatible):

(t>>9&6?0:9001/(t%4096)-t/9&8?-1:0)^t>>4&t*(3&t/(1+(t>>14)%8)^t>>(t>>9&8?19:20)*(t>>11))
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How create link to my song?
i just got this link
11011
do this [example](https://example.com)

it should look like this example

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Hello Everyone! How You Guys Been?

So, I Have Been Posting Bytebeats For Nearly 2 Months Now!

Now That I've Been Posting Bytebeats On YouTube And Reddit, Now I Will Post On The Dollchan BTB Discussion Board Now!

Here's Some Of The Songs I Posted On My YouTube And Reddit Account.

155e2 Music
My C-Compatible Stuff
[Protoss Engine Remixed]
(https://dollchan.net/bytebeat/#4AABEDkZdjz0LglAYhXd/xduQ+mp2P+xmLQZFg1QUNYqC1kUF08g7JPjj0yGoznCGZ3g4hxA4PWtVNw1sq6yoJJzlvXjJm0YI7I5BEHiu64HtdLBulUxlokbQObZmDuGW6agx44uub5cidoqwKWWu8H1GMWZyTswPQozNH6DP6FKgzoVAwtEO6aQ3ReGXwtNZhJbBuPFPh3mBgktZZLkqW9jkSZXJ/kRyzWFf1w84JG0qV28)
A Random 8kHz Bytebeat Song I Made
STMSRT
My Remix Of Neurofunk!
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> Protoss Engine Remixed

I Forgot To Fix

Protoss Engine Remixed
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https://youtu.be/f0T0ugH1vvE?si=rBZPExd84e3qd0eV

So I Gotten Into The Letter Captcha. Changing The Images. & Plus, When I Found The Name For The Song Here, That's When I Started Making This Song.

The First Song For The "KOIII For Future Tracks" Is METERIC

I Will Make & Release More Songs For My Album Soon.
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Here's A Second Song!

For My Album "KOIII Of Future Tracks" VAPADAH

I Will Make "METERIC (Stereo Version)".

> Then I Will Make The 3rd Song.
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Here's A Stereo Version Of METERIC

I Just Made A Third Song For My Album & I Will Release It Once The Video Is Released.
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CIOUVON!

Here A Cover Of Every End By Dimrain47

I Will Be Posting 3 Of My Songs From "KOIII Of Future Tracks" On Common Thread Now.

CIOUVON/EVERY_CIOU-VORTY_7

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>>8826
ack! thought this was just a one year necropost! sorry! just a reflex.
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>>322
>the subject is just a couple random numbers and symbols
thanks sherlock
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>>2758
i should've listened 🙏


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10887 Reply
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I'm like, suprised about i made myself.
Oh my gosh.
Kirby Remixed

I pretty think i'm the first person who remixed first kirby's thing.
Original video(song) from:
https://www.youtube.com/watch?v=twPSaCABakA
Original game: Kirby's Dream land (GB)

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i dont know if i already made a thread for a song uhh

anyway i made some drums
r=random,s=sin,kf=50+r()*10,sf=300+r()*200,hf=4000+r()*2000,st=t>>12,p=t%4096,k=st%4==0?s(p*kf*0.001)*exp(-p/400):0,sn=st%4==2?s(p*sf*0.003)*exp(-p/300):0,h=st%2==1?s(p*hf*0.01)*exp(-p/100):0,[128+127*(k+sn*0.8),128+127*(k+h*0.8)]
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a sort of marimba. i think?
what is this

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The Doomsday Radio has suddenly become active and is currently broadcasting some strange messages!
https://www.youtube.com/playlist?list=PLWDJ_fiCDzC3JU8XixjkGnx04qSRbfdJj
#dnb
#ambient
#experimental
▁ ▂ ▃ ▄ ▅ ▆ ▇ █

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XO-Tracker: Tsukite Moonhand The Bananafox Theme

this... is just some sort of tracker being ported in bytebeat js; and yes, it's not time independent.

Bout the music though, its literally the music theme of the character of mine, Tsukite :3

Post too long. Click to view.
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>>423
just noticed that the song title on this one is still labeled as "Tsukite the Bananafox - Kouzerumatsukite"
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>>1852
This one sounds sadder to me idk why

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My first post/thread here!

An Opening To That One Adventure Game

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>>4017
coolest shit ive ever heard
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>>1683
link
t?0:z1=[],callCount=0,lpf=lowPassFilter=(a,c)=>(call=callCount++,z1[call]??=0,z1[call]+=(a-z1[call])*c),hpf=highPassFilter=(a,c)=>a-lpf(a,c),pitches={st:1,downtones:4.8},pn=(x,a)=>2**((parseInt(x[a],36)+pitches.st)/12)/pitches.downtones,a=t=>t<0?0:hpf((((t*pn("0CV0COHJ8OMQAMTY",t>>13&15)&127)+32&128)-64)*abs(t/1048576%1-.5)**(t/8192%1),.005),s=(()=>{let s=0;for(let i=0;i<50;i++){s+=a(t-i*12288)/(abs(t/1048576%2-1)+1.25)**i}return s})()/256+(t/128*pn("000000008888AAAA",t>>13&15)&1)/4*"1001001010"[t>>13&7],lpf(s,min(t/1048576,1));
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>>424
BPM=156,SR=24000,T=t/SR*4096*BPM/15,_p=1.95,a=[0,3,5,7,0,3,-4,-2],a1=[3,7,9,11,3,7,0,2],a2=[7,10,12,14,7,10,3,5],B=a=>(_p/1.5*t*2**(a[i=7&T>>15]/12)&-T>>6)%256/5,S=(s,p)=>.7*(((p/1.5*_p*t*2**([a,a1,a2,a1][3&T>>s][i]/12)&255)-128)*(T>>6&255^255)>>7&255)/2,kick=T=>128-abs((3e5/(T&(2**14/[2,4,1,15,4,2,4,17,1,2,4,15,1,8>>(T>>11&2),8>>(T>>11&2),t*_p&T>>4&31][T>>13&15])-1)&255)-128)*2,kick2=T=>sin(5*cbrt(T&(2**12/[1,,H=t*_p&2,,SS=(~T>>19&4?2**12:sin(t>>5)),,H,1,1,,SS,,2,2,1,H,1,,H,,SS,,H,,1,1,2+H*(T>>17&1),1,2+H*(T>>17&1),1,t/3*4&42,t/3*4&55][T>>12&31])-1))*(T>>19&6)*500,b=T=>t*2**(a[T>>15&7]/12)/1.5*_p,h=T=>(p1=(((t*_p/3*[1,1,1,1,1,1,1,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5][(T>>12)%32])&127)+[112,96,80,64,112,96,80,112,96,80,64,112,112,96,80,64,112,96,80,64,112,96,80,64,64,80,96,112,116,120,128][(T>>12)%32]&128),p2=(log2(T/64%256)*1024*3/3.5&128)*(1+(T>>13&1))+(p1*((T>>13)&1)&128),p3=((t*_p*(2+((t*_p/3*[1,1,1,1,1,1,1,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5][(T>>12)%32])>>7&1))/3*[1,1,1,1,1,1,1,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5][(T>>12)%32])&127)-((t*_p*2*(2+((t*_p/3*[1,1,1,1,1,1,1,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5][(T>>12)%32])>>7&1))/3*[1,1,1,1,1,1,1,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.2,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.35,1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5][(T>>12)%32])&192)+96+(~T>>19&1?p1:p2)&224),min(max(((B(a)+B(a1)+B(a2)-(h(T)*1.3-128)*(~T>>17&1)+[S(14,1)+S(15,2),2*(S(9,1)+S(14,2))*(1-T%8192/9E3)][1&T>>13]+(kick(T)*!!(T>>19&12)-kick2(T)*((T>>19&15)>=2))/2+(hihatPrepare=T=>(random()-.5)*(1-T/4096%1)*128*(2-abs(((T/131072+2)%4)-2))*(T>>18&1))(T))+(((b(T)^b(T)*2)%256/2)+(b(T)/2%256*(T>>12&127)>>5^b(T)/2)%256*!!(T>>19&7)/2))/1.5,0),255)

ChrisRM_380 - tin tin xoltus - RAID OF ZA MOUS!
Post too long. Click to view.
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ye.png
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I want to share my progress in front of the chaos happening here. I decided to post on dollchan due to the stupid moderation on Reddit. They're suspending my accounts over and over, but I didn't do anything. I just deleted my first account where I didn't do anything.

But here is some of the work I've made.

Reverb AI ahh tool (used trig from lhphr as an example)

Omega

Text visualizer (I modified May_I_Change_My_Name's code in that way to let it draw on the diagram mode, oh yeah, set visualizer to the "Diagram" mode and zoom out to the 1/32 scale, 1/64 on mobile)
11 posts omitted. Click Reply to view.
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The hell is going on there tbh?
Bruv.
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Снимок экрана (566).png
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Inspired by Lhphr's, Feeshbread's, GreaserPirate's and in some part Funcbeat Anon's reverb tech. This is also kind of a demonstration of how the simple can create a very beautiful result.

Also I would mark that using this reverb multiple times can cause insane lag (if you have a big number of comb- and all-pass filters). Maybe later (or never :>) I'll fix this problem. For now, if you want to run the reverb much faster, lower the amount of filters.

Version with the explanation

Minified
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Another showcase of my reverb engine.
For the example, I brought "reverb multi" song, which is the remix of "trig" by Lhphr. The only thing that is different is making the song stereo.

Also wanna say about performance.
Yes, it can lag, but the mono version is of course approximately 2 times faster than stereo, so I'll send two links.
On the image, you can see how fast the code is.

Stereo

Mono
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>>10498
In case I'll tell that the image shows the performance of stereo edition. (1.95s/s)
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kmc_20250214_202424.png
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Vast Lingonberry Has A Sparta Remix
https://dollchan.net/bytebeat/#4AAAAgEYdzdEKwyAMBdCvUZLULk1UWKH1bV9RKgz2ug2m/89i3+7lhpNOe+IY2t4JZIJeiqgXRFIiOJYgYdYg5zGG5OPJohggPjJD93dZBevv+Xl934AkiyZT5s42qBMkUy4yGsnDhz6BbJtELGX10R4hVmi1kfp1GdFlkdqc5oys1indsh/NQWO9kl2nPw
t*=4/3,s=t*(1+(t>>12&1))*2**([0,1,-2,1][t>>14&3]/12),(3E5/(t&8191)^random()*1024*(1-t/8192%1)**2*(t>>13&1)/(1+((t+(1<<13)>>9&31))))^(s^s*2&90)^(s%511^s%255)/2^(s*4.5&255)%(s/2&255)^s*4

16384Hz
8 posts omitted. Click Reply to view.
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Credit Goes To Decent-Manager-6169
t?0:r=Array(n=12288).fill(0),r2=c=1.047/1.02,cs=1.107/1.02,d=1.15,ds=1.243/1.02,e=1.318/1.02,f=1.389/1.02,fs=1.475/1.01,g=1.568/1.02,gs=1.655/1.02,a=1.754/1.02,as=1.856/1.02,b=1.977/1.02,A=(((t/1.98*[c,g/2][t>>15&1]&255)*(-t>>7&255)>>8&255)*(-t>>7&255)>>8&255)*(-t>>7&255)>>10,B=t*[0,0,g,a,g,f,e,d,e,e,e,e,0,0,0,0][t>>14&15]%256/5,B2=t*[0,0,c,d,c,as/2,a/2,g/2,a/2,a/2,a/2,a/2,0,0,0,0][t>>14&15]%256/8,C=t*[e,f,e,e,0,0,f,f,e,d,d,d,0,0,0,0][t>>13&15]%256/5,C2=t/2*[a,as,a,a,0,0,as,as,a,g,g,g,0,0,0,0][t>>13&15]%256/8,r2=[A,A,A,A+B+B2,A+B+B2,A+B+B2,A+B+B2,A+C+C2,A,A+B+B2,A+B+B2,A+B+B2,A+B+B2,A+C+C2,A,A+B+B2,A,A,A][t>>17]+r[t%n],r[t%n]=r2/3,r2

https://dollchan.net/bytebeat/#4AAAAAEeVkUtuhDAMhk8ziIdnSAyBUClUwDEQC8pLlUazyLDp7WuTVJoukFpZxv4cO78j9nfxZk1j7fgVPoxE1Dq6rZ/3eygisGgmI28iL1P6IkxPIik8zQwKZi5inrniQpBJ7WBl0JUH7stLxSRhI1CF79v4qFDK0UhQqtwDH2lVOPogqEqv35gwDHfKKx33E2wpDv1e11IFcghQqSgOr8Tlkde1/mNNCmjNHvcCBGwwkq+wwEzuTDhzWnkg1XBB2k9Biz9jE7VPtHpK+5NvPr76yS0aOr5kOTSd1ur12X5NZS/aHWmnGPcjqdLO49HH6fN4AdvJrOa/3DdwWNImLZ6FLunwv01sTrEcEtvvl8cALhiLaUba3w
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7bceb2b267ecb60619fd7b0def9089388e743b6250661ebc32
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h
32 posts omitted. Click Reply to view.
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>>5000
that 5000
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>>5376
whoops i forgot to put my name

4581 Reply
screen.jpg
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take this one for example
(((t^t>>5|t^t>>6)&t>>4)>>8)*(t^t>>8)

11025hz bytebeat
87 posts omitted. Click Reply to view.
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i dont post here anymore
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>>5188
that sucks
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10314 Reply
Neurofunk - SthephanShi, YouTube.com
A few days ago, I have opened a SiIvaGunner fanchannel called ByterBeater. It's also opened for contributions like the original.

You can submit your rips through the discord!
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Bump #1
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Bump #2

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videoframe_1666.png
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https://dollchan.net/bytebeat/#4AgCAO0e9Fl1v2zjs+fozAqSTbNoWJX8eoBy6tz1cW2R9M/zgpukSoE16sYfrDfvxIyUncbK8HAZMUiJR/DBFUiL7799Fv1p38XJhb3a79j+BWpeljJ/XLy9CSbixH5Cbcg3/RxszjDh5U520EfklxKmEC2Rn7QNsrA4CEZUxJqglbDTDWsGL7e2sbzcr0a03og/uPxG+DA9Anko5QCygYO6BaLyP1Rgh4bMVNzCXdjZ3aFErQNBgIIUMciighAqQNhFQAxrAFDADzAELwBKwAlJOE48GbUCnoDPQOegCdAm6AqPAaDcUg7xZOILMERvHiCyERLHAwgnP3IeM+yiyAhVpUpBGGWlGTKSlamoxn81QyWmeNmGNtJ8B689z2dSMzK+LJryRfGgJV4vVdvfUWXFr3JlFTxHUtTYtlwa69vXNYtK18PH+b4tZCgu0C20V7IboerWYmzI9xtcc7drOdvV6+trIc8/1u3bTvW27JUl4s6JPME6NdFY+oLyLt/3SvtvZurttb8W7/Ev9+ebI3h26a/+14h22pG9L/hf8YxaiTLbkSEmHy0NBIp+2r0ImRRRnSUF8X9+YlQTTRALY30GchnuokKHwa53lctjO2E4BxhksVlY8sI28HDJZqInqAGBcZGNYxzoj1rgKRE23TvmhfNh/qHXwcI1ZA2coxAOqqScKJ3/UD7OZucaGDLpYabtYiXlCxkBD6h6BCOlTJtiDMyTvPltS+5ulI8ZFIjB6JgkY2ueA+HREy2+0wmjBkbDQHuFA2NU9edCKOA3mKHoZkmhehBorOnSsB6jkuxQXAfEkGpw3SEToedy/5CibW3Z2kSVpSVc6yIsCq1iVOWGmVrDCFcWBIoPRDkVga58oRh4txnmhUeUp5lmRVyozQMETlyanpVb09TLNdE5fuNW2puuR+xivyFwU27YN7WNoxcZfdOMuur/UdKu5R9kw1NA1XSbuhbta3LXr1aH7XeMeBO58Gf1IR8Pt7Fm8CM+IeHVkYeTAkPP4nUoVrvMTU+0fGj/yYfBLZDzWW1Vf0x1pwJmOH0Ivb68Uz4zh2R/3EoV2T6lX8zLF/qAR8rhMExk3HMXv0cbvFXtL6v0zjCdrsuu5qZyGqXNZ5YUP/OhMmw/OV97fe8LaEXlZfPeZvC4O8e230qOQmp2FY+SgSHptCKoHp45CrfLq8PC4ckheeAjJn9eexu0c+dlEeviNHXOyzt3wge1Ro8XYHSRtb8LcNESzNIry2uRYL2jXUBmVTupXyuPuxtPxZdOEt9pltuiRJkXp9OqLfQrt8vAICHqZLSXGztbGuZ6m9Gi3g9EaSpjDG1FHmjPrBRISw2QlcK+5JtCX6I55Vx70W+71+9h2neVqZB5suAihfMOK0lMYCkyD7p9dL8Q85DdSBxNXRo2qo4lP+FpOKTQcelRvDZXZuZHk1GcP+kieySSXQRrQUSe4l2aIomH4V7oaSaNihMX9WjsVdzU5z6gnpuDU6fYNRYpRmGJqLtmCBLW2nW40XD3aRzc/2Sc3L+3SzXd2crEePhcViJtaLAIsstmsJCWKrEkwFC/iC6XGYTZUiUgGfdnlq66AM2MknKcpMpDS+k39/LLd7sRnkXJOnMtBnj5BHfc5+4eKZAccSfefAl8FkGsnl2rvn3Q/FkusYPDavgsTeRn0KlEZvVzE3Wr93AsJtHz72q3EXWIk3IUcvz8A
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Fix
https://dollchan.net/bytebeat/#4AgCAO0e9VkuPozgQPm//jEjdbYMBl20MrGRWPbc9bHoU9Q1xoEl6Eqnz2MBoe0fz46dsQ0KyuaxGGlyJXa4H5a8K2/3372TVmqfjsfmXgBB5TuO3zfs74ZQ9mUewD3cP/I9najCxtJP84pmo3xJcerihdvU8sp0RQUCiPIYEBGU7YXnB2bvpTdk3uzXpNjvSB5//RHkenhitKB046yCz1oPSdB6KqYBSdteu98dlZ8hcsgU1JekR0K4xKl9J1jXbg4Gka9inz38ZSBVrwbTCcHYcEN8a0DJXZ8wXYDamPFab+21Nr1fTH5tdd9h3K/RwMKRPIFaSusBOIr/sfb8yH6bcdPNmTj7oH/z3g1P7cOKu+ceQD7bHeBvEhNifNUHNZI+LozQBHRJ0udxvCU2yKE6TDO2+HqwpOsYOHVgMgliFI5fRkPixSDUdplN8Iw0gTlm7NuTFYuT9IGShQK0TA3GWTnkRixRN4yIgFVYi98R9KTxWInh5gLRmVyKAk6iuZhxmv1UvZSkfoEZA27Uw7ZosEgQDJIZ7ZiLAV8lgZEvA7L4ZDPubwSXGWUIgekMPEJq3AO1EhMNvOIKoxRWyVniBY9mx6jGDhsQqWADpaYiu7SAUUOCiYzFwua2vOAvQJhHMZQNdhN7G/bsqWxib7CxNVI5lHugsgyLmuUbJvSE24ALrgCNgOIMV2Jgl1sirgVhnArhWoNNMFzyVDIsnzqXGoeD49lylQuMb5sJUioGuq0VZQoFwYW2bJjSvoSE7X/zSFb8dkqrizLYoHYgPTTDlWoZNuyZcK07Nz0psXhNgJDUhNzOaeBfeEODubGKFg4G29CuDylyDYqR8JD2QkJac1KMqHvAbqZmDTltb528MyvZWYnu/3FsaVjKGeVtjXGgElm7rRNKR0/g10fi5bERSOPIIT8aI6zVULkLlUlZ454M9OGj1kHzu8z0qVk7J+7LfvlWvslN9+yl1dlLZZMFUOASiHiRy1ZDUSakVPhxLXuaT72vB6/137HXczNneQiSG3zQxF2PtyBe2F00G03SgtxFCLWvUWUnOcSc8n6HCPcAlV7Nqi2eb++Jx+bSuwzluRPiVR6/YcaHY3RezDM3qtAkQ3JlNBawzlXSpx06dcTuBVrOUDXtEFQnGb6qgG6uWM9sq4BcpO+v5kX7IanqKbzXG96npOmNP6EWwswcznjc2UNwKQwIq6P4+9oQsQrtHimDmrhaTG8OscqsX9B5Lw4knd5DhtnINEr33pwe+RKc00TRQAS51BqM3iRq15X+m8Yk3rZy7n3su3d3Nrk/UCyjs0enmJVaK5KBAyVtYoKPGNPc7we5ezavrl2bp+pVZuf7ZzG7eEa9dBeSpIm0AWVqWOQaRpXUCIXknX/BoHHqJNxFqWX/t8reuwJ6MEXGZxsoAer66WPVg23wQGflzHfcIvOit2rhbb956QhkOD1+7NXlOJGW2lsLnHw

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BYTEBEAT BACKGROUND VISUALS BE LIKE....jpg
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I've Made A New Bytebeat Song. (The Clipping Is A Coding Error)

https://tinyurl.com/Long-Bytebeat-Link
53 posts omitted. Click Reply to view.
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btb.png
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ooh whats this
(1024/(t%4096))*256
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psubscirbe's thing except BEAT
(t-(t^t>>5)+t*(t>>14&14)&255)/4+(100*((t<<2|t>>5|t^63)&(t<<10|t>>11))&255)/4+(((1024/(t%4096))*256)&255)/2
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(t-(t^t>>5)+t*(t>>14&14)&255)/6+(100*((t<<2|t>>5|t^63)&(t<<10|t>>11))&255)/6+((((1024/(t%4096))*256)&255)/3)+((t+(t&t^t>>6)-t*(t>>9&(t%16?2:6)&t>>9))&255)/6+(((t>>2)*(t>>5)|t>>5)&255)/6

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13 posts omitted. Click Reply to view.
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0:46, Bytebeat.webm
(718.22KB)

171 Reply
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5B548BBE-D310-4A42-9511-F351E3506E30.jpeg
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Hi everyone! I wanted to share my first actual bytebeat with you guys!
br>I'm somewhat new to the world of bytebeat, and I've been trying to learn how to make songs. However, after experimenting a lot, I've finally made one!

I recently figured out how to use arrays for sequencing, so I figured I could start making a song. What I ended up with was a Sierpinski melody + kicks from another bytebeat, and I think it turned out really well! The song is about 32.76 seconds long.

Here it is!
s=t>>17&1,t>>"45"[s]&t*"2256"[t>>13&3]|[1e4,[5e3,5e4][t>>13&1]][s]/(t%[4096,8192][s])

(dollchan / sarpnt)

And here's a badly annotated formatted version:
(dollchan / sarpnt)

I'm hoping I can sometime move away from classic bytebeat and into HQ songs like the ones under the Big JS and Floatbeat tabs. I always have you guys to help! ;)

Anyways, what do you guys think of my first song?
22 posts omitted. Click Reply to view.
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t?0:v=Array(r=48e3).fill(0),f=floor,s=f(t/12e3),m=sin(t/((25+f(t/192e3)%4)-s%16))+v.shift(),b=sin((s%4?1e2:1e4)/(t%12e3)),n=!(f(t/6e3)%2)*(random()*((t/48e3%1)-1))/2,v.push(m/3),(m+b+(f(t/r)%2)*n)/3

Floatbeat | 48000hz
Chasyxx | Dollchan
You are traveling through space in your ship. There are plenty of dangers out there. Thankfully, all you can see ahead of you is the vast emptiness of space. Maybe no one has explored it yet. You think, this is why they call it the final frontier.

I decided I wanted to join in with the space lore stuff. Wish more people could do it too...
Also I just learned how to do reverb as well as no array arrays. My reverb isn't really that good but I still think it fits the space theme. I'm legitimately proud of this though, especially for keeping it under 200c. ;)
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sin(t/([25,25,22,23][0|t/48e3%4]-(0|t/12e3%2)))*(t/6e3%1-1)-sin(t/1e5)/1.5-1

Chasyxx only because I'm tired

interesting huh
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#include<stdio.h>
#include<stdlib.h>
#include<math.h>

#define r 48000

//Set output length (in seconds) here!
#define time_seconds 30

int main(){
  double t;
  double out;
  double a[r]={0};

  FILE *f = fopen("bb.raw","wb");

  while(t<(r*time_seconds)){
    out=sin(t/(25-floor(fmod(t/12000,16))))/3+a[(int)fmod(t,r)];
    a[(int)fmod(t,r)]=out/1.4;
    fwrite(&out,sizeof(double),1,f);
    t++;
  }
  fclose(f);
  return 0;
}
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Hello! Welcome to the btb (bytebeat thread),heres guides to start!:
Guide 1:https://nightmachines.tv/downloads/Bytebeats_Beginners_Guide_TTNM_v1-5.pdf
Guide 2:https://lovebyte.party/bytebeat_rpn_guide.pdf
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9 posts omitted. Click Reply to view.
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>>4491
thank
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bright-and-beautiful-dramatic-super-moon-over-the-
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4534
Bell sounding like instrument lol

9217 Reply
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so i was just interested can i turn midi into a bytecode, and the answer is yes but the final code is too big and idk how to optimize it
const fs = require('fs');
const { Midi } = require('@tonejs/midi');

const midiData = fs.readFileSync('song.mid');
const midi = new Midi(midiData);

const sampleRate = 44100;
let notesByteCode = [];

function midiToFrequency(n) {
    return 440 * Math.pow(2, (n - 69) / 12);
}

function getADSRCode(startT, endT) {
    const attack = 50;  
    const release = 50; 
    return `(t<${startT}+${attack}?((t-${startT})/${attack}):t>${endT}-${release}?(${endT}-t)/${release}:1)`;
}

function getByteCode(note) {
    const startT = Math.round(note.time * sampleRate);
    const endT = Math.round((note.time + note.duration) * sampleRate);
    const freq = midiToFrequency(note.midi);
    const velocity = note.velocity || 1; 

    const adsr = getADSRCode(startT, endT);

    return `(t>=${startT}&&t<${endT}?(${velocity}*${adsr}*Math.sin(2*Math.PI*${freq}*t/${sampleRate})*127 + 128):0)`;
}

midi.tracks.forEach(track => {
    track.notes.forEach(note => {
        notesByteCode.push(getByteCode(note));
    });
});

const result = `Math.max(${notesByteCode.join(',')})`;

fs.writeFileSync('result.txt', result);
im curios if someone can fix it for the result being more compact but it can run mario! Here's the link:
[
Post too long. Click to view.

7457 Reply
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I recreate for bytebeat

There using current one. (Using floatbeat)
This one

And there old link.
also. i public for reddit. (July 28, 2024)
https://www.reddit.com/r/bytebeat/comments/1eei8ft/my_first_made_bytebeat/

If you wanna add my library. take my name this "JERN2K83"
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>>7457
Sounds pretty good.
The I-iv-VI-V chord progression seems fitting. :)
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>>8315
he always recreates his theme in almost every single thing he can lmfao
check his 2nd youtube channel, and check his multirenders (most preferably the old ones cuz he is starting to use actual songs) so you can see what im talking about
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>>8328
yea i've watched some of his videos lmao
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I didn't knew that our rick roll raging man is from columbia

8957 Reply
16bit-pcm-floatbeat.png
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with support for stereo
this link contains a example of 16 bit linear pcm for floatbeat, that is ready to be put in (use floatbeat and 48k)
https://drive.google.com/file/d/1i9Eo6niJeF8rYgUnYW70Hjxh-OKwEQWQ/view?usp=sharing
if you want to make bytebeat pcm too
https://drive.google.com/file/d/1Y1UBcIN1LIRb-EFYUnX0RbdzgQ9gpjuh/view?usp=sharing
9001
>>8957
I'm interested in trying it out, but after getting the Python code running and typing in my sample file, it doesn't work. So, where do we have to find MP3 files without having that "File not found:" error?
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>>9001
You should put the mp3 file in the same location as the python file and remame mp3 to "input", or type in the mp3's name when it asks you for it, in order for it to work (not sure if you asked for this explanation)
You also need to make sure you go to the real directory, since some software could run the python file in a seperate location, where your mp3 isnt there
It automatically converts the mp3 to pcm data that works in the composer, so you dont put in a ready to go pcm data, you just put in a mp3
I have also made a version 3, where it tries to use less data or "compress", you could tell me if you found a bug

https://drive.google.com/file/d/1LhmfqDGpWe9Ew15Cqsk2Ncv6VwFnwBsc/view?usp=sharing

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picture me, 6fc6-e94c-b668-c82c, looking through bytebeats, and stumble upon a guy called "orion_aboy".
they were just so perfect, innovative, and universally likeable.
if only they hadn't deleted their reddit account without any explanation, and vanish without a trace...
then i realized... that guy is me!!!
hey guys! it's me, orion_aboy, back from the grave!!
though, i hate that name now. i'd prefer if y'all'd call me 6fc6-e94c-b668-c82c (or don't call me at all)
how do i prove that i owned that reddit account? simple! you go to the dollchan bytebeat composer,
go to "all" category, find "orion_aboy", look for "sphere", click the reddit link,
click the "my website" link, click the link "jan-miffed", go to the "pgp" repository,
download either key, save this message as a file, download gnupg if you don't have it,
then run something akin to "gpg --assert-signer [key file] --verify [message file]" in your shell.
i'll try to post all my old bytebeats here, cryptographically signed.
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4 posts omitted. Click Reply to view.
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>>8834
you know what the definition of insanity is? to quote wiktionary, insanity is "The state of being insane; madness."
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this is part 2/2.

song chooser:
sr=44100,t||(oldt=0,realt=0,olddiff=0,song=0),songNames=["42 melody","sierpenski harmony","street surfer"],songCode=[(t)=>(t*(42&t>>10)),(t)=>(t&t>>8),(t)=>(t&4096?t/2*(t^t%255)|t>>5:t/8|(t&8192?4*t:t))],difference=t-oldt,oldt=t,difference,realt++,sign(difference)!=sign(olddiff)?(song+=sign(difference),realt=0):difference/olddiff==2?(song+=sign(difference),realt=0):0,olddiff=difference,song=min(songCode.length-1,max(0,song)),realt%1024?songCode[song](floor(realt*8000/sr)):(()=>{throw songNames.map((a,b)=>((b==song?"\n>\xa0":"\n\xa0\xa0")+a)).join("")})()

from original: "detect your samplerate [link to "unnamed, for song chooser (detect your samplerate)"], then put it into sr and the sample rate part (important! it will not work otherwise)

use the play buttons to select the song"
released january 1, 2024. bytebeat, 44100hz.
remix of (just includes) stephanshi's minification of a beat by skurk & raer, erroneously referred to as "street surfer". original skurk beat at https://www.pouet.net/topic.php?post=388479 , raer's modification at https://www.pouet.net/topic.php?post=388494 , and stephanshi's minification at https://dollchan.net/bytebeat

unnamed, for song chooser (detect your samplerate):
sr=100000,
t||(realt=0),realt++,(()=>{throw floor(sr*realt/t)})()

released january 1, 2024. bytebeat, 100000hz.
original.

uwa!!:
old version: sr=48000,tempo=280,
t?0:(R=new Array(RL=floor(sr*0.3)),RI=0,N1={N:0,D:0,L:0,wave:(p)=>(4*((p%1)-(p%0.5))-1),l:0.1,d:.4},N2={N:0,D:0,L:0,wave:(p)=>(4*((p%1)-(p%0.5))-1),l:.05,d:.5},D={N:0,D:0,L:0,wave:random,l:0,d:.1,p:1}),nl=(sr*60)/tempo,ni=floor(t/nl)%32,pt=floor(t/(nl*32)),n1=[22,,20,22,15,,13,15,10,,8,10,5,,,,8,,6,8,13,,,,8,,6,8,16,,,],n2=!(pt&1)?[-4,,-2,,0,,,,-4,,-2,,0,,,,-5,,-3,,-1,,,,-7,,-5,,-3]:[-4,,-2,,0,,,,-4,,-2,,0,,,,-3,,-1,,1,,,,-7,,-5,,-3],DA={l:.05,d:.1},DB={l:.2,d:.1},DC={l:.4,d:.04},d=[DA,,DC,DA,DB,,,DC,DA,,DC,DA,DB,,,,DA,,DC,DA,DB,,,DC,DA,,DC,DA,DB,,,,DA],U=(N,n)=>(floor(t%nl)==0?(N.p?(N.l=n[ni]?.l||N.l,N.d=n[ni]?.d||N.d):(N.N=2**(n[ni]/12)||N.N),N.D=typeof n[ni]=="undefined"?N.D:sr*N.d):(N.D--)),P=(N)=>(l=N.l**(sr/48000),N.L=(1-l)*N.L+l*N.wave(t*(440/sr)*N.N)*max(0.,N.D/sr/N.d)),U(N1,pt<4?n1:pt<6?[]:pt<8?n1:[]),U(N2,pt<8?n2:[]),U(D,pt<4?[]:pt<8?d:[]),RI=++RI%RL,R[RI]=0.3*(R[RI]||0)+P(N1)*.4+P(N2)*.2+P(D)*.9

new version: sr=48000,tempo=280,
t?0:(R=new Array(RL=floor(sr*0.3)),RI=0,N1={N:0,D:0,L:0,wave:(p)=>(4*((p%1)-(p%0.5))-1),l:0.1,d:.4},N2={N:0,D:0,L:0,wave:(p)=>(4*((p%1)-(p%0.5))-1),l:.05,d:.5},D={N:0,D:0,L:0,wave:(()=>(random()-0.5)),l:0,d:.1,p:1}),nl=(sr*60)/tempo,ni=floor(t/nl)%32,pt=floor(t/(nl*32)),n1=[22,,20,22,15,,13,15,10,,8,10,3,,,,8,,6,8,13,,,,8,,6,8,16,,,],n2=!(pt&1)?[-13,,-9,,-2,,,,-13,,-9,,-2,,,,-15,,-11,,-4,,,,-15,,-11,,-7]:[-13,,-9,,-2,,,,-13,,-9,,-2,,,,-10,,-6,,1,,,,-10,,-6,,-3],DA={l:.05,d:.1},DB={l:.2,d:.1},DC={l:.4,d:.04},d=[DA,,DC,DA,DB,,DC,DA,,,DC,DA,DB,,,,DA,,DC,DA,DB,,DC,DA,,,DC,DA,DB,,,,DA],U=(N,n)=>(floor(t%nl)==0?(N.p?(N.l=n[ni]?.l||N.l,N.d=n[ni]?.d||N.d):(N.N=2**(n[ni]/12)||N.N),N.D=typeof n[ni]=="undefined"?N.D:sr
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>>8836
actually i don't need to split it for the character limit on catbox.moe
https://files.catbox.moe/0r74ib.asc
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oh, btw, i am indeed posting as 6fc6-e94c-b668-c82c on dollchan.net. post #8828 is mine.
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8624 Reply
0:52, ssstik.io_@pouyasaffari_1754164708204.mp4
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Hello, first time posting on this board, frankly because I just found it exists, I was wondering if anyone could replicate this song I saw on TikTok, the owner said the song was on the personal page in their bio but when I tried it, it was definitely missing a lot of what was displayed on the video.

https://www.tiktok.com/@pouyasaffari/video/7412351207756270854?_r=1&_t=ZN-8yY1ctidvdO

if anyone can write everything from the code shown in the video or somehow recreate it, it would mean a lot to me
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>>8624
we can try to replicate the exact code
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>>8624
okay the problem is that there's reflection that's obscuring some parts of supersaw
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https://git.kimapr.net/kimapr/libbytebeat

Bytebeat, but in a C library! the only input is the javascript code (as i want the songs to be self-contained files), so to set playback mode, frequency etc, a custom metadata format is added heavily inspired by that of web browser userscripts. Multithreaded playback is enabled by default but might break some songs, songs that use complex effects like filters or reverb but want to support multithreaded playback may use the p2f/p2s functions to defer those effects to the second stage which is single-threaded and predictable wrt side effects.
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uzbekistan??
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>>8444
yeahg i live there
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>>8445
ik
i was just surprised considering i've never seen someone from there before
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https://git.kimapr.net/kimapr/ffmpeg-bb

FFmpeg with libbytebeat support (--enable-libbytebeat configure flag)

Link your mpv against this and you can play bytebeats in your mpv

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Posting my bytebeat songs
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((t&255)*((t*((t>>10|t>>14)&15))&192)>>7)+((t&4095)<2048?(((1<<18)/(t&4095)+10000)&128):0)
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>>8256
ik you from youtube

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I'm still new to bytebeat and have only been working with sin waves for the past really long time, I finally found out about >> and << and would like to ask for tips and if I'm doing well

Example #1
Example #2
Example #3
Cool Beat thing I came across

5350 Reply
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hi.


i made this. the code that i made has the arpeggio, lead and the chord. if you know the code that i made.
here's the link

this is my first post. greets!
6 posts omitted. Click Reply to view.
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>>5371
ah... i get it
5374
>>5373
forgot to change the name again
7054
great now i'm on this thread.


>>7042
dude.... i don't even know you, even if i'm on this thread, i could have flashbacks for a day lol.
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i made a song that is big but nevertheless excited so,



here's the link, enjoy this thing with over uhhhh... whatever that means.
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1. Don`t create new thread for each song every time, or you will be banned!
2. Create your own thread and post all your songs in it, or post in the Common Thread.
3. Post your requests and reports here.

[ Common thread / Requests / Changelog / Rules ]
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