Bytebeat

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1. Don`t create new thread for each song every time, or you will be banned!
2. Create your own thread and post all your songs in it, or post in the Common Thread.
3. Post your requests and reports here.

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absolute197 / aniruF / ANoUserXD / aturned777 / BaenHoHoHo / Blueygray / botbeat / BrokenCircle / Chasyxx / ChrisRM380 / Decent-Manager-6169 / emelchenko / eSlashMachine / Glebguything / Greaserpirate / hcdphobe / Holiday-Charge-1313 / HypernovaHeathen / IgorZevel / kOLbOSa_exe / Kouzerumatsu / LarkeyFactorial / lhphr / MarioFan171 / MT2023 / n3409 / nickdoesthings / OnixIsThePewterGod / p8192 / PortablePorcelain / PrincessPriscillaPT / psubscirbe / rubi / SArpnt / SentleXR / Slinx92 / SthephanShi / Syranero / Thinguy / TKBMC1845 / trashimpossible3699 / Two2Fall / Underline / Unname4798 / Zackx

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  • 1891 unique users on the board.

8255 Reply
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Posting my bytebeat songs
8256
((t&255)*((t*((t>>10|t>>14)&15))&192)>>7)+((t&4095)<2048?(((1<<18)/(t&4095)+10000)&128):0)
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>>8256
ik you from youtube

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I'm still new to bytebeat and have only been working with sin waves for the past really long time, I finally found out about >> and << and would like to ask for tips and if I'm doing well

Example #1
Example #2
Example #3
Cool Beat thing I came across

5350 Reply
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hi.


i made this. the code that i made has the arpeggio, lead and the chord. if you know the code that i made.
here's the link

this is my first post. greets!
6 posts omitted. Click Reply to view.
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>>5371
ah... i get it
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>>5373
forgot to change the name again
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great now i'm on this thread.


>>7042
dude.... i don't even know you, even if i'm on this thread, i could have flashbacks for a day lol.
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i made a song that is big but nevertheless excited so,



here's the link, enjoy this thing with over uhhhh... whatever that means.
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220 Reply
Lovebyte Turbo @ Evoke 2022 (live capture with audience), YouTube.com
Hi, I made this as an entry for a 4-entry bytebeat "competition" (without voting) as part of the mentioned mini demo party "Lovebyte Turbo". It's been shown for 30 s to the crowd (check video), but you can run it for longer of course. The main requirement is to make the code not bigger than 256 bytes.
max(0,min(128,((b=(-t*1.0595**(("0010010030705503"[t>>13&15])-12+3*(t>>18&1))&255),c=(b**3)>>5,(sin(b*(.2+sin(t/6e6))*.2))*c+c)*(-t&8191)>>18)))-((sqrt(t&8183)<<6&64)*(((t>>15)&1)^(t>>13))-(t&15))*(t>2<<19)+((t&16383)*(-t>>3&511)/7e4)*random()*(t>1<<19)

Link to play
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>>220
Interesting event! I would love to attend such demoparty.
Your tune reminds me a doom soundtrack a bit, cool.
Also you should fix the amplitude of the drums to get rid of distortion.
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>>220
Also, here the 238 bytes version:

max(0,min(128,(b=-t*1.0595**('0010010030705503'[t>>13&15]-12+3*(t>>18&1))&255,c=b**3>>5,sin(b*(.2+sin(t/6E6))*.2)*c+c)*(-t&8191)>>18))-((sqrt(t&8183)<<6&64)*(t>>15&1^t>>13)-(t&15))*(1048576<t)+(t&16383)*(-t>>3&511)/7E4*random()*(524288<t)


Added to the library!
394
Thanks for adding it. The drums actually got much more beefy by randomly distorting based on the hihat's amplitude.

The actual name of the track was "Visitors from the Dark Side". Could you please change it in the library?

If you like you might check out more of the different bytebeat entries released at some recent demoparties here:
https://demozoo.org/productions/tagged/bytebeat/

5680 Reply
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One thing I've noticed about Greggman's HTML5 Bytebeat is that instead of simply setting
window.location.hash
(which would add a new entry to the history), it uses
window.location.replace()
to change the URL without adding a new history entry. This method updates the URL without creating additional entries in the browser's history stack, whereas Dollchan does
window.location.hash=`#v3b64${btoa(String.fromCharCode.apply(undefined,deflateRaw(JSON.stringify(songData)))).replaceAll("=","")}`;
every time you type a character which is annoying ('cause it floods your history). Besides, there's also
window.history.replaceState(null,"",URL)

On the other hand, could there ever be MIDI/keyboard input for playing notes in real-time? Or the ability to import audio samples (could also be raw data too for any arbitrary file) being read as arrays without having to encode them into massive strings? Maybe even microphone input for implementing effects?
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A global
SAMPLE_RATE
variable would be really nice.
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>>5681
I just realized now that the second parameter (as in return (t, sr) => …;) is used for the sample rate.

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Hi guys! I made something here, it turned out pretty cool. Now it's a simple, of course not error-proof generator with cool visualization. You can listen, edit and compose on the fly. Initially available for Linux, but easily compiled for other systems, standard C99, SDL and Lua.

I'll be glad if you like it, made with love for 8-bit culture.

https://github.com/Svarkovsky/Byt-t-t-eer

951 Reply
Rick Astley - Never Gonna Give You Up (Official Music Video), YouTube.com
31 posts omitted. Click Reply to view.
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>>4546 yea it kinda has.. i quit bytebeat for a long time and now i recently came back but holy shit, i’m surprised i actually found the rest of my bytebeats here, which is only a fraction of all the ones ive made. but i might be back for now and once in a while i will use the forums.

5340 Reply
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Self evolving stuff
https://dollchan.net/bytebeat/#4AAAAekYrsS3R0iixsyvRrAGSIJaZZhxQyMRIDcg2NNDUhsgDWQA

Yes,i finally made the fartking evolving stuff

The way it evolves is through self referencing the t and use logic stuff to decide what to evolve, it's very simple but i lovin' it
8 posts omitted. Click Reply to view.
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https://dollchan.net/bytebeat/#4AgCAO0cdzMENwCAMQ9FpWiVIlQgkqCdG6RQ5/uELHP1sWQZJXi1Ci4g3vOOOB0+rVe+cU6xihnXMsVAtG9eMYCiS38qvsjUZS51Oww6t99P/

Wait till thy beat come(thy fog will invade our prosperous town causing us to lose every property in our life,it is known that we can't evade the fog and we will be lost in the fog)
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4648 Reply
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 t%(t&t>>1) 

something like GDPlayer_1035 (44 kHz)

 (t&t>>12)*(t>>5&12)*t>>12 
Modem melody renmix 1 (32 kHz)

 0x7E8^(t&t>>12)*t>>12 
Modem melody remix 2 (32 kHz)

 (t>>8)+t&t 
something like "fractal trees"
47 posts omitted. Click Reply to view.
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//rem!x (44 khz)
p=v=>2**(v/12),z=12*(t>>18&1),(((t>>3&t>>8)^(t>>8&t>>7))&127)+(64*abs(sin(t/50*p([0,3,7,12,,19,,7][t>>11+(t>>13&3^t>>14&1)&7]+z))))+(sin(3e4/(t&16383))*20+32)+((sin(t*t)*20)&-t>>8&31)

4366 Reply
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1838 Reply
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Made this dubstep version of lazy jones

Thanks to leejh20 for the drums

Dubstep lazy jones
1839
Sorry, im actually from sweden, the VPN changed the location
1840
HEYY U GOT FROM COOL PEOPLE SERVER!!
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>>1839
> Sorry, im actually from sweden, the VPN changed the location
no problem try not used vpn again
1844
Thanks to leejh20 and kouzerumatsukite for helping me.

Add a bit of this and that, get some harmonies and some good drums and you're done!

Dubstep Lazy Jones
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>>244>>246>>255
Nice, added to library. Ok, time to check out some old threads and songs I haven't checked out yet. Sorry for the delay if I add your song in a year or two, heh.
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1. Don`t create new thread for each song every time, or you will be banned!
2. Create your own thread and post all your songs in it, or post in the Common Thread.
3. Post your requests and reports here.

[ Common thread / Requests / Changelog / Rules ]
absolute197 / aniruF / ANoUserXD / aturned777 / BaenHoHoHo / Blueygray / botbeat / BrokenCircle / Chasyxx / ChrisRM380 / Decent-Manager-6169 / emelchenko / eSlashMachine / Glebguything / Greaserpirate / hcdphobe / Holiday-Charge-1313 / HypernovaHeathen / IgorZevel / kOLbOSa_exe / Kouzerumatsu / LarkeyFactorial / lhphr / MarioFan171 / MT2023 / n3409 / nickdoesthings / OnixIsThePewterGod / p8192 / PortablePorcelain / PrincessPriscillaPT / psubscirbe / rubi / SArpnt / SentleXR / Slinx92 / SthephanShi / Syranero / Thinguy / TKBMC1845 / trashimpossible3699 / Two2Fall / Underline / Unname4798 / Zackx
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