Bytebeat

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  • Supported file types are JPG, PNG, GIF, WEBP, WEBM, MP4 and MOV.
  • Limit: 4 files, 30 MB per file (60 MB for Passcode users).
  • Images greater than 250x250 will be thumbnailed.
  • 1044 unique users on the board.

2324 Reply
sparkle.png
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3 posts omitted. Click Reply to view.
2329
>>2324
how?
2332
>>2329
its just pcm, basically audio converted to raw text data that the bytebeat can read and play

doing something like this isnt really that hard, you just need an audio file and convert it to the raw PCM text, and do this:

a=``, // insert pcm data between the backticks. doesnt matter if there are newlines
a.charCodeAt(t%a.length)


this one does multiply t by 4 and multiply the overall result by 3.8, but that's not important for all stuff
2341
2353
93AC70A7-7B77-4D83-84C0-804720F992C6.jpeg
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>>2324 how come whenever i change the speed in the code, which is the a.charCodeAt(t4%a.length) to something like a.charCodeAt(t3%a.length) it glitches out?
2355
>>2353
idk pcm is weird

415 Reply
kouzerublush.png
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XO-Tracker: Tsukite Moonhand The Bananafox Theme

this... is just some sort of tracker being ported in bytebeat js; and yes, it's not time independent.

Bout the music though, its literally the music theme of the character of mine, Tsukite :3

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1859
>>1858
bruh what
ok never do change everytime to post
2201
chris-barbalis-ax4zu9rp7jo-unsplash.jpg
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2211
download (10).jpeg
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2212
Sakuya Izayoi Touhou Sticker - Sakuya izayoi Touho
(3.07MB, 479x498)
2255
selfie wa!.jpeg
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Changelog / Common thread / SthephanShi / kOLbOSa_exe / lhphr / PortablePorcelain / HypernovaHeathen / BaenHoHoHo / SArpnt / hcdphobe / OnixIsThePewterGod / Zackx / GetDolphinedLol / psubscirbe / ChrisRM380 / Kouzerumatsu / MT2023 / Decent-Manager-6169 / Chasyxx / Glebguything / absolute197 / ANoUserXD / MarioFan171
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