Bytebeat

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7 Reply
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So, I need to fill in the content a little.
I'm alone here for the time being, like God in his newly created world...
I like to play with short formulas, especially with the family of formulas given in the op post.
Here's another formula, let's call it "Awesome level #2":
t*(t&16384?6:5)*(5-(3&t>>(t&4096?7:14)))>>(3&t>>9)|t>>3

https://dollchan.net/bytebeat/#v3b64K9HSKFEzNDO2MLE3szLV1NIw1dUwViuxswMKmxhYmtmbWxmaaGpqAgXAwpaaNUDSGAA=
12 posts omitted. Click Reply to view.
4177
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"You have passed through the portal, but there is no way back. You walk on the new world and think about your destiny. Sunset on the horizon, tomorrow will be a new day.."

Play in bytebeat player - 3550 bytes, 48000Hz

Originally posted on battleofthebits for Summer Chip XIV contest.

The generation algorithm is based on a modified custom tracker format taken from the song Adventure's Began by Kouzerumatsukite. The table with effects is applied for the square wave generator, making such effects as duty cycle changing, attack, staccato, arpeggio. A song can use different effects for the same melody, changing its sound.

Message edited: 12.08.24 Mon 11:52:52
4182
>>4177
this is actually cool keep it up!1!1
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"Suddenly you encounter space bandits while traveling. You fight them off and escape in your shuttle." 🏴‍☠️☠️💥🚀🪐

- Formatted version - 3065 bytes.

- Minified version - 1355 bytes.

48000Hz bytebeat. Continuation of the tech used in the Wanderer song. Tried to make the sound even more similar to NES. Two channels for the pulse waves, one channel for a NES-like stepped triangular bass, also noise drums and kick. From the features, I managed to get rid of the clicks inherent in the triangular wave.

Wanted to post this closer to Christmas, but I couldn't resist. Maybe it's worth writing songs more often than half a year. Happy upcoming holidays!

Message edited: 19.12.24 Thu 00:25:16
5556
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"The snow is falling, the wind is starting to blow in your face. A storm is coming, and you are going to battle."

- Original / minified version - 958 bytes.
- Formatted version + filter - 3966 bytes.

Originally written for Winter Chip XX contest on batleofthebits.com in bytebeat1k category. The song is 3 minutes long. The melody is built by applying different effect patterns to the same set of notes, allowing for a short code with the song evolving over time. The technology is a continuation of my previous works simulating the 2A03 (NES) sound, as in
Post too long. Click to view.

5550 Reply
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5547 Reply
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why did I name it this..
hB=T=>t*[1,0.9,1,1.125,1.2,1.125,1.2,1.35,1.5,1.35,1.6,1.5,1.8,1.6,1.5,1.6,1.35,1.5,1.6,1.8,2,2.25,2.4,2.7,1.125,1.2,1.35,1.5,1.875,2,2.25,2.4][(T>>13)&31]*(1+(T>>18&1))*2,j=t%4096,r=(x,y,z,n)=>(t||(a=Array(n).fill(y)),c=x+a[t*2%n],a[t%n]=c*z,c),h=hB(t)/16^hB(t)/16+16,B=(b=t*[1,1.2,1.35,1.5][(t>>16)%4]/4*((t>>18&1)+1))^b*4,kick=256-(1e6/(t>>1&8191)%256),A=max(min((r(h%256/4-B%256/4+64,32,.75,4096))-kick,255),0)

https://dollchan.net/bytebeat/#4AAAAIEdtkMtug0AMRb8GZA/m4WGYwMJI4Ruyi4hEUCtoEhaIBUT5+A60kajUxYyPH7q6dlfJScpJnZmSqCAmjlhn7td/KF0he4P9TfId2/2U3ZqadOQUdGTcO/yvlx+y3Vx9hlNZcop+yrUCDrY09xlRafqSyTNJYWkUmGmhJw0oJUyvFzRyHMdmgQGjz/5+hwWRWpmD5jwp7Q01OXBBWvWkFqmTroIJY7aXNwRsqRK4ynaLvUtnanIuLHqmjo2CLVs9Bc7W5aoM3fr2JjqzIfCHjbe+n3PB6Lki0lEezQyPfgAYoVtrsQmrnxhYQ6mmyJ1hXQ0xXMVIZxlSgt8

5535 Reply
0:08, Screen Recording 2025-02-27 161403.mp4
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44 Reply
Hello! I've been doing bytebeat on and off in the recent times and I decided, why not, let's just share it with others for once! The way I will be formatting my bytebeat songs in this thread is as such:

Name: (Name); Date: (Date); Sample Rate: (Sample Rate)
(Code)

Description: (Description)

The songs will be grouped up with a quality value ranging from 0 to 3. The quality value shows how good I personally think the song is, and the rest of the info is generally self-explanatory. One thing to mention though - if the date for the song is "-", then the date is between 28 April 2019 and 12 March 2022.
Either way, here's my list of bytebeat songs!



Quality value: 0


Name: (testing)1; Date: -; Sample Rate: 8k
Post too long. Click to view.
27 posts omitted. Click Reply to view.
4788
what happens if t is equal to the 32 bit integer limit (2147483647)?
5023
>>4788
nothing happens
5095
>>367
I didn't know you used to save your songs on a text file. Now that I'm thinking about it, I should also start saving my songs on a text file so I can archive my old and new bytebeat codes.
5203
>>127
Hello, can you please show me how to compress a song like in The Unescaper?
5325
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>>98
hi sthephanshi i <3 ur composer!!! :3c

5471 Reply
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Sup everyone! Really was curious about bytebeat and I randomly managed to do some beat, adding Neurofunk's code in middle

u=150, k=2600, r=5200, C=(u,k,r)=>(u=u.charCodeAt(t&t>>u+2)%r), 5+k/2&t>>10*(26&t>>10)-t*(t>>9&(t%16?4:8)&k<<5)|t>>4|t>>(k*2)[[r*.5&k]>>10]|r-k/u+(u/3)-13/cos(t*2)*(4096-(t&4096))|(42&t>>10)*(t*(((t&4096?t%65536<59392?7:t>>6:16)+(1&t>>14))>>(3&-t>>(t&2048?2:10))|t>>(t&8240?t&4096?4:3:2)))*t|max(0,t&t*cos(t&4096?4:3)*round(1,10*sin(0.5-t)))|r*(t>>204)
5472
5477
oh hi. i am belarusian too
5505
>>5477
Sup, fella :D

5502 Reply
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5479 Reply
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Monoxide Bytebeat ;)

Formula: (t%((t>>8|t>>16)+1)^t)+(t&t>>8)+(t|t%255|t%257)+(t*(42&t>>10))
Tempo: 16000hz
Bytebeat Type: Signed Bytebeat

5473 Reply
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5467 Reply
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5174 Reply
нет идей для фото сори.png
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О НЕТ,НЕМЦЫ ИДУТ (remelx of Neurofunk by SthephanShi)

code:
t/=4,t*((t&4096?t%65536<59392?7:t&7:16)+(1&t>>14))>>(3&-t>>(t&2048?2:10))|t>>(t&16384?t&4096?10:3:2)|30000/(t&4095)+random()*(-t>>6&31)*3


play
https://dollchan.net/bytebeat/#4AAAA+kYtjUEOwjAMBF+DZaegxnHiNlabvAWJKyAhH/t4gsredqWZ9XnPVw+IDjlW7X7RUkS3UqWmvpjDYqw0IYO3xpmoNRS4jTKQFPPak3EkOs6FVdbc/zKOJpbokDgynxeFps/99Xg/kQL+NArCFOQL
8 posts omitted. Click Reply to view.
5251
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movement>>law
t-(t>>6)<<(t>>12)/t>>(t>>1+t<<t>>2)<<2

8 khz,1x

C-5
t*t>>(t>>12&t>>3)^(t>>1%t%t>>5)

16 khz

c-drawing?
t/t<<(t>>8^t^t>>2)

16 khz, 1x ,combined

some+think
t^(t>>11)+t<<(t>>9&t>>10)&t<<2 

16 khz
5272
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harmony remix
t/=4,a=random()*(3E4/(t&4095)),b=3E4/(t&4095),r=(3*t&t>>10)&127,
[b,a,b][(t>>12)&1]+r

32 khz,loop? yes (restart ever 16 sec)
5372
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what is wave?
 e=t/512,sin(e*(t&t>>12))%cos(e*(t&t>>12))
8 of 11 kHz

41B and sine dubstep
e=t/512,sin(e*(t&t>>12))*cos(e/(t&t>>12))
32 kHz

TAN??
e=t/512,sin(e*(t&t>>12))/cos(e*(t&t>>12))
8 kHz

tuee
5384
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I repeated 'Noise'
T=sin(24*cbrt(t%4096)),O=sin(24*cbrt(t%2048)),N=sin(24*cbrt(t%1024)),[T,T,O,N][t>>13&3]


yonig
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I tried to do fm sound

x=t/64,(sin(sin(sin(x*2**(parseInt(('ABOBAI')[(t>>12)%6],36)/12)))+cos(x))*(-t>>6&127))+128


швще

5434 Reply
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5439
I finally see a freaking microtone stuff here, it's 10/10
5453
>>5434
nice music though. i love this.
5454
>>5453
i forgot to change my name

5440 Reply
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https://dollchan.net/bytebeat/#4AgCAO0cdzMENwCAMQ9FpWiVIlQgkqCdG6RQ5/uELHP1sWQZJXi1Ci4g3vOOOB0+rVe+cU6xihnXMsVAtG9eMYCiS38qvsjUZS51Oww6t99P/

Wait till thy beat come(thy fog will invade our prosperous town causing us to lose every property in our life,it is known that we can't evade the fog and we will be lost in the fog)

5436 Reply
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163 Reply
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name: cool waveform second sawtooth wave
p=3*(t-(t>>10&4|t>>13&3|t>>17&6|t>>14&4)*t/((t>>16&7)+4))/1.56,d=3*(t-(t>>10&4|t>>13&3|t>>a17&6|t>>14&4)*t/((t>>16&7)+4))*1.91,(p&255)/3+(d&255)/2.5

name: siren
t*=20,[1,1,1,2,3.5,4.1,2.51,1.9][t>>11&7]*t/128*(-t>>16&15)%+(t>>10)

all bytebeat codes are from bytebeat.hcdphobe.repl.co
172 posts omitted. Click Reply to view.
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>>4080
is this a remix of my code (cool saw and bass with drums)?

3876 Reply
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5286
(((t/2*2**([5,8,12,15,19,15,12,8][t>>13&7]/12)*(t&262144?1:6/5)&128)+(t*(t&262144?1:6/5)&127&t>>8)*(t>1048575))*max(0,min(1,16-((t&1048575)/65536)))^(random()*128&~t>>8)*(t>2097151))*(t<4194304)

https://dollchan.net/bytebeat/#4AABVUEdtjcEKwjAQRP8m7MaVZLbZJBWpH1IqFLx4qILk4MlvtxX05GVgGN4bImpBvXpPo0kVqMAE/SdV6jS2YUDnyhSg7Kk5zYqUTjjkYOyglXfU/g3FrWjdmAExVSvG7Jf5SVGW640gyPv13X3HkM26zMxnesy3y30h9qvevX4ajX2BgbdyTOhTFxO/AQ
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>>5420
thanks

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5412 Reply
Blobfish Party but with cool as hell beats, YouTube.com
Remixed from Blobfish party and I forgot the beats name
5413
5415
Set bytebeat to float beat and set the 11 kHz to 8 kHz

5411 Reply
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t*((t&4096?t%65536<59392?7:t&7:16)^(1&t>>14))>>(3&-t>>(t&2048?2:10))

5405 Reply
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(-t>>6|t<<2)%64(t&t>>10)+(t16)

Hope it is handsome
5406
Calling a song handsome doesn't make any sense

5289 Reply
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sq=(f,p=0.5)=>2((stone(f)%1)<p)-1,
s=t/48000,
b=94,
r=-1/0,
tone=(note)=>440(2*((note-9)/12)),
q=(a)=>s%(60/a)*a/60,
F=(a)=>sin(2PIs*a),
st=(j)=>F(tone(j)),
bass=(k)=>asin(sin(s2PI440(2*((k-9)/12))))/PI2,
cyc=(p,l)=>(floor(p/60*s))%l,
dec=(s,r=1)=>(1-q(s))**r,
lfo=(f,a,w,p=0,o=0)=>
[sin(f2PIs+p)a+o,
sign(sin(f2PI*s+p))+o,
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1 post omitted. Click Reply to view.
5291
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>>5289
I want HP nad LP who can teach me ToT
5292
>>5289
Just send it as a bytebeat link
5297
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我的浏览器不支持查看链接
my browser does not support view link
but why don't use
code
?

sq=(f,p=0.5)=>2*((s*tone(f)%1)<p)-1, 
s=t/48000,
b=94,
r=-1/0,
tone=(note)=>440*(2**((note-9)/12)),
q=(a)=>s%(60/a)*a/60,
F=(a)=>sin(2*PI*s*a),
st=(j)=>F(tone(j)),
bass=(k)=>asin(sin(s*2*PI*440*(2**((k-9)/12))))/PI*2,
cyc=(p,l)=>(floor(p/60*s))%l,
dec=(s,r=1)=>(1-q(s))**r,
lfo=(f,a,w,p=0,o=0)=>
[sin(f*2*PI*s+p)*a+o,
sign(sin(f*2*PI*s+p))+o,
(s+p)%(1/f)*f*a+o,
random()][w], 
sum=(Ar)=>Ar.reduce((a,b)=>a+b,0),
R=random(),
Cho=(Ar,Fn)=>sum(Ar.map(Fn))/Ar.length,
ω=(a)=>{throw a},
p=(a,b)=>a!=b?a:r,
avg=(a)=>sum(a)/a.length,
Kick=_=>F(exp(q(_)*-19)*30/s),
Snare=(a)=>Kick(a)/2+R*dec(a,2)/2,
T=(M)=>(M[0].map((_,i) => M.reduce((A, R) => [...A, R[i]], []))),
Hat=_=>R*dec(_),
Chords={Maj:[0,4,7],
Min:[0,3,7],
Dim:[0,3,6],
Aug:[0,4,8],
Qua:[0,4,7,10],
Mi7:[0,3,7,10],
Ma7:[0,4,7,11],
Di7:[0,3,6,9],
mM7:[0,3,7,11]},
output=st(">@BEGJLN".charCodeAt(cyc(b*2,8))-64)*dec(b*2,2)+bass(">2;9".charCodeAt(cyc(b/4,4))-64)/2*dec(b/4,2)// the deafult code
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>>5297
what's the sample rate for this?
5403
>>5402
48000, you can see one of the variable that says it

5398 Reply
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t*(t>>5&t>>10)
link

5391 Reply
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4537 Reply
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h
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4824
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>>5000
that 5000
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>>5376
whoops i forgot to put my name

5350 Reply
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hi.


i made this. the code that i made has the arpeggio, lead and the chord. if you know the code that i made.
here's the link

this is my first post. greets!
3 posts omitted. Click Reply to view.
5365
holy shit it's the trash impossible man real
5369
>>5365
LETS GOOOOO

welcome ok_district (or gaham)
5371
>>5369
I am glebguything, not ok disstrict
5373
>>5371
ah... i get it
5374
>>5373
forgot to change the name again

5370 Reply
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5366 Reply
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Im made sample player in bytebeat

Link
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5386
wheres the link deadass

5359 Reply
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5353
to actually use them, you need to add a comma (
,
) between variables.
like
Ax=t+t,
Bx=t*t,
Cx=t>>t,
Dx=t&t,

and to actually use them you have to put the name of the variables in it

5351 Reply
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https://dollchan.net/bytebeat/#4AAAA+kUr0dIosbMzqQESZiBCw7zGQlMTSJeoaRjVmGpqAgA

Accidentally made something both rythmic and also agonizing for my ears

5344 Reply
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5348
Please don't spam threads here

5345 Reply
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5343 Reply
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I cannot hear anything from the website and idk what happen,plz help

5340 Reply
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https://dollchan.net/bytebeat/#4AAAAekYrsS3R0iixsyvRrAGSIJaZZhxQyMRIDcg2NNDUhsgDWQA

Yes,i finally made the fartking evolving stuff

The way it evolves is through self referencing the t and use logic stuff to decide what to evolve, it's very simple but i lovin' it

5329 Reply
Unstoppable Force, YouTube.com

5321 Reply
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(((t&3049?6:3*t)|(t&303?6:t&304)|t<<1&(t%300?t>>30:t>>1)|t>>6)%400+t/40-cos(t))|t%cos(t&30?0:45*t)>>1


odd time signature :)

5278 Reply
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Can you please remove the bytebeat codes I made during the time my reddit username was getDolphinedLol. I used to like those codes but now I find them cringe and boring and I want them removed from the library. Can you please remove them all except for "frodo and the magic weed" and "I Wanna Byte Your Ass"?
5320
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that's a shame, I liked your stuff.

5275 Reply
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5254
the smaller version
117*sin(t/112.5*[7,7,7,7][t/11025&3])+100*sin(t/5E3)


captcha: lame
5268

5263 Reply
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wassup sthephanshi, uhhhh can you add like a theme customizer to ur bytebeat composer or smth thx

5258 Reply
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idk wht to name dis

((t*(5|7&t>>13)>>((~t>>11)&1)))|t>>3|t>>8|t>>13|t>>4|t>>5

171 Reply
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Hi everyone! I wanted to share my first actual bytebeat with you guys!
br>I'm somewhat new to the world of bytebeat, and I've been trying to learn how to make songs. However, after experimenting a lot, I've finally made one!

I recently figured out how to use arrays for sequencing, so I figured I could start making a song. What I ended up with was a Sierpinski melody + kicks from another bytebeat, and I think it turned out really well! The song is about 32.76 seconds long.

Here it is!
s=t>>17&1,t>>"45"[s]&t*"2256"[t>>13&3]|[1e4,[5e3,5e4][t>>13&1]][s]/(t%[4096,8192][s])

(dollchan / sarpnt)

And here's a badly annotated formatted version:
(dollchan / sarpnt)

I'm hoping I can sometime move away from classic bytebeat and into HQ songs like the ones under the Big JS and Floatbeat tabs. I always have you guys to help! ;)

Anyways, what do you guys think of my first song?
21 posts omitted. Click Reply to view.
943
You aren't doing anything wrong with the reverb effect. It's just that the "melody" that you've put in doesn't change enough, as in there's no notable pitch nor volume changes within the code.

Here's an example where the delay is more clear.
977
IMG_1212.jpeg
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t?0:v=Array(r=48e3).fill(0),f=floor,s=f(t/12e3),m=sin(t/((25+f(t/192e3)%4)-s%16))+v.shift(),b=sin((s%4?1e2:1e4)/(t%12e3)),n=!(f(t/6e3)%2)*(random()*((t/48e3%1)-1))/2,v.push(m/3),(m+b+(f(t/r)%2)*n)/3

Floatbeat | 48000hz
Chasyxx | Dollchan
You are traveling through space in your ship. There are plenty of dangers out there. Thankfully, all you can see ahead of you is the vast emptiness of space. Maybe no one has explored it yet. You think, this is why they call it the final frontier.

I decided I wanted to join in with the space lore stuff. Wish more people could do it too...
Also I just learned how to do reverb as well as no array arrays. My reverb isn't really that good but I still think it fits the space theme. I'm legitimately proud of this though, especially for keeping it under 200c. ;)
1027
a.png
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sin(t/([25,25,22,23][0|t/48e3%4]-(0|t/12e3%2)))*(t/6e3%1-1)-sin(t/1e5)/1.5-1

Chasyxx only because I'm tired

interesting huh
1036
1x1.png
(95B, 1x1)
#include<stdio.h>
#include<stdlib.h>
#include<math.h>

#define r 48000

//Set output length (in seconds) here!
#define time_seconds 30

int main(){
  double t;
  double out;
  double a[r]={0};

  FILE *f = fopen("bb.raw","wb");

  while(t<(r*time_seconds)){
    out=sin(t/(25-floor(fmod(t/12000,16))))/3+a[(int)fmod(t,r)];
    a[(int)fmod(t,r)]=out/1.4;
    fwrite(&out,sizeof(double),1,f);
    t++;
  }
  fclose(f);
  return 0;
}
5248
4424616.png
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5158 Reply
an octoling lol.png
(58.00KB, 537x648)
Joe Biden had put Wario in a suspicious room with far too many plates of pasta to eat, laced with some skincare ingredients.

Doomguy put a charged creeper in my village with 3 apollyon demons.

I was kicked by a random chicken with no feet, and it came from Clucken' Bell.

A despacito spider ate my friend Quanframie Dingdragoon after my collage teacher sent me my own extended copy of an essay about the James Webb Space Telescope, it was too long for THAT despacito spider to read.



A Random Octoling Defeated Shaggy At 100% Power: https://dollchan.net/bytebeat/#4AABELEftV19v2kgQ/y5IRWs8B57ZXds8GMnAKT21oBTfw0mIB2jRNbompImjJlUf8g3zlTq76zXmCApSVV1PQlGW3/z5jXd2ZtZQZJNl+bF7e3EFIwffb27h3MHrzRd46+Cnzd/wrvL9fFPCzOGb5dWHzaUI4GyWYTfGNJKy34e1s/4OT48Onf8By8vr7GwWinVPPD12qBtFqZYYBDDdlOvJ5gPzSSodJ2kf/lxfXm+cTuqkTypO4S+krBwMkBhpizSj2KKYUWJRwii1yDD6FvVhiVl0n+dpmuejESyJJcYj/pewwqylpJaxTnQLVpS1SBKS1KoF40zcw0OQDcRvHOi+/RCECHlktfCV9WXnXGAXSYOoHYLeVxhPzzEbiz4kQUfMl8jPBLM64DAt5rzrdrIYDAQn1+bDaGNgqNSg0i6pinSQKpmKEUjDRT41lClQFAGqyHDitvScxFPUlsLHkkej0SjNdwPnmOWRQAUSUpaokjQgsSitqCujqiRnHE8xm+d8aATVKtnFr07jROdg9GajaRv1gtnE7H1GM5ITa0A1u1M1FgyPKNgQsyFvOwYExVkMqRIlxIpFacXEW1UlOmthchwik9iRjRbwilZEr5F+NRqzy77NsTA5Vjz01NpRNoJtQ9bsOsdiKrNtbiu0tU4WgVUZDVkKa3pIKburpjvtuePWnSfuzXjCR8jHV4i3QpRtSUmcmJPr3Acd7h6yzWq6h/9GsbTdo333DIsJP4x5PT/XPJQRW0wAv4cWEkpSPHuaFI+fas1NAzZy5Ce4qEGoXRbDi3J8c3eJWSG4z0K7Bp31t4g3xQMYjoyig129RU0zl7eKQDYC2QhkXNC6kOVRHYF8BG/mCMXd9frm9vPd8maNmeBWaHPbW4YRGEQkvarpTMaZ84sD42giRzzRLFZOyy+c1lS+SkNerZUqzBfpFnlLzeJUpsralbXJChsWxh56E7y+eL0sOfvSaL+VPTKfNjvJKZc91dWVJXaosjGjh1Flwn+zMPHhsGExp3XFqZvH9aibaHaQ3G3WrCwxZlXS9ZpCvDPdpqK+tr1yNjto2DaJdeBHvbl4/0/GjSskBaH5pDSwJb9brT6ti4er8mMmuDXbcVUuxp2nx0qE6aS++xuXfwDzZsFD34HwrNYD2jXXBd462jKE9nRe9PVBD5GoQXrR5agoL23ziCcenUlo6hY2ivQzo9B/HoV+ySg/cro/HKVBpD2fcGbfArF5t5hx3FIaJ7DjPp3Y9/jzvs8VdC+LI7x3LM9fBqcr4nRF/BLD/b++IvZnm7+U6wAOVuCQ4TSkpyE9DenPibJndJOa8q9EcO9v/qVjv7kv5uZnOGHwilAlKpWxShbfAQ
5160
Sorry...

5112 Reply
gbpltw.jpg
(13.36KB, 350x263)
short melody 1
(t*[4,9.5,4,5,4,6,7.5,3,4,6,5,8,3,5,3,8,2,5][(t>>12)%15])


short melody 2
(t*[7,5,6,2,4.5,5,9,4,6,5,6,3,4,5,6,4,5,4,6][(t>>12)%15])|t>>4|3E4/(t&4095)

5085 Reply
bwuh.jpg
(4.20KB, 224x232)

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